Posts from Round table
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I highly doubt that applications will flood in.
I'll write it here :) On a poor and simple Jebus, random generation doesn't produce Flux and Necropolis. =(
I'll write it here :) On poor and simple Jebus Cross, the random doesn't generate for Conflux and Necropolis =(
Recently, during a stream (unfortunately, I don't remember which one), I saw something inexplicable: neutral units that were previously eager to join after the hero's army increased in size – started fleeing! There was no change in the status of the most numerous stack of the same type of units (which affects joining) or any other effect described in the game mechanics. It was checked with the "See" spell, and the hero had enough gold. Can anyone diagnose the issue from the screenshot?)
лето 2012.
I finally found it; I'll upload it and take screenshots in a couple of hours. Or, if anyone wants, here's the link: http://www.twitch.tv/twaryna/b/511649340, around 2:14.
Added 7 hours 49 minutes ago
Okay, it took a few hours; take a look and don't say you haven't seen it.


Added 5 minutes ago
***In the second case, there was no money, but it doesn't affect the viewing experience.
"Совесть - она либо есть, либо её нет" (с) RedWhait HP
Diabler, this is a somewhat naive explanation that often comes to mind, but experiments still prove the opposite.
There was no change in the status of the largest stack of identical units (which affects recruitment).
In general, as I've noticed, diplomacy has some oddities that aren't fully reflected in the game mechanics: sometimes something happens that I don't understand; I just have to shrug it off and keep playing.
(Василь Симоненко. Люди – прекрасні)
