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#2
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The time has come and so... drumroll... the qualifying tournament for FB-8 is declared open :smile44:

I. Regulations and Deadlines

The qualifying tournament will be held using the "Swiss" system

Start of the tournament: April 1, 2014; registration until March 29, 2014 inclusive

Time limit per round: 2 weeks - technical losses will be assigned without regard to opinions or authority (the sole exception is CIS-14 in Minsk)
Players have the right to arrange a convenient time among themselves, but if an agreement cannot be reached, the critical time for playing is the night from Saturday to Sunday of the first week. (if the game was not completed in one session, then during the second week). In case one player fails to show up at the set time, the other must write to the organizer or one of the judges, and when the tech result is assigned, this will be the main argument.
This clause is not subject to discussion.

7 players advance to the final stage.

II. Rules and Templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0); by mutual agreement, WT or any other version of HOMM3.

3.The template for each round will be determined as follows - during registration, each participant must indicate 5 favorite templates; from all these templates, 9 will be selected (depending on the number of participants and the number of rounds, respectively). Then the selected templates are randomly "shuffled" and a list is compiled (e.g., 1-2sm4d3, 2-mininoszta, 3-Jebus Cross, 4-skirmish, etc.). In the 1st round, players ban templates that "came up" under numbers 1, 2, 3 (i.e., banning occurs from 2sm4d3, mininoszta, and Jebus Cross). In the next round, banning occurs from templates 2, 3, 4 (mininoszta, Jebus Cross, skirmish), etc. In the last 7th (9th) round, banning will occur from templates 7 (9), 1, 2. Red starts the ban

4. Town selection: standard ban. Blue starts the ban. Colors are determined during the draw and do not change with restarts.

A win awards 1 point, a draw 0.5, a loss 0.
The winners, and accordingly those who qualify for FB, will be 7 people.
The winner is determined by the total number of points scored. In case of a tie in points, additional tiebreakers apply.
1) Buchholz Coefficient
2) Head-to-head result

III. Organizational Matters
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for Organizing, Conducting, and Participating in Tournaments.
3. Tournament Host: zloi_romantic (296524052)
Tournament Judges: Pit for LM (471401475), Dirty_Player (ICQ 408722873).
4. For each game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented at the first request of the tournament hosts or any AC member.
6. Regarding controversial issues, if any arise, please discuss them outside the forum. To resolve them, contact the host or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, then the judges will be guided by basic logic and gaming ethics.
7. All tournament games count towards the season rating. Reports and confirmations are written in this thread and will be copied to the "Game Reports and Confirmations Online" thread. I.e., there is NO need to duplicate reports in the seasonal thread.
8. The final part of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered on an individual basis).
3. Newly registered players are not allowed to participate in the tournament (exception: active players from other gaming resources; applications will be considered on an individual basis).
4. Players who have a BWP are not eligible to participate in the tournament. If any player is awarded a BWP during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "ditched" tournaments may be rejected.
6. The organizers reserve the right to refuse a user participation in the tournament without publicly explaining the reasons.
7. The Winner and 2nd-3rd place finishers of the FB-7 tournament are NOT allowed to participate in the qualifiers.
8. The tournament application must include:
- 5 most favorite templates
- convenient time for playing

9. Players Gomunguls, Aya, Maretti advance to FB-8 without a qualifier, while players Piterius and LeBron have a bonus of a byeslot for 1 round (if, of course, they wish to participate)

The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish (played according to OFB rules, i.e., with a town ban and no color change, but by mutual agreement you can play according to seasonal rules, i.e., allrandom)
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round Red starts the ban from templates - 2sm4d3, Spider, skirmish
In the 2nd round, the ban proceeds from templates Spider, skirmish, 6lm10a
In all rounds, Red starts the template ban

