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12 years ago
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Too many rules and prohibitions, and tired of constantly following them, but "Anarchy" feels too cramped? Then this is the place for you! In this tournament, you can—and more importantly, must—play on any maps without any rules! Welcome to a world of lawlessness.
"Outlaw!"


I. Regulations and Deadlines.

Anyone may participate in the tournament who is registered on the HeroesWorld.ru forum for at least 3 months and has at least one game filed in accordance with the forum rules.
Tournament start – February 22, 2014.
The draw will take place on February 21, 2014.
Time limit per game – 2 weeks.

Tournament format - Double Elimination.
The final is played as a best-of-three with a 1:0 advantage for the winner's bracket finalist.

After the draw, a participant bracket is formed. After the 1st round, those who lose in this bracket form the 2nd play-off bracket. Subsequently, a loser from the 1st bracket enters the 2nd bracket; a loser from the 2nd bracket is eliminated from the tournament.

II. Rules and Maps.

1. Only the rule of fair play applies; everything else is permitted.
2. Game version SoD 3.2 (4.0) + HD-mod
3. The map is chosen by a standard draw from 7 maps. Blue starts drawing the map and castles (colors will be indicated in the bracket):
1) Jebus Cross
2) 2sm4d(3)
3) 8mm6a
4) 6lm10a
5) diamond
6) mini-nostalgia
7) Spider
Opponents may mutually agree to play on any other map, as well as regarding full random games.

4. Time per turn: Chess timer 24:8:1.
Starting difficulty 160%

5. Restarts – 111 + 112.
Please note that since there are no rules, technical restarts for blocks, a single road in ГО, lack of a road to the center, etc., are naturally cancelled. So use your restarts sparingly and carefully, rather than searching for chocolates.

III. Organizational Matters.

1. The tournament is unofficial.
2. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
3. Tournament Director - GoD (ICQ 647139286).
Tournament Judges - Dirty_Player (ICQ 408722873), Pit for LM (ICQ 471401475); Gomunguls (ICQ 499978341).
4. For every game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament directors or any member of the AC.
6. Disputed points, should any arise, are requested to be discussed off-forum. For resolution, you must contact the director or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same's decision is based primarily on the tournament rules. If the situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.
8. The Director has the right to make any changes to the regulations and rules during the tournament, as well as
the right to refuse participation to any player without a public explanation of reasons.
In reply to FAVorite
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12 years ago
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FAVorite
long time resetting. eventually respawned with a diplomacy pillar, but strong blocks all around.. elves with heroes didn't show up.. couldn't break through to the tree right away.. on 122 Mephala showed up.. made her a mama.. in the tavern I kept seeing Mephala was stronger, but when Vokial came, it turned out there were hundreds of skeletons.. had to split and go home for troops and mana. then a long run around, during which I found Town Portal in a Pandora's Box and built Dimension Door in the castle. long grinding.. opponent surrendered. thanks for the game

I confirm.

During the check, I forgot, of course, about the tournament rules, but I got lucky - we got Rampart vs Tower.
On the restarts I messed up - first tournament besides Novice, I thought 111+112 was three days total.
Thanks to the opponent for understanding, we reset like that.

A Necro showed up, external dwelling of Gargoyles near the castle. Adjacent zone is snow, diplomacy isn't moved, but at the end of the week a hut with it was found.
I start necromancing. On 112 I scout the lookout, in the accessible zone there are two Dragon Fly Hives, external dwelling of Gremlins.
On the first one I couldn't build properly, only had enough money for mages.
On the second I ran off-road to the comp-dungeon, but the passage to the castle was blocked, so I just necromanced.
On the third I ran into treasure zone, there's a Griffin Conservatory-4, after brief hesitation I decide to take it, even though I only have enough for one oil for three turns.
With 200 caps, 16 mages, 170 skeletons, and 24 golems it goes down fine even with griffin morale (I had a pendant for morale-luck +3 equipped).
After that I run around aimlessly in the treasure zone, lose skeletons, find a fat Dragon Utopia, can't take it, and a scroll of implosion.
Opponent shows up, I run to make contact, have implosion for 600, though his stats are a bit higher.
I clear the treasure zone, opponent disappears somewhere, I find another Conservatory-double.
On 147 I found a cheater cartographer, it got pretty boring.
On 211 I see Mephala has full control, I decide to intercept.
On 212 opponent prepares to jump to me, I'm nearby.
I bring up a scroll of implosion, opponent is in the castle, but I'm one step short of reaching him.
I run home, set up a chain to the Dragon Utopia in the underground treasure zone. Opponent shouldn't see it.
In the Dragon Utopia I get a water book, a necklace, and boots for stats, but what I need is control.
I run further into the treasure zone, there I find another Dragon Utopia, inside it КЗ. I recruit 169 Grand Elves, 40 Power Liches.
After that we ran around a bit, then saved. After thinking it over I decide not to continue - due to lack of air control there's no chance. I messed up by not picking Wisdom anywhere.

