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Posts from "Newcomer-2014. Winter"

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12 years ago
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tournament
"Новичок-2014. Winter"

Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. I hope the new season will once again delight us with great games and new discovery players.

This is our traditional, and also anniversary - tenth tournament for Новичок.
We do not have a precise and strict definition of who a "Новичок" is. This tournament is for those
- who only recently realized that you can play the favorite old game Heroes over the internet,
- who only recently found out that they are not the only one who can easily beat computers and that it's not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...

We do not invite fathers and grandfathers, we don't want to see clones, and would a medal obtained in such a dubious way even have value for a strong player?

The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem

Participant Requirements.

1. A player registered on our forum or another gaming resource for no more than a year is considered a Новичок.
2. Players who have longer playing experience but wish to play in the tournament will be considered on an individual basis.
3. Already sufficiently strong players who have shown good results in any tournament are not allowed to participate.
4. A tournament participant must have at least one game in the seasonal rating according to HeroesWorld rules (you can play after registering). This is necessary to ensure that you are technically able to play online and have an understanding of World's rules. In separate cases, this criterion may be waived (if the player is known on other gaming resources and plays successfully there).
5. Players wishing to participate in the tournament agree to provide any additional information requested by the tournament judges.
6. Organizers reserve the right to refuse registration to anyone if they believe there are valid reasons, without a public explanation of those reasons.

Applications should be left in this thread. In the application, specify:

1. ICQ number for contact;
2. convenient time for playing;
3. when the first online game was played;
4. if the participant came from another gaming resource, they must write where from and their nickname on that resource.


Organizational Issues.

1. Leads - The_ (IСQ 241568808), Lim4 (ICQ 451224720, creating and updating tables, tracking tournament results), Grizvald (ICQ 592025309, compiling the participant list and selecting players for participation in the tournament), Judges - Pit for LM (ICQ 471401475).
2. The tournament is held according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. For each game played, participants must provide a detailed report and detailed confirmation in this thread. Only in this case will the game be counted.
4. Technical results are assigned for games not played within the established timeframe.
5. All tournament games go into the seasonal rating. The list of reports will be passed to the Rating lead. Do NOT duplicate reports in the seasonal rating.
All tournament reports must be written using the automatic report writing system.
6. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC.
7. Disputable moments, if any arise, should be discussed off-forum. For a resolution, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.
8. Based on the results of the tournament, the winner will be awarded a "Winner of the Новичок Tournament" medal under their avatar

Regulations.

Stage 1. Group Stage.
All games in the group are played on template 2sm4d(3).
Each player in the group plays one game against all others. 1 point is awarded for a win, 0.5 to both for a draw, and 0 for a loss.

One week is given per game. Games can be played in any order.
If a player has not played the required number of games by the end of the current round, they must explain the reasons on the forum or by contacting the tournament leads personally. "Disappeared" participants will be disqualified and replaced by players from the reserve list.

Two players who scored the most points advance from the group to the playoffs. In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger Coefficient (calculated only based on results shown in the group).
2. Head-to-head match.
3. Points earned in a game "weigh" more than technical wins.
4. Points earned in a game against the LM team.
5. If it is impossible to determine who advances to the playoffs based on the previous indicators, players will be offered a tie-break game scheme. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be thought out according to the situation that develops in the groups by the end of the stage.
In this case, the seasonal (permanent) rating will play a major role.

Stage 2. Team Tournament "New Players" vs "Legends and Myths". The Новичок team, consisting of players who scored at least 2 points in the group stage, plays against the team of the best HW players.

Stage 3. Playoffs - 16 participants.
Matches are best-of-3 (first to 2 wins). Time limit per round is 2 weeks.
The Grand Final is first to 3 wins, starting with a score of 1-0 in favor of the upper bracket winner; i.e., the upper bracket winner needs to win 2 times, and the lower bracket winner - 3 times.

Dates.