I repeat for everyone - if you have a problem with your opponent (cannot find a common time, being ignored, etc.), write to me on ICQ - we will sort it out
Draw
In reply to SVAROG
#174
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Please register me for the tournament.
In reply to Roger DAltavilla
#176
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Roger DAltavilla
Thanks for the game!
I took all the rests; Akella had one left. I cleared the lizard external dwelling and 2 cons along the road, then Clavius arrived, so I switched to the necromancer. The opponent is visible in Galtran's tavern. I fought my way into the teleport to the mud area, where there were: stables, a hut with Tactics, and a Dungeon village in a row. In the first one: viva houses with bulls in the citadel, in the dungeon portal+GM1.
In the second, I necromanced 180 bones, upgraded 60 lizards, found dead man's boots in the swamp treasure zone—took them; it's good that Clavius was given pathfinding and earth. I experted Earth, took home cons +3 angels.
On the third week, I went into the underground treasure zone, already had 500+ skeletons, took the Dragon Utopia: got titan armor and a water book. In the dungeon it's already GM4, there is a TP and teleport. Clavius was given wisdom and water.
On the fourth week, I broke through with a folder into the dungeon and took another Dragon Utopia. Got a blue hat and gladius. 800+ skeletons, there are more cons, but very far away. By this time the map structure became clear, I turned toward the brown barb and met the blue one there. Ran to the blue Castle, taking another dungeon with a portal and an angel external dwelling along the way. Running was hard, no air, only 1 DD. But I made it, upgraded to archs there.
At the start of the fifth, I noticed blue flags in the bottom left, ran there, DD+flight, necromancing on the road. We met in a small but quite dense treasure zone.
In the finale: an explosion for 2900 and teleporting to skeletons settled it. ГГ

PS The AI in this game turned out to be really mean; not a single one died, while three of my losers were pressing me at once.

I confirm,
the beginning was promising, 2 necros, one of them Gosha, but the long roads, empty zones, and lack of meat for necromancing did their dirty work =)
thanks for the game.

Added after 1 minute
bubuch
give it to theShevanesian to be torn apart)

For what, throwing a good old wolf to be torn apart =))))
In reply to Akella
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#177
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There's a typo in the table – it should be OFB 8, not OFB 7.
In reply to Wicc
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#178
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Wicc
Maybe I'm missing something, but IMO, this is a one-sided battle in favor of Castle, even considering mana and mass shield.
I also spent a long time trying to figure out how Valya could have lost here. The only explanation is that there were 17-19 cows (because they aren't visible). Or maybe the opponent played incredibly well.
Ася 390383586

Осень-Зима 2013-14.
In reply to Vatya
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#179
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Vatya
I also spent a long time trying to figure out how Valya could have lost here. The only explanation is that there were 17-19 cows (because they aren't all visible). Or maybe the opponent had a really good game.
It was written that there were 18 cows.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Juristis
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#180
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Juristis
It was even written that there were 18 cows there.
Even with 18 cows, you had to play the final so poorly...
Ася 390383586

Осень-Зима 2013-14.
In reply to Grizvald
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#181
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Grizvald
We got wiped thoroughly and off we went. Fast lanes.
Week 1: rushed to hire 4 heroes on day 1, almost no freebies, Dessa ran past the teleport guarded by Papal lizards and went into the subway, broke through the guards and stopped before a block of lots of mummies for a cyclops dwelling and a resource. Then broke through the mummies, ran further, took out the boots behind 50+ zombies and captured a dungeon village. Ran to the teleport, broke through to the swamp computer, captured the castle, and that beast turned out to be a warrior and built wyverns and took them away :mad: . Barely fought back, ran to another steppe, didn't bother breaking through the subway to the opponent. Meanwhile at home scouted two Griffin Conservatories, used a scout hero to drag a Necromancer's Cloak and a +4 shield out of skeletons. There were two external dwellings of ogres, but very far away. From the lookout scouted the second adjacent computer — dungeon, also a warrior :rolleyes: ran Dessa around a block of 50+ lizards and nearly ran into that computer's main force, luckily managed to turn around and run back to a "safe distance" :D Anyway, the computer didn't kill me on 117, the opponent has Necropolis showing, which figures :rolleyes: .
Week 2: bought everything at home and killed that nasty computer, captured the castle, spread out, scouted two more Griffin Conservatories. Checked them, both 3-4 ;) Nothing to do, didn't go in without oil and headed home, took the Dwarf Cottage, a chest for 5k XP, got oil and Papal ballistics, checked the nearby Conservatory, again 3-4, checked with a scout — max ;) Ran further, the second one turned out right — a level 2. In short, collected both Conservatories and one level 3 in the dungeon, meanwhile the opponent took my swamp.
Week 3: on 131 gave up on the last Conservatory and rushed to the dungeon village to avoid losing an important castle and the growth of wyverns and serpents. Army: 9 angels and 14 wyverns. Then moved toward the opponent's main, checked the exits in the adjacents, then took the village and climbed into his respawn. Entered the attack upgrade and approached the main, Eislinn was standing nearby with the main force, took the main, there were 400+ skeletons there, didn't attack myself, cut down several elves with scouts and holed up at the ramp after building a castle. Then Eislinn ran away down the road the other way, didn't have much mana so I attacked. Traded fireballs fairly well, I came out with 14 wyverns, 1 angel and a pegasus, Eislinn rebought with 7 ponies. Rushed back and picked up the level 3 Conservatory, then along the chain grabbed another level 2 with a cockroach hero off-road, all opponent's movements were clearly monitored from the lookout.
Finally on 142 caught Eislinn with 6 angels, 14 wyverns and 4 bears, after cutting down skeletons with a scout. Concession follows.
Thanks for the game!

