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Just a speed map... So I'm trying to do it faster and faster, and I'm not thinking about the consequences... now I will.
New here? I'm Roha — want a quick tour?
if you lose, it's not a big deal...
P.S. you can always say that you didn't replay the map :D
But why is it determined by the number of days? People will constantly replay the game...
It would be better to use the rating in the list of records... (isn't it independent of the number of days? =)))
I think replaying the same map 5 times is tedious... =)
although 5 times a month might be okay, or 4 times, once a week...
but I still think it would be more interesting to play it once (not everyone has time to sit and replay it all day) and have everyone on equal footing, whoever navigates the map better, whoever gets lucky, wins...
Playing from the same save, the rating depends ONLY on the number of days.
POINTS = [ R*(200 - [N*K]) ],
where N is the number of days spent,
R is the rating (you can see it as a percentage on the "Scenario Information" screen in the game.),
K is the map size coefficient, equal to 1.4 for Small, 1 for Medium, 0.8 for Large, 0.6 for X-Large.
After the value of N*K reaches 60, each subsequent day counts as half a day, after
120 - as a quarter of a day, and, reaching 180, it stops growing altogether.
If victory is achieved during the computer's turn between days N and N+1,
the result will use N+1.
The rating R depends on the starting conditions and the difficulty of the map. For
Easy/Easy, it is 50%, increasing the map difficulty gives {+20%, +40%, +80%},
and increasing the initial conditions - {+30%, +50%, +70%, +90%}.
You are confusing an online tournament with an offline tournament. What does it mean to play on equal terms once for an offline tournament? How will you check if a player has played the map once or a hundred times? That is, by urging everyone to play the map only once, are you perhaps planning to replay it three times yourself, thereby proposing to remove the equal conditions for everyone, which for an offline tournament sound like this: whoever wants and can replay it as many times as they want. Furthermore, I certainly agree that quantity can turn into quality, but not always, I suppose. However, that is why there is such a thing as map scouting in an offline tournament. In other words, this is an accelerated Walkthrough of the map using the map editor, cheat codes, and anything else you want. Based on this, you plan a clean Walkthrough of the map (here you can only use what the rules of the tournament allow). The better you do the scouting, the fewer times you will need to do a clean Walkthrough to improve the result. Ideally, it is possible that after scouting and completing a clean Walkthrough, you will not have to play the map again. Luck is, of course, also an important factor, but in an offline tournament, its influence is less than in an online tournament. This is what distinguishes these types of tournaments ;)
Another question for the judge. So, in your tournament, unlike VDV tournaments, is it not mandatory to dismiss secondary heroes from the final save? On the other hand, is dismissing them not prohibited? Is that correct?
That's correct! But I think Arandor is more concerned about the fact that even with good scouting and a successful clear (on the first try), it might not be possible to reach the minimum score for this map. And replaying once or ten times... it depends on who has the patience and time...
For example, let's take a situation where one player played once, and the other played ten times, but only achieved the same result as the first player on the 7th attempt, and all subsequent attempts were even better...
As a result, the rating will not quite accurately reflect the player's skill. But no better rules have been invented yet!
That's correct! But I think Arandor is more concerned about the fact that even with good scouting and a successful clear run (on the first try), it might not be possible to reach the minimum score for this map. And replaying once or ten times... it depends on who has the patience and time...
For example, let's take a situation where one player played once, and the second player played 10 times, but only achieved the same result as the first player on the 7th attempt, and all subsequent attempts were even better...
As a result, the rating will not quite accurately reflect the player's skill. But no better rules have been invented yet!
some win precisely because they replay...
No, it's not forbidden; you can leave your heroes in the save file...