Registration: December 28, 2013 - January 18, 2014.
Approval of participant list: January 18-22, 2014.
Group stage draw and start of the tournament: January 24, 2014.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement HW_rulez (For correct operation, the patch must be installed for both players), and by mutual agreement WT.
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
4. In the final part of the tournament, the template is chosen by a draw from a list of 5 templates: 2sm4d3, jebus Cross, Panic, 8mm6a, mini nostalgia.

All players on the tournament participant list must do the following:
1. Check if your ICQ number is entered in your profile; add it there if it is not.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Register for tournament button located at the beginning of this thread.
3. To create a report, you will need to click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
4. To confirm the report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
5. It is considered good tone to thank the opponent for the game.
In reply to Pit for LM
12 years ago
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The start of the game was quite bleak in terms of both gold and resources; I spent the entire first week fighting 20 upgraded wolves. The only hope came from two external dwellings of birds (captured on the first week), a Griffin Conservatory 3-4, a Dragon Fly Hive, and a home Dragon Utopia. On day 1 week 2 turn 2, I broke through to the underground secondary area, where scouting revealed another Griffin Conservatory, a Dragon Fly Hive, and a pile of gold. On day 1 week 2 turn 5, I entered a Griffin Conservatory 2-4 in the secondary area with 20 birds and growth, but it turned out to be a level 3 one. I emerged having lost 8 birds. With such an army, there is nothing to do in a treasure zone, so I returned home and cleared the respawn. On day 1 week 3 turn 3, a royal level-1 Dragon Utopia appeared; the dragons devoured all the ducks, but gave me Boots of Speed (Resistance variant) and a Ring of the Gem. I had neither the strength nor the desire to play a two-month game clearing all treasure zones, so I went to seize the opponent's castles. His situation wasn't so rosy either, despite having an external dwelling of elves and having taken a treasure zone. On day 1 week 3 turn 7, I took the main town; on day 1 week 4 turn 3, the final battle: 5 Angels, 35 birds, 3 bears, 10 Pegasi against 11 Dragon Flies, 30 Grand Elves, and growth of Dendroids, Dwarves, and Centaurs. The Angels killed the Grand Elves on the first turn, and the opponent surrendered.
Thank you for the interesting games, and good luck in the future!
Battle Report Accepted
Random Faction Random
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Random Faction Random
Корониус / Coronius Start Hero Корониус / Coronius
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Map Template
2sm4d(3)
Game Length
143 days
Game Date
3/10/2014
Reported
3/10/2014 11:12 AM
Rating Impact Archived
identity 1573 1591 +18 ↑
Cincinnat 1660 1642 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/10/2014 12:30 PM

In reply to identity
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12 years ago
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The NP vs LM tournament is coming to an end.
The following players have not played:
artbocha - save with KobRa_RR
Yvain - no information
identity - no information
Rabe - no information
Man-darin - technical defeat (no show)
MertviyProrok - technical defeat (no show)
49-er - technical defeat (sees no point)
Redsnow - technical defeat (no time)

Please, artbocha, Yvain, identity, and Rabe, provide an update on your status. It's time to finish.
In reply to identity
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12 years ago
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identity
It didn't go so smoothly for him, despite finding an elven stash and eating a treasure.

[Here's a bit of complaining about the randomness on the map.]

Overall, the game went pretty well; I found an elven stash, and on the first map, I got 123456 in the citadel. I gathered second-tier creatures and split into 8 heroes. I started leveling up Jabrakas for the Grand Magus.
On the very first day, I realized that I would have problems with Tyraxor – on expert difficulty, I simply don't have time to defeat the Grand Magus in a hypothetical endgame. I was afraid to restart. I mastered the tactics with Jabrakas and advanced towards the end, but it was already too late – angels and my pegasi.

On the second week, problems began: on three resource nodes, there were no condensers or hives.
I missed my chance when I didn't rush the opponent on the second map; I was doing something pointless at that time.
I went to a treasure node, which contained a block of red lotus. At that time, the opponent appeared with birds and angels, and I was in the treasure node without a spellbook. I managed to get only an empty chest for 30+ mana, a cloak +2+2, and a staff +4 behind a group of liches, who also bit me. There was also a maxed-out ogre, and that's all I got. I exited the treasure node from the other side, and there was an exit to my own snow secondary resource.