Thanks for the game.
In reply to Heroin_HP
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12 years ago
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Without any overpowered units, I followed my usual strategy: gathered 10 angels on the second day, and with Crag, equipped with logistics, tactics, earth magic, and wisdom, I went looking for the opponent. There were 5 cities, but the opponent surrendered. Thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
6lm10a
Game Length
131 days
Game Date
3/16/2014
Reported
3/16/2014 4:45 PM
Rating Impact Archived
Juristis 1815 1829 +14 ↑
Dark 1796 1782 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/16/2014 5:05 PM

In reply to Juristis
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12 years ago
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Juristis
Since there were no overpowered units, I followed my usual strategy: gathered 10 angels on the second level, and with Crag, who had logistics, tactics, earth magic, and wisdom, I went looking for the opponent. There were 5 towns, but the opponent lost and surrendered. Thanks for the game!
He didn't lose; he surrendered.
Thanks for the game.

Organizers, please remove me from the tournament due to a lack of interest and motivation.
In reply to Juristis
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12 years ago
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A long and tedious game. Blocked 50+ pegasi in the center, had to hang around at the spawn point. Took a mage den. In the first week, I lost to gray wolves with around a hundred units – a couple of morale losses and that was it. In the second week, I survived and started leveling up Moner. From the 3rd week, I moved into the center. Found and ate a couple of cons, and things started to improve. Then I ate a tasty treasure. After that, we ran around for a long time, controlling the area both here and there. In the end, I took the main opponent's base and killed him – more power and stats, red orb. Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Map Template
8mm6a
Game Length
223 days
Game Date
3/16/2014
Reported
3/16/2014 9:50 PM
Rating Impact Archived
twaryna 1643 1653 +10 ↑
Player_ 1524 1514 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/16/2014 9:55 PM

In reply to twaryna
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12 years ago
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twaryna
A long, tedious game. A block of 50+ pegasi in the center, I had to hang out at the respawn. Took the mages' external dwelling. In the first week, a wipe against upgraded wolves numbering nearly a hundred — a couple of morale procs and that was it. Survived through the second week, started leveling Monera. Moved into the center from the 3rd week. Found and ate a couple of cons, things slowly started moving. Then I ate a tasty treasure zone. After that, we ran around for a long time, control on both sides. In the end, I took down the main opp and killed him — more power and stats, red sphere. Thanks for the game!
On my part, hive cons spawned maybe once or twice and that was all. I wouldn't have survived without the diplomat. On 3, I broke 3 Dragon Utopias, which gave a KZ KV hat +6 to everything, plus various other bonuses. In the dungeon Mage Guild, TP and fly. Everything was going great, but I managed to mess it up; my lack of experience playing with control and a too-slow mind took their toll — by the end, the timer was killing me. A huge number of mistakes, poor calculations of moves and mana led to lost turns, hence the deserved defeat.
Thanks for the game!
In reply to Juristis
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12 years ago
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The opponent saw Vidomina and decided not to continue. Thank you for the game:smile02:
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Видомина / Vidomina Main Hero Видомина / Vidomina
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
8mm6a
Game Length
113 days
Game Date
3/18/2014
Reported
3/18/2014 7:23 PM
Rating Impact Archived
ShadowManiac 1367 1380 +13 ↑
aka.Ward3n 1314 1301 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/18/2014 7:29 PM

In reply to ShadowManiac
12 years ago
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ShadowManiac
The opponent saw Vidomina and decided not to continue. Thanks for the game:smile02:
Thanks for the game.
In reply to GoD
12 years ago
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The outposts and castles were also destroyed. The game started a bit awkwardly; the enemy reduced the number of starting skeletons by half, but Vidomina, with reinforcements, gradually caught up. However, the map layout was such that when the armies met, neither hero could retreat. Two cavalry units and four swordsmen could not withstand three liches and 120 skeletons. Thank you for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Видомина / Vidomina Start Hero Видомина / Vidomina
Видомина / Vidomina Main Hero Видомина / Vidomina
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Map Template
8mm6a
Game Length
117 days
Game Date
3/19/2014
Reported
3/19/2014 8:50 PM
Rating Impact Archived
Chemist_HP 1511 1526 +15 ↑
Stomper 1509 1494 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/19/2014 10:39 PM

In reply to Chemist_HP
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12 years ago
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Chemist_HP
Castles and towns were also affected. The start was a bit rough; the enemy reduced my starting skeletons by half, but Vidomina, with reinforcements, gradually caught up. However, the map layout was such that when we met, neither hero could retreat without a significant disadvantage. Two horses and 4 swords couldn't withstand 3 liches and 120 skeletons.

Thanks for the game!

I confirm. Both sides had blocked paths that didn't lead to each other, and we spawned close together. As a result, the opponent arrived with a hero of level 116 near my main town, and there was no way to drive him away or escape in the other direction.

