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#2
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The time has come and so... drumroll... the qualifying tournament for FB-8 is declared open :smile44:

I. Regulations and Deadlines

The qualifying tournament will be held using the "Swiss" system

Start of the tournament: April 1, 2014; registration until March 29, 2014 inclusive

Time limit per round: 2 weeks - technical losses will be assigned without regard to opinions or authority (the sole exception is CIS-14 in Minsk)
Players have the right to arrange a convenient time among themselves, but if an agreement cannot be reached, the critical time for playing is the night from Saturday to Sunday of the first week. (if the game was not completed in one session, then during the second week). In case one player fails to show up at the set time, the other must write to the organizer or one of the judges, and when the tech result is assigned, this will be the main argument.
This clause is not subject to discussion.

7 players advance to the final stage.

II. Rules and Templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0); by mutual agreement, WT or any other version of HOMM3.

3.The template for each round will be determined as follows - during registration, each participant must indicate 5 favorite templates; from all these templates, 9 will be selected (depending on the number of participants and the number of rounds, respectively). Then the selected templates are randomly "shuffled" and a list is compiled (e.g., 1-2sm4d3, 2-mininoszta, 3-Jebus Cross, 4-skirmish, etc.). In the 1st round, players ban templates that "came up" under numbers 1, 2, 3 (i.e., banning occurs from 2sm4d3, mininoszta, and Jebus Cross). In the next round, banning occurs from templates 2, 3, 4 (mininoszta, Jebus Cross, skirmish), etc. In the last 7th (9th) round, banning will occur from templates 7 (9), 1, 2. Red starts the ban

4. Town selection: standard ban. Blue starts the ban. Colors are determined during the draw and do not change with restarts.

A win awards 1 point, a draw 0.5, a loss 0.
The winners, and accordingly those who qualify for FB, will be 7 people.
The winner is determined by the total number of points scored. In case of a tie in points, additional tiebreakers apply.
1) Buchholz Coefficient
2) Head-to-head result

III. Organizational Matters
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for Organizing, Conducting, and Participating in Tournaments.
3. Tournament Host: zloi_romantic (296524052)
Tournament Judges: Pit for LM (471401475), Dirty_Player (ICQ 408722873).
4. For each game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented at the first request of the tournament hosts or any AC member.
6. Regarding controversial issues, if any arise, please discuss them outside the forum. To resolve them, contact the host or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, then the judges will be guided by basic logic and gaming ethics.
7. All tournament games count towards the season rating. Reports and confirmations are written in this thread and will be copied to the "Game Reports and Confirmations Online" thread. I.e., there is NO need to duplicate reports in the seasonal thread.
8. The final part of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered on an individual basis).
3. Newly registered players are not allowed to participate in the tournament (exception: active players from other gaming resources; applications will be considered on an individual basis).
4. Players who have a BWP are not eligible to participate in the tournament. If any player is awarded a BWP during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "ditched" tournaments may be rejected.
6. The organizers reserve the right to refuse a user participation in the tournament without publicly explaining the reasons.
7. The Winner and 2nd-3rd place finishers of the FB-7 tournament are NOT allowed to participate in the qualifiers.
8. The tournament application must include:
- 5 most favorite templates
- convenient time for playing

9. Players Gomunguls, Aya, Maretti advance to FB-8 without a qualifier, while players Piterius and LeBron have a bonus of a byeslot for 1 round (if, of course, they wish to participate)

The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish (played according to OFB rules, i.e., with a town ban and no color change, but by mutual agreement you can play according to seasonal rules, i.e., allrandom)
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round Red starts the ban from templates - 2sm4d3, Spider, skirmish
In the 2nd round, the ban proceeds from templates Spider, skirmish, 6lm10a
In all rounds, Red starts the template ban

I repeat for everyone - if you have a problem with your opponent (cannot find a common time, being ignored, etc.), write to me on ICQ - we will sort it out
Draw
In reply to zoog
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#159
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The draw for templates and pairings will be in one post.
The player who is 1st in the table plays red and starts choosing templates; the player who is blue starts choosing castles.
The deadline for round 1 is April 14th, inclusive; on April 15th, there will be technical pauses and the draw for the new round.
Player Piterius, as he performed well in the previous FB, receives 1 win by default,
player theShevanesian receives 1 win for sending the host 50 bucks on PokerStars on time :D
Good luck to everyone.
296524052
Весна 2012.
In reply to злой_романтик
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#160
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evil_romantic
The draw for templates and pairs will be in one post.
The player who is 1st in the table plays in red and starts the template selection.
Question (maybe a silly one): what is the point of selecting templates from 3 options, in the previous OFB, a specific template was assigned for each round?
In reply to SVAROG
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#161
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SVAROG
Question (maybe a silly one): what was the point of having a template selection from 3 options in the previous OFB, and why did they assign a specific template for each round?
Exactly because there were assignments in the previous OFB, there will be a template selection in this OFB.
P.S. The rules were specified more than 3 weeks ago.
296524052
Весна 2012.
In reply to злой_романтик
#162
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I don't understand, who am I playing with?
In reply to theShevanesian
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#163
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theShevanesian
I don't quite understand who I'm playing against.
You're playing against yourself – you have a free slot. Congratulations on the victory!
296524052
Весна 2012.
In reply to злой_романтик
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#164
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How can I prevent having to download the results of the draw?
In reply to JustObserver
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#165
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JustObserver
How can I prevent the need to download the results of the draw?
I added it to the very top in this format. The host might change it later.
In reply to SVAROG
#166
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The game was played under the motto: morale and anti-morale are everything. First, at the Griffin Conservatory 2, I left almost everything, then in a critical moment of the FB, anti-morale kicked in.
Thanks to Roma for an interesting game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Септиенна / Septienna Main Hero Септиенна / Septienna
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
126 days
Game Date
4/1/2014
Reported
4/1/2014 8:12 PM
Rating Impact Archived
aka.Ward3n 1317 1314 -3 ↓
Heroin_HP 1629 1632 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 4/1/2014 8:39 PM