Confirming... built GM5 on week 2, got Inferno, Frenzy, Water Elementals (I'm very close to installing WT :D), but these are all trifles before the decisive finale — Eislinn lacked 150 movement points to sit in the castle, replenish mana, not give the main to the opponent, not give the opponent upgraded pegasi, not let the opponent outsmart me with scouts and pegasi/checks, not give up GM5 even if useless. The most annoying thing is that all of this was for worthless +1+1 bracers that changed nothing at all..
Even despite the opponent having a decent number of Conservatories, all thick, the Fireball would have been quite easy, but with mana... Playing on against 6+ castles with an income over 6k+ and growths was very tough, but bearable — in two days I made 120 skeletons, was ready to break into the treasure zone, where Vampire's Cowl and other goodies lay, but Dessa wiped the army piece by piece, though it wasn't critical, and by then Mass Air had already been maxed out and angels were imported again.
A shame =(.

Thanks for the game!
241-568-808
In reply to Akella
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#182
1w. found the outer housing 1-lvl and 2-lvl, in the second week found 2 boxes for 120 skeletons. In 123 Vistan attacks and loses. Thanks.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
Skirmish
Game Length
123 days
Game Date
4/3/2014
Reported
4/3/2014 4:21 PM
Rating Impact Archived
Ominous1 1692 1700 +8 ↑
zwei 1496 1488 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/3/2014 9:21 PM

In reply to Ominous1
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#183
Ominous1
1w. found the outer housing 1-lvl and 2-lvl, in the second week found 2 boxes for 120 skeletons. In 123 Vistan attacks and loses. Thanks.
confirm
thx
gg
In reply to Akella
#184
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Didn't reroll because of Gunnar, but I was still dissatisfied with the distribution – the long roads effectively countered him, and I only had a small stash of elves; I didn't have enough money for horns. In the second game, demonology also progressed slowly for the same reason; I only took Cons-3 towards the end of the week, after pumping up Shakti's oil. After that, it got easier; with 3 Utopias, I only got a shield -3+12. In the main treasury, I managed to snatch wings from under Opp's nose, ran around his depleted treasury a bit, got caught, and died like a hero.
Thanks for your time.
648050691
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Mini-Nostalgia
Game Length
212 days
Game Date
4/4/2014
Reported
4/4/2014 2:57 PM
Rating Impact Archived
zoog 1459 1449 -10 ↓
Nitro 1592 1602 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/4/2014 2:58 PM

In reply to zoog
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#185
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zoog
Didn't bother rushing because of Gunnar, but I was still unhappy with the distribution – the long roads effectively countered him; there's only a hidden stash of Elves, and I didn't have enough money for Horns. In the second game, Demonology also progressed slowly for the same reason; I only took Cons-3 at the end of the week, after pumping up Shakti's oil. After that, it got easier; with 3 Utopias, I only got a shield -3+12. In the main Treasury, I managed to snatch wings from under Opp's nose, ran around his depleted Treasury a bit, got caught, and died like a hero.
Thank you for your time.
Thank you for your time.
ICQ 627769385
In reply to Nitro
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#186
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Nitro
04.04.2014 zoog (Blue, Dungeon, Shakti, Gunnar) lose Nitro (Red, Castle, Valeska, Kreg Heg) Mini-Nostalgia 212

Thanks for the game.
Where did you get this template? Did you decide to stand out?
Ася 581706700, Скайп Sevan_80

In reply to Sevan_80
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#187
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Sevan_80
Where did you get this template? Did you decide to stand out?
zoog (00:20:52 2/04/2014)
hello, we're in OFB and you're red, so you start scribbling templates
8mm6a, JC, Mini nostalgia
not online right now, will do it when I have time
:confused:
ICQ 627769385
In reply to Javdet
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#188
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Perhaps the rules should have been reviewed after all?
zloy_romantik
The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round, red starts with the following templates: 2sm4d3, Spider, skirmish
In reply to Dirty_Player
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#189
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Dirty_Player
Perhaps the regulations should have been studied?
I apologize. I read the regulations once.
ICQ 627769385

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