Thanks for the game.
In reply to GoD
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12 years ago
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Thank you for playing.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Видомина / Vidomina Start Hero Видомина / Vidomina
Видомина / Vidomina Main Hero Видомина / Vidomina
Map Template
Spider
Game Length
133 days
Game Date
3/20/2014
Reported
3/20/2014 5:38 PM
Rating Impact Archived
Redwhait 1738 1747 +9 ↑
u2noob 1593 1584 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/20/2014 6:03 PM

In reply to Redwhait
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12 years ago
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Redwhait HP
Thank you for the game.
You're welcome! 10 characters.
In reply to Juristis
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12 years ago
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I played carefully and deliberately because I saw that there were fantastic dragons. I started to negotiate, and there were already 70 pegasi. On the next turn, I was going to take the Wings of the Angel, but my opponent surrendered.
Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Риланд / Ryland Start Hero Риланд / Ryland
Риланд / Ryland Main Hero Риланд / Ryland
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Map Template
Mini-Nostalgia
Game Length
126 days
Game Date
3/20/2014
Reported
3/21/2014 7:14 AM
Rating Impact Archived
Graf_Bananov 1662 1678 +16 ↑
BA/IEHOK 1702 1686 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/13/2014 9:30 AM

In reply to Juristis
12 years ago
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I lost the Tower, but we're not giving up. The situation is tough, but not impossible. In the tavern, there's a Gunar; at the Castle, there's a single Consa, and I have a hidden stash of Minotaurs. Gunar gets Offense on turn 2, Defense on turn 3, and Earth Magic on turn 4. Shahti also gets Earth Magic. There are 4 Hives on the road and 2 Consas right behind the Fanatics – though the Consas are 3 days away on a rough road. I accidentally attack the Djinns with Loshkos, taking only Minotaurs and a Scroll, aiming for the Hive and the Scroll – the Djinns are level 49 with Growth. I almost get completely wiped out, but the Scroll has a damage spell. Gunar, in the middle, takes 2 Libraries in a corner Treasury – stats are 10+ without artifacts. Meanwhile, Shahti, exploring another direction with Expert Scouting, takes Pandora for 15k experience. They give him a Log and push him with Fire. Red flags appear – Greizh is in the computer. I attack and kill Saira. I defeat Gunar, scatter his forces, and then, with the damage spell and 3k movement, I overwhelm the Garrison on Orin. Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Оррин / Orrin Main Hero Оррин / Orrin
Map Template
8mm6a
Game Length
134 days
Game Date
3/22/2014
Reported
3/22/2014 9:32 AM
Rating Impact Archived
Diabler 1599 1615 +16 ↑
Sanin 1635 1619 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2014 10:18 AM

In reply to Diabler
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12 years ago
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Diabler
He took the tower, but we're not giving up. A very difficult situation has arisen. In the tavern, there's a Gunar; at the castle, a single Consort; and a hidden stash of Minotaurs. Gunar gets offense on level 2, defense on level 3, and earth magic on level 4. Shahti also gets earth magic. There are 4 hives on the road and 2 Consorts right behind the Fanatics – although the Consorts are 3 days away on rough terrain. I mistakenly attack the Djinns with Loshkos, taking only Minotaurs as loot and a scroll, but the Djinns have 49 hit points and Grand Sorcery. I almost completely lose – however, the scroll contains a powerful spell. In the middle, Gunar takes 2 Priests in a corner treasure, with stats of 10+ without artifacts. Meanwhile, Shahti, exploring another direction with expert scouting, takes Pandora to level 15. They give him a Log and push him towards fire magic. Red flags appear – Graizu is in the computer. I attack and kill Saira. I defeat Gunar, scatter his forces, and then, with the powerful spell and 3,000 movement points, I overwhelm the garrison on Orin. Thank you for the game.

Two of my heroes appeared, Orrin received diplomacy, and there was a hut with a Log on the way, but the map is very uneven. The green computer was completely isolated in a stone pocket with no roads, and no one wanted to join. I also made a couple of mistakes. As a result, I was just a little short of being able to develop diplomacy properly, and my opponent covered me at the right time.
Thank you for the game.
In reply to KobRa_RR
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12 years ago
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KobRa_RR
We chose all restarts, 2 native heroes arrived. But one of them is Laura.. result is only 80 troglodytes.. I scout the nearby mercenary camp, and there are Beholders. One very long road, but the cartographer warms my soul behind a horde of nomads. On the first one, I placed Manticores in the Citadel and defeated Inferno - I put Pits there just in case, since it's not yet clear what to do. At the start of the second, with Shakti already having Grease, I break the level 1 Griffin Conservatory))) On the way to the computers, I find a second cartographer, and I decide to start from there. Meanwhile, the opponent demonstrates 7 Angels, firstly threatening to ruin all my plans, and at the same time exposing themselves as a scout hero with the entire army. I reveal the whole map, run to the Dungeon computer, also capturing an unguarded Swamp - I build a Wyvern in the Castle there. In the second Dungeon - Manticores in the Citadel + external dwelling + summon.
Will finish later)
it was........

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