[More complaining about the randomness on the map, although I'm to blame; I had all the chances.]

Thanks for the game, good luck in the future.
In reply to Pit for LM
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12 years ago
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We picked all the rests, then one more by mutual agreement, then a rest for the meeting. Then it awarded a Citadel onto Necropolis. Second hero: Crag Hack, 3 external Goblin dwellings, enough gold for Griffin Conservatory 2. 3 Dwarf Cottages, an external Bear dwelling not for 1, for 50+ Ogre Grunts and 2 artifacts. On 116 Artem conceded, it looked really bad there.
Thanks for the game!
P.S. Though in the second game things went badly — I didn't resurrect the Chocolate for Artem.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Терек / Terek Start Hero Терек / Terek
Терек / Terek Main Hero Терек / Terek
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Кси / Xsi Start Hero Кси / Xsi
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
2sm4d(3)
Game Length
116 days
Game Date
3/11/2014
Reported
3/11/2014 7:30 PM
Rating Impact Archived
Roger-ua 1626 1638 +12 ↑
artbocha 1548 1536 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/12/2014 11:24 AM

In reply to Pit for LM
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12 years ago
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There's a lot of money on the respawn, good spread. There's a Jeddite. On day 113 I buy Solmyr. On day 114 I realize I'm screwed - in one direction, Gunnar broke through with Troglodytes and Harpies, there's a one-way exit and the road ends there. In the other direction, there's a block of 20-49 Dark Elves for a scroll and an amulet of mana regeneration +1. On day 116, I scouted a path through wasteland past 20-49 gr Harpies into the zone where the Dark Elves are holding the passage, there I can see an external dwelling eye and a Dragon Fly Hive guarded by 20-49 gr Vampires. On day 117, Gunnar, with the last 30 Troglodytes and 9 Harpies in his direction, grabs boots for 19 Air Elementals with a gr stack and breaks through home. Money really did pour in nicely, I have 123456 in the castle. Gunnar got armor and Earth magic. On day 122, I bought everything that was available, Manticores and Minotaurs. Gunnar broke a Pandora's Box for 50-99 Fire Elementals. There were 80 of them, they wrecked me pretty badly, only 5 Cats and a couple of Minotaurs left. The Pandora's Box turned out empty - all 3rd level. I sent Gunnar through the wasteland to where the Harpies are. Scouted a Cuirass of +5 SP and another Dragon Fly Hive for 10-19 gr Minotaurs. Gunnar turns in an artifact for 5k experience, levels up Earth magic. Solmyr heads to the leather coat and the Minotaur Dragon Fly Hive, I build a chain there. The Dragon Fly Hive has 6 Wyverns. The Minotaurs are unlucky guys, Genies wreck them with morale, only a couple left again. Gunnar replenishes his mana and runs to the Dark Elves. Further down the road, I scouted a Dragon Utopia. The scroll behind the Dark Elves was Implosion. Result after 3 weeks: taken 3 Dragon Fly Hives, a Dungeon town behind the Dragon Utopia, scouted a path to a Griffin Conservatory and another Dragon Utopia a day's travel from this one (a day for Gunnar). On day 141, I found 3 Griffin Conservatories near the town, took them, and an external Cat dwelling on top. Beyond the newly scouted Dragon Utopia, there's another Dungeon town. I take that one too. Nearby, I found 2 more Griffin Conservatories, a Dragon Utopia, and a Dragon Fly Hive, and the opponent also appeared where Gunnar was fighting for boots on week 1. I take a look - he has a bit more meat than me, but his stats are just as crappy. Result after 4 weeks: 8 Angels, 30 Ducks. In the 1st Dragon Utopia, I leveled up a Scholar and Wisdom on Rashka, losing 1 Angel and 1 Duck. Passed Resurrection to Gunnar and everyone else. Built GM 5. Then I took 2 Dragon Utopias. In total, they gave: a Hat +6 to all stats, a Hat +6 to all stats, Sandals +2 to all stats, Sandals +2 to all stats, and a Book of Air Magic. Galthran was moving along a strange trajectory there but approached one of the Dragon Utopias on the run, with meat being delivered behind him. His stats hadn't changed, but mine had doubled. There was no magic there. I crush both of them, a surrender follows.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8mm6a
Game Length
212 days
Game Date
3/11/2014
Reported
3/12/2014 5:31 AM
Rating Impact Archived
Player_ 1466 1476 +10 ↑
Akella 1325 1315 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/12/2014 5:41 AM

