Posts from Which castle is the most difficult?
(Василь Симоненко. Люди – прекрасні)
Perhaps the easiest way to start playing is with Conflux, Stronghold, or Fortress:
Nah, forget it. You need the "micromanagement" skill for all these towns.
In my opinion, Rampart and Castle are the easiest. (Archers) Close them off, and shoot everyone down.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
icq 667277468
I completely agree, Rampart with Castle, and also Tower, all work similarly with a hundred of projectiles.
Besides, it's an expensive town in itself, so no.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
I disagree about the Stronghold. The Stronghold allows for the fastest possible development. Archers? Never heard of them. When you can build a Behemoth on the third day, there's no need for them. )))
I think it's the ideal castle for a beginner.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
If you think about it that way, then Dungeon with Shakti is better.
Are you sure a beginner will use the bear effectively in battles with neutrals?
I still don't know how to play with him.
...I still don't know how to play them:D
...Haha, and I still don't know how to play using archers, I guess.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In your opinion, which castle is the most difficult to develop, where it's hardest to gain strength, and which is the most challenging for beginners to master? :smile15:
Definitely Inferno! It's expensive, weak in units, and the chance of Armageddon dropping is lower than even in the Dungeon. Plus, it requires a lot of sulfur. A clear underdog!
It's weak in every way.:smile32:
In the sense that while I'm building up troops to take and construct the Academy and Guild (at the expense of troops...), everyone else is running around with huge armies)))
But Inferno and Rampart are the easiest for me (especially Ifrits and Lukari).
ICQ 671097837
My opinion will, of course, be wrong, but it's the opinion of a beginner.
1. Conflux (Phoenixes), I might be confusing the Castles (their names), it's too easy, although it's been nerfed here, but I still don't play with it, I don't like it.
2. Archangels, the most suitable Castle for a beginner, and it's built quite simply, and archers are available right away, Angels are deployed quite quickly.
3. Golden Dragons. More difficult, but playable, especially if you're lucky and have a hero with archers and the same in the tavern, build archers and upgrade them, and the start of the game is very good, it can even be decisive.
4. Dungeon, Black Dragons. More difficult and expensive (in terms of resources, ambushes can happen), but the magic in it is not bad (later on), Gunnar with tactics, harpies (upgraded) performing no worse than archers, and Eyes provide a quite powerful start to the game.
5. Giants. Expensive, often not built to the end, but for the sake of Ogres, you can play, it's a very good meat grinder with no response.
6. Necromancer, I don't play, it's too gloomy. It's been nerfed here, so it's not worth taking.
7 ..... No opinion.
Who do you all consider to be beginners? I'm a beginner with two weeks of experience. I didn't understand half of what you wrote.
My opinion will, of course, be wrong, but it's the opinion of a beginner.
1. Conflux (Phoenixes), I might be confusing the Castles (their names), it's too easy, although it's been toned down here, but I still don't play with it, I don't like it.
2. Archangels, the most suitable Castle for a beginner, and it's built quite easily, and Archers are available right away, Angels are deployed quite quickly.
3. Golden Dragons. More difficult, but playable, especially if you're lucky and have a hero with Archers and the same in the tavern, build Archers and upgrade them, and the start of the game is very good, it can even be decisive.
4. Dungeon, Black Dragons. More difficult and expensive (in terms of resources, ambushes happen), but the magic in it is not bad (later on), Gunnar with tactics, Harpies (upgraded) performing no worse than Archers, and Eyes provide a quite powerful start to the game.
5. Giants. Expensive, often not built to the end, but for the sake of Ogres, you can play, it's a very good meat grinder with no counterattack.
6. Necromancer, I don't play, it's too gloomy. It's been significantly toned down here, so it's not worth using.
7 ... No opinion.
Angels are very expensive (the most expensive), more is written about it in the physics of the Heroes world (Phyzmige), I can advise you to watch a couple of streams of experienced players in the Tournaments section for the third Heroes game (Tournaments on HW), you can also arrange to play there.
In general, the game consists of calculating what to attack with, having already calculated how many creatures are in the guard, how to attack, and sometimes how much damage a stack will inflict.
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/