In reply to aka.Ward3n
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#167
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aka.Ward3n
The game was played under the motto: morale and anti-morale are everything. First, I left almost everything in the 2nd Griffin Conservatory, then in FB at a critical moment, anti-morale kicked in.
Thanks to Roma for an interesting game.
At 111 I spotted a respawn - there's a Griffin Conservatory and three roads; guards are weak, but most importantly, one native secondary is there. First I took Castle, at 114 my own 1st Griffin Conservatory arrived. Then I took my native secondary and another 1st Griffin Conservatory was right there. 12346 in Castle and eyes in the secondary. At the start, second full buy-out and then to the blues. In FB, anti-morale and the amount of meat decided it!
Thanks for the game!
In reply to SVAROG
#168
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We started quickly, without restarts. I had a native secondary for a Grail with rags and a nomad cow nearby. Also, 2 exits to Confluxes - through fires and a horde of harpies. Money was a bit tight, so I built 2 town halls, and at home by the end of the week a Citadel with cows and Wyverns. There are 2 exits to the treasure zone - underdark and snow. The new week starts very briskly, I lose 6 cows and 40 Lizardmen in a Naga Bank. And that was a significant move... for the opponent, since he relaxed :cool:. I clear the Naga Banks at home, planning to go into the snow - there's a Dragon Utopia and many Dragon Fly Hives, but on 127 Blue breaks through to my secondary, and from there Valeska rushes towards me with a threatening army of several Angels at the head. On 131 Valka attacks my scout hero - and a pleasant surprise is discovered - Valka has only 3 mana, then she herself retreats, but doesn't land on the cell from the respawn. And on the next day Taz grabs his chance - resource exchange almost to zero and I attack Valka. Tazar - expert Armorer, basic Offense, advanced Artillery, expert Earth.

Worked almost all the time with Shield. God of War kept me from the opponent's insane potential moralities, but at the same time gave me a couple at the end, and what's especially important - the Wasps cast a couple of times. As a result, Valka died heroically :) Thanks for the game.
Attachments 1
1 file attached • Total size: 113.4 KB
Summer 2013


Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
132 days
Game Date
4/2/2014
Reported
4/2/2014 1:21 AM
Rating Impact Archived
rebellious 1594 1611 +17 ↑
MrP1nchy 1649 1632 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/2/2014 11:44 AM