In reply to Player_
12 years ago
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Player_
Lots of gold on the respawn, good starting spread. There's a Jeddite. On day 113 I recruit Solmyr. On day 114 I realize I'm in a bind - in one direction Gunnar broke through with Troglodytes and Harpies, there's a one-way exit and the road ends there. In the other direction - a block of 20-49 Dark Elves for a scroll and an amulet of mana regeneration +1. On day 116 I scouted a path through wasteland past 20-49 gr Harpies into the zone where the Dark Elves hold the passage, there I can see an external dwelling of eyes and a Dragon Fly Hive guarded by 20-49 gr Vampires. On day 117 Gunnar with the last 30 Troglodytes and 9 Harpies in his direction captures Boots for 19 Air Elementals with a gr stack and breaks back home. The gold really did pour in nicely, I have 123456 in the castle. Gunnar got Armor and Earth magic. On day 122 I bought what could be bought, Manticores and Minotaurs. Broke a Pandora's Box with Gunnar for 50-99 Flies. There were 80 of them, they wrecked me badly, only 5 Cats and a couple of Minotaurs left. The Pandora's Box turned out empty - all tier 3. Sent Gunnar through wasteland to where the Harpies are. Scouted a Cuirass of +5 SP and another Dragon Fly Hive guarded by 10-19 gr Minotaurs. Gunnar turns in an artifact for 5k experience, levels up Earth. Solmyr heads toward the Jacket and the Dragon Fly Hive guarded by Minotaurs, I build a chain there. Dragon Fly Hive with 6 Wyverns. The Minotaurs are unlucky guys, the Djinns break them with morale, again only a couple remain. Gunnar refills mana and runs to the Dark Elves. Further along the road I scouted a Dragon Utopia. The scroll behind the Dark Elves was Implosion. Result: week 3, took 3 Dragon Fly Hives, a Dungeon town behind the Dragon Utopia, scouted a passage to a Griffin Conservatory and another Dragon Utopia a day's march from this one (a day for Gunnar). On day 141 I found a Griffin Conservatory 3 near the town, took it, and an external dwelling of Cats as a bonus. Behind the newly scouted Dragon Utopia there's another Dungeon town. I take that too. Nearby I found 2 more Griffin Conservatories, a Dragon Utopia and a Dragon Fly Hive, and also an opponent popped up where Gunnar was capturing Boots back on week 1. I take a look - his meat is a bit more than mine, but his stats are just as crappy. Result: week 4 - 8 Angels, 30 Ducks. I leveled up Rashke in a Dragon Utopia with tier 1 to Scholar and Wisdom, losing 1 Angel and a Duck. Passed Resurrection to Gunnar and everyone everyone everyone. Built up to GM5. Then I took 2 Dragon Utopias. Together they gave a Hat +6 to everything, a Hat +6 to everything, Sandals +2 to everything, Sandals +2 to everything, and a Book of Air. Galtran was moving along a strange trajectory there, but approached one of the Dragon Utopias with a speed boost, with meat being ferried behind him. His stats hadn't changed, while mine had doubled. He had no magic. I overwhelm both, he surrenders.
Thanks for the game!


