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#296
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Svetogor
29.05.2013 Svetogor (blue, Castle, Valeska, Valeska) def jolly_roger (red, Dungeon, Shakti, Shakti) jebus cross 135

The layout turned out pretty bad, but there were no restarts. In the first week I scouted 3 Dragon Fly Hives, an external dwelling of monks and griffins, one road was blocked by monks, by the end of the week I took a village, a gold mine, built a portal. But Valeska is not leveled up yet. In the second week I bought 2 angels and went to take the hives, broke through the road to another village, there were more hives, an external dwelling of monks and archers, and there was a Dragon Utopia before the Guard Outpost. There was nothing else on the respawn, I scouted everything. On day 126 I saw the opponent taking the Guard Outpost, both of his and mine at once, but he didn't go far into my respawn, only scouted the approach a bit. Well, I decided to break through at the start of the 3rd week from the castle with mana replenishment, no earlier. Although I had already gathered 28 gremlins, I had Mass Haste, but no Mass Slow, and champions were standing at my Guard Outpost. On day 131 I build archers and immediately take the Dragon Utopia, there was a Book of Air, Lion's Shield, and Titan's Plate, 40k gold. But I didn't go straight to the center. I decided to pick up monks and gather troops. On day 135 Valeska had 59 mana with a Necklace of Supremecy for 900 HP, attack 15, defense 11, troops - 4 archers, 27 gremlins, 25 grand monks, 51 marksmen, 4 champions, 15 swordsmen and a few pikemen. The opponent's Shakti had 8 6 7 7, troops - 12 gremlins, 8 harpies, and other miscellaneous small units, apparently lost many troops. He writes GG. Thanks for the game.

I lost when breaking through the Guard Outpost.. Thanks to the opponent for the game!)

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