In reply to rebellious
#169
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Great setup, even though there was only one path leading to the Archmages (and the others led to the Maggots and Mages). And one hidden spot for griffins (in a remote location). But there were two guard posts near the castle and two more deeper inside. There was also a strategically placed vantage point that revealed a section of the castle, a hidden spot for gorgons, and a nagabank (where my opponent lost on turn 121). After that, I relaxed too much and made a lot of mistakes. I could have easily taken his main hero on turn 126, but I was busy with some nonsense. And I certainly didn't expect to see so many lizards, 7 ducks, and 18 gorgons on his turn 131... Plus, he had shield on every round, and with a +3 morale bonus, I only got one morale bonus on the angels after 10-12 rounds. So, I was punished for being too relaxed and making mistakes.
Thanks for the game.
ICQ - 666274941 Skype - Ivannabuke
In reply to злой_романтик
#170
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We got completely cleared out and moved on. The roads are fast.
Week 1: On the first day I split into 4 heroes, almost no freebies, Deessa ran past the teleport guarded by Papal Lizards, and went into the metro, broke through the guards and stopped in front of a block of lots of mummies for cyclops dwelling and a resource. Then I broke through the mummies, ran further, took out some weak stacks with 50+ zombies and captured a Dungeon town. I ran to the teleport, broke through to the Swamp computer, captured the Castle, and that scoundrel turned out to be a Warrior, and built ducks and took them away :mad:. With great difficulty I fought back, ran to another region, didn't break through to the opponent's metro. At home meanwhile I scouted two Griffin Conservatories, pulled out a Necromancer's Shroud and a +4 Shield from skeletons with a weak hero. There were two external Ogre dwellings, but very far away. Vision revealed the second adjacent computer — Dungeon, also a Warrior :rolleyes: Deessa ran around a block of 50+ Lizards and almost stumbled upon that computer with its main force, luckily I managed to turn around and run back to a "safe distance" :D Anyway, the computer didn't kill me on day 117, the opponent has Necropolis revealed, well that figures :rolleyes:.
Week 2: I bought units at home and killed that mean computer, captured the Castle, split up, revealed two more Griffin Conservatories. Checked them, both level 3-4 ;) Nothing to do, without Oil didn't go in and rushed back home, took a Dwarf dwelling, a crate for 5k exp, have Oil and Papal Ballistics, checked the nearby Conservatory, again 3-4, checked with a weak hero — maximum ;) Ran further, the second one turned out to be right — a level two. In short, I gathered both Conservatories and one level three in Dungeon, meanwhile the opponent captured my Swamp.
Week 3: On day 131 I gave up on the last Conservatory and rushed to the Dungeon village, so as not to lose the important Castle and the growth of ducks and serpents. Army: 9 Angels and 14 Ducks. Then I moved towards the opponent's main area, checked the exits in the adjacent zones, then took the village and climbed onto his respawn. Entered the Attack upgrade building and approached the main area, Eislinn was standing nearby with all her main force, captured the main town, there were 400+ Skeletons there, I didn't attack myself, killed a few Elves with weak heroes and holed up in a Rampart with a built Castle. Then Eislinn ran away down the road in the other direction, she didn't have much mana and I attack. We traded Fireballs decently, I emerged with 14 Ducks, 1 Angel, and a Peagsus, Eislinn bought back with 7 Ponies. I rushed back and gathered the level three Conservatory, then through the chain picked up another level two with a weak hero off-road, all of the opponent's movements were clearly controlled from vision.
On day 142 I finally caught Eislinn with 6 Angels, 14 Ducks, and 4 Bears, having previously cut down the Skeletons with a weak hero. Surrender follows.
Thanks for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Spider
Game Length
141 days
Game Date
4/2/2014
Reported
4/2/2014 7:07 PM
Rating Impact Archived
Grizvald 1602 1618 +16 ↑
The_ 1630 1614 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/3/2014 1:30 PM

In reply to rebellious
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#171
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rebellious
Maybe I'm missing something, but IMO this fight is one-sided in favor of Castle, even considering mana and mass shield.
In reply to злой_романтик
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#172
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Thanks for the game! I chose all the rest spots; Akella still had one left. I cleared out a lizard dwelling and two guard posts along the road, then Clavius arrived, so I switched to Necropolis. My opponent is scouting in Galtran's tavern. I made my way to the teleport on muddy ground, where there were, in a row: stables, a hut with Tactics, and a Dungeon village. In the first one: dwellings of Vivas with bulls in the citadel, and in the dungeon, a portal + GM1. In the second, I summoned 180 skeletons, upgraded 60 lizards, and found boots of the dead in the swamp treasure zone – I took them. Luckily, Clavius was given pathfinding and earth magic. I used Earth Magic, took some home-grown units, and added 3 angels. On the third week, I went into an underground treasure zone; I already have over 500 skeletons. I got Dragon Utopia: they gave me titan armor and a book of water. There’s already GM4 in the dungeon, as well as Town Portal and a teleport. Clavius was given wisdom and water magic. On the fourth week, I rushed with a stack to the dungeon and grabbed another Dragon Utopia. They gave me a blue hat and gladius. I have 800+ skeletons, and there are still guard posts, but they are very far away. By this time, the map structure became clear, so I headed towards the brown barbarian castle and met the blue player there. I ran to the blue castle, taking another dungeon with a portal and an angel dwelling along the way. It was hard to run because there's no air, and I only had one Dimension Door. But I made it and upgraded my troops to archers there. At the beginning of the fifth week, I noticed the blue player's flags at the bottom left, so I ran there using Dimension Door + flight, picking up some units along the way. We met in a small but quite rich treasure zone. In the final battle: an explosion for 2900 damage and a teleport to the skeletons decided the outcome. GG. PS The AI opponents in this game turned out to be really tough; none of them died, while three of my units were immediately overwhelmed.
Воздам сторицей!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Spider
Game Length
214 days
Game Date
4/3/2014
Reported
4/3/2014 5:34 AM
Rating Impact Archived
Roger DAltavilla 1461 1470 +9 ↑
Akella 1315 1306 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/3/2014 6:37 AM

In reply to Wicc
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#173
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Wicc
Maybe I'm missing something, but in my opinion, this is a one-sided battle in favor of Castle, even considering mana and mass shield.
it wouldn't be so one-sided if mana was taken into account, but the power of the magic of the Castle convinces me of the same thing: cool:

лето 2012.