I confirm,
the respawn was great, but the roads were a total trap, there were about 8 teleports and all between 2 zones, I found a path to the opponent via wasteland, and while I was searching he took 3 Dragon Utopias and the game was decided =)
Thanks for the game.
In reply to Akella
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12 years ago
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Akella
11.03.2014 Player_ (Red, Dungeon, Gunnar, Gunnar) def Akella (Blue, Rampart, Ivor, Galtran) 8mm6a 212

I confirm,
the respawn was great, but the roads were a complete mess; there were about 8 teleports, all between two zones. I found a path through rough terrain to reach Dragon Utopia, and while I was searching, he took three of them, and the game was decided =)
Thanks for the game.
Even without the Dragon Utopias, it would still have been an implosion and a respawn – all heroes are well-leveled. Three cities with double mana. He just outsmarted poor Galtran without using Red Mana.
In reply to Roger-ua
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12 years ago
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Roger-ua
We picked all the restarts, then one more by mutual agreement, then a restart due to a meeting. Then it gave a Citadel for Necropolis. Second hero: Crag Hack with 3 external goblin dwellings, enough gold for Griffin Conservatory level 2. 3 Dwarf Cottages, an external bear dwelling not for level 1, 50+ orc grunts, and 2 artifacts. On day 116 Artem surrendered, it seemed all bad there.
Thanks for the game!
P.S. True, in the second game it was all bad, I didn't get the chocolate respawn for Artem.

The respawn is small, it can be bypassed in one turn, and there's nothing to do there — I can't go anywhere, all ranged blockers everywhere. Roughly speaking, I skipped turns, then couldn't take it anymore and surrendered
In reply to Pit for LM
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12 years ago
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Scouted 2 cons, decided not to respawn. There is only one road, leading underground. There's another con there. Exits lead to the center with 20-49 ice elementals and 10-19 snipers. The path to the computer is blocked by 10-19 trolls. Ran around and collected everything possible, 13456 in the citadel. Found +2 speed at a respawn behind 50-99 air elementals. On the second turn, I broke through to the computer and took the town. Kir's earth arrived. Collected resources from the computer's respawn. On the 3rd turn, I headed home for a book and slow, building a chain to the cons. Here, the computer hero sprinted on zombies and took their town back, depriving me of 2000 income and the market. I had to fight it back; fortunately, the tempo didn't suffer. The con fell easily, then another one. I reached the third and prepared to break through the ice elementals. I saw horse legs sticking out of the darkness, and on the move—opps—they shifted. I think about rushing in there. Only 8 angels, 34 gr elves, and gr pegasi of level 1. I rush in, take the village, and scout both ways. I see a road to the opp, race over there. The opp teases me, saying 8 angels is cool. I smell something fishy (as it turned out, he had a home external dwelling of angels). I took his Castle and moved toward the computer's Rampart. At the end of the 3rd turn, I take the ramp; found a Dragon Utopia there. I'm thinking whether to take the Dragon Utopia or accept it in the castle. A papal thief bought out from an external dwelling revealed the opp's army: 8 gr horses, 6 angels, 26 wisps. I clearly have little chance even in the castle. The decision was helped by Pir, who was hiding in the dark near the castle with 3 angels and fought back for the Castle. Things are bad; I go into the Dragon Utopia. On turn 3, all horses fall there, plus some fodder and one angel. But they gave КЗ, КО, a +10 helmet! And a club to boot. I replenish mana, patch up, take another con on the computer's respawn, and a +2 cloak at my own. The opp decided to retake his Rampart; we met in the castle. There were 11 angels, 26 ducks, and various same-level units. I have 100 gr buddies, 9 angels, 30 gr pegasi, 75 gr elves, and some small fry. The battle isn't very interesting because the magic advantage is too strong.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
8mm6a
Game Length
144 days
Game Date
3/12/2014
Reported
3/12/2014 12:04 PM
Rating Impact Archived
Player_ 1477 1486 +9 ↑
Akella 1314 1305 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/12/2014 12:10 PM

In reply to Player_
12 years ago
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Player_
Scouted 2 Griffin Conservatories, decided not to respawn. Only one road, leading to the underground. There's another Conservatory there. Exits to the center have 20-49 Ice Elementals and 10-19 Snipers. The passage to the opponent is blocked by 10-19 Trolls. Ran around gathering everything I could, 13456 in the Citadel. Found +2 Speed on a respawn for 50-99 Air Elementals. On the second day I broke through to the opponent, took the town. Kyrre got Earth magic. Collected the opponent's respawn. On the third day I rushed home for the spell book and Slow, built a chain to the Conservatories. Then the opponent's hero sprinted on Zombies and took his town back, depriving me of 2000 income and the marketplace. Had to recapture it, fortunately the tempo wasn't ruined. The Conservatory fell easily, then another one. Reached the third and got ready to break through the Ice Elementals. I see horse hooves sticking out of the darkness, and on the opponent's turn they moved. I'm thinking of storming in there. Only 8 Angels, 34 Grand Elves, and 1 Grand Pegasi. I rush in, take the village, scout in both directions. I see the road to the opponent, rush there. The opponent taunts me, like "8 Angels, that's cool." I sense something wrong. Took his Castle, and moved toward the opponent's Rampart. At the end of day 3 I take the Rampart, there I find a Dragon Utopia. I'm thinking whether to take the Utopia or defend in the Castle. A Papal Warlock bought from an external dwelling revealed the opponent's army — 8 Grand Horses, 6 Angels, 26 Wyverns. I clearly have little chance even in the Castle. The decision was helped by a Pirate hiding in the dark near the Castle with 3 Angels, who recaptured the Castle. Things are bad, I dive into the Dragon Utopia. Tier 3, all the horses fall there, also the devourer and one Angel. But they gave KZ, KO, a +10 Helm! And a Club on top. I replenish mana, patch up, take another Conservatory on the opponent's respawn and a +2 Cape from my side. The opponent decided to recapture his Rampart, we met in the Castle. There are 11 Angels, 26 Ducks and various small fry. I have 100 Grand Centaurs, 9 Angels, 30 Grand Pegasi, 75 Grand Elves and small fry. The fight isn't very interesting because the magic advantage is too strong.
Thanks for the game!


Confirmed,
in this game I screwed up myself, I should have gone to the Dragon Utopia but I charged into the center, where I got cut off from the Castle, the army was split and I couldn't catch Kyrre =(
Thanks for the game.
In reply to Pit for LM
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12 years ago
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111 Crag Hack appears in the tavern, good overview that reveals part of the opponent's spawn, an external dwelling of creatures for 50-99 Lizardmen, there is a Griffin Conservatory and 2 good exits to secondary towns behind Grand Elves and Rogues, money is tight for now. Let's play.
112 took a secondary Rampart, broke through to piles of treasure chests and gold, gave Crag Hack Tactics, just in time for capturing the external dwelling
114 I take a secondary Conflux, a couple of scout heroes scout the area near Rampart, collecting small loot
115 unexpectedly for myself, I collected 10000 in one turn and built Bears, Crag Hack mastered Earth Magic and is preparing to take the Bear external dwelling
116 a scout hero in some corner around Rampart's zone found an external market, took the creature external dwelling, I'm preparing to break through the Griffin Conservatory's guard and check it
117 1257 in the Citadel, the Griffin Conservatory turned out to be 2,3,4, sent a scout hero as a sacrifice to check it, an opponent's scout hero came running from god knows where, I didn't even know there was a passage there, but I broke through the guard without thinking about what it was guarding, sending a scout hero there
121 the Griffin Conservatory turned out to be the 2nd, we take it immediately, meanwhile the scout hero almost reached the opponent's main, gave Crag Hack Air Magic
122 took Shield +3+3, broke through to the treasure zone, sent in a scout hero, getting ready to go to the opponent
123 I split with a Student from the external market, learn Slow from Gunnar, and teach this important magic to Crag Hack, who reached the road
124 opponent is holed up in his main, I kill a couple of scout heroes, decide to run to the treasure zone
126 took Sword +2+2, grabbed a secondary town, in the treasure zone took a Dragon Fly Hive for 6 Wyverns, Crag Hack gets Wisdom, preparing to take 2 Pandora's Boxes that stand nearby, the question is in what order
127 I didn't guess, first one gave all Air Magic, but Wisdom only allowed learning up to level 4, the other gave 15k experience, took a Naga Bank, one step short of capturing the Green Dragon external dwelling
131 I lose an enemy secondary town, but capture the main with a scout hero, take a Dragon Fly Hive for 6 Wyverns and another Pandora's Box for all Air Magic, but this time Wisdom was enough to learn Dimension Door and Flight, Crag Hack mastered Fire Magic and started leveling as a mage already
132 nothing else interesting in this treasure zone, I split into Conflux, preparing to go clear another treasure zone
by 136 cleared the treasure zone, drowned in both this and that one, collected 35 Ducks, Speed Boots and a Necklace +3+3, Crag Hack with Advanced Intelligence and 7 Knowledge splits back home to replenish mana and via Dimension Door run to defend the enemy main
137 I see that the enemy is preparing to reclaim his main, I cast Dimension Door to block the road and with horror discover that I simply forgot to build a Guild at home and Crag Hack has ONLY 11 mana, that's a fail of course
by 141 an epic battle with Fireball takes place, about which I hope the opponent will tell, the trick is that I left 2 single Sprites in the army, which ruined my positive morale, and that the opponent had Pegasi in his army, which increased the cost of magic from 5th level to 7, and I no longer had enough for the second crucial cast against the opponent's 50 mana, however I fought terribly, underestimating the whole situation, I had 6 Wyverns left but the opponent fled with 2 Angels

After that, I buy 21 Elves from my secondary Rampart and from my main + 4 Imps + 37 Dogs transfer to the enemy main, where I replenish mana and buy the growth there, resulting in 35 Grand Elves, 10 Grand Pegasi, 4 Unicorns, 28 Centaurs, 4 Bears, 6 Wyverns, all this ends up against 2 fled Angels, where there is nowhere to replenish the army,
by 143 I catch up to him, he has added 1 more Angel to his ranks, I cast Chain Lightning, followed by gg

P.S. The title should be corrected to 143, if it's that important
Battle Report Accepted
Random Faction Random
Гундула / Gundula Start Hero Гундула / Gundula
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Random Faction Random
Мальком / Malcom Start Hero Мальком / Malcom
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
2sm4d(3)
Game Length
142 days
Game Date
3/12/2014
Reported
3/12/2014 4:04 PM
Rating Impact Archived
artbocha 1503 1524 +21 ↑
Roger-ua 1671 1650 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/13/2014 2:53 PM

In reply to artbocha
User Avatar
12 years ago
Auto-translated
The first round has ended.
Only one decisive match remains for Aiwe - Lexmaster; we await the reports.

Aiwe still needs to confirm the previous report.

The deadline for the next round is March 26th.
In reply to Pit for LM
12 years ago
Auto-translated
Pit for LM
The first round has ended.
Only one decisive game remains: Aiwe vs. Lexmaster. We are waiting for updates.

[/B][/COLOR]

Last message from Aiwe
Aiwe (03/10/2014 19:15)
Hi, I can't make it today, I don't know what's going on or when I'll be available. I'll write later..

He never got back in touch.
Now we'll wait until he appears. I can play on Thursday, Friday, or Sunday (all days in the evening after 9:00 PM Moscow time).
In reply to Pit for LM
12 years ago
Auto-translated
A decent respawn - stable almost along the road, enough gold + 2 Griffin Conservatories fairly close (1 + 2) and another one very far. Ivor arrives with 10 elves and a hat of +2 knowledge. But Ufretin also arrives, though with 3 stacks! The guards are breakable - on 112 I already broke into the adjacent zone and right there on the road stands the entrance to the underground for Liches. I take the castle and rush to take the first Conservatory, checking the second along the way.
On 121 I already take the double and rush to the OOP. A few days later, a meeting - the opponent plays tricks with 3-4 heroes against my Grands. Out of 22, 6-8 remain. And a battle ensues. I have a huge stat advantage 9 13 2 6 - 3 0 6 5. And in army too... But I made a big mistake the day before and didn't refill my mana (although I entered the town specifically for that, but didn't build the Mage Guild :smile35: )
Then it would have all ended in that battle. But Vidomina had Mass Slow + nasty archers at 80. Anyway, it ended with me buying myself off with 11 Wood Elves and 7 Dwarves. The opponent had 27 Archers and 80 Skeletons left.
I blunder around the adjacent zone, collect Crypts, wait for the new week. The opponent runs toward me but doesn't make it. On 131 I buy Pegasi, Wood Elves, and Grands and, with full mana, I catch up to the opponent. 22 Pegasi, 17 Wood Elves, and 16 Grands against 3 Cavaliers, 40-45 Archers, 8 Swordsmen, and 100 Skeletons. But no combat stats... The Wood Elves slapped him around :)) GG
Thanks for the game
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Видомина / Vidomina Main Hero Видомина / Vidomina
Map Template
Panic
Game Length
131 days
Game Date
3/13/2014
Reported
3/13/2014 11:50 AM
Rating Impact Archived
MrP1nchy 1555 1570 +15 ↑
Defiant 1551 1536 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/13/2014 12:01 PM

In reply to MrP1nchy
User Avatar
12 years ago
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MrP1nchy
Not a bad spawn - stables almost along the road, enough gold + 2 Griffin Conservatories fairly close (1 + 2) and another one very far away. Ivor comes with 10 Elves and a cap of +2 Knowledge. But Ufretin also comes, with 3 stacks though! The guards are breakable - on 112 I already broke into the adjacent zone and right along the road there is an entrance to the underground for Liches. I take the Castle and rush to grab the first Conservatory, checking the second one along the way.
On 121 I already take the second one and rush to the dragon utopia. A couple of days later we meet, the opponent plays clever with 3-4 heroes against my Grand Elves. From 22, only 6-8 remain. And then a battle follows. I have a huge advantage in stats 9 13 2 6 - 3 0 6 5. And in army too... But I made a big mistake the day before and didn't replenish my mana (although I entered the town specifically for that, but didn't build the Mage Guild :smile35: )
Otherwise, it would have all ended in that battle. But Vidomina had Mass Slow + diseased Archers at 80. In short, it ended with me buying peace for 11 Dendroid Soldiers and 7 Dwarves. The opponent had 27 Archers and 80 Skeletons left.
I stall in the adjacent zone, clear crypts, wait for the new week. The opponent runs toward me but doesn't make it. On 131 I buy Pegasi, Dendroid Soldiers, and Grand Elves, and with full mana I catch up and kill the opponent. 22 Pegasi, 17 Dendroids, and 16 Grand Elves against 3 Unicorns, 40-45 Archers, 8 Swordsmen, and 100 Skeletons. But no battle stats... The Dendroids slapped them around :)) GG
Thanks for the game

That's exactly how it was :) I took 113 in a decent split, losing all my ranged units breaking through a horde of Harpies with Medusas. In the end, the split was bad: on the respawn, the useful stuff was an external Swordsmen dwelling and an external Market, plus a University with Earth Magic and Tactics. If it weren't for the external Market, I probably would have surrendered. Vidomina came as the 7th hero, I gave her Earth Magic and Tactics from the University, broke through to the Necropolis adjacent zone, and there was a block of 50-99 Lizardmen in front of the Necropolis Castle. I broke through them on 121 with Unicorns, Necromancied a bit, started pushing further, and then the opponent showed up. I won the first battle only because the opponent had no mana, and after his buyout there were few options: nowhere to fatten up, had to charge straight ahead, predictably lost in the end. Thanks for the game.

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