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12 years ago
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Too many rules and prohibitions, and tired of constantly following them, but "Anarchy" feels too cramped? Then this is the place for you! In this tournament, you can—and more importantly, must—play on any maps without any rules! Welcome to a world of lawlessness.
"Outlaw!"


I. Regulations and Deadlines.

Anyone may participate in the tournament who is registered on the HeroesWorld.ru forum for at least 3 months and has at least one game filed in accordance with the forum rules.
Tournament start – February 22, 2014.
The draw will take place on February 21, 2014.
Time limit per game – 2 weeks.

Tournament format - Double Elimination.
The final is played as a best-of-three with a 1:0 advantage for the winner's bracket finalist.

After the draw, a participant bracket is formed. After the 1st round, those who lose in this bracket form the 2nd play-off bracket. Subsequently, a loser from the 1st bracket enters the 2nd bracket; a loser from the 2nd bracket is eliminated from the tournament.

II. Rules and Maps.

1. Only the rule of fair play applies; everything else is permitted.
2. Game version SoD 3.2 (4.0) + HD-mod
3. The map is chosen by a standard draw from 7 maps. Blue starts drawing the map and castles (colors will be indicated in the bracket):
1) Jebus Cross
2) 2sm4d(3)
3) 8mm6a
4) 6lm10a
5) diamond
6) mini-nostalgia
7) Spider
Opponents may mutually agree to play on any other map, as well as regarding full random games.

4. Time per turn: Chess timer 24:8:1.
Starting difficulty 160%

5. Restarts – 111 + 112.
Please note that since there are no rules, technical restarts for blocks, a single road in ГО, lack of a road to the center, etc., are naturally cancelled. So use your restarts sparingly and carefully, rather than searching for chocolates.

III. Organizational Matters.

1. The tournament is unofficial.
2. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
3. Tournament Director - GoD (ICQ 647139286).
Tournament Judges - Dirty_Player (ICQ 408722873), Pit for LM (ICQ 471401475); Gomunguls (ICQ 499978341).
4. For every game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament directors or any member of the AC.
6. Disputed points, should any arise, are requested to be discussed off-forum. For resolution, you must contact the director or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same's decision is based primarily on the tournament rules. If the situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.
8. The Director has the right to make any changes to the regulations and rules during the tournament, as well as
the right to refuse participation to any player without a public explanation of reasons.
In reply to Sevan_80
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12 years ago
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Sevan_80
On 112 I picked up a couple of strategic scrolls (TP and DD), though I lost almost my entire army, on 117 I built 1234 in the citadel, took the enemy's Tower. From week 2 it took off, Griffin Conservatories, Dragon Fly Hives, Angels joined on week 4, I ate 4 Dragon Utopias, recruited additional troops, captured the opponent's Castle on 217. FB stood no chance, thanks for the game.
I confirm.
My opponent on 112, after breaking through about 80 upgraded Fairies, obtained DD and TP scrolls. I did not receive these spells until the end of the game. The respawn was decent. On week 1, 1-4, 6 in the Castle. On week 2, 1-7 in the Castle. Afterwards, I visited the underground Cartographer. It turns out Inferno respawns are not visible :(. Then I took 3 Dragon Utopias. When I was taking the 3rd one, my opponent captured my empty capital using SEVERAL DDs. In FB, the 32 joined Castle horses on the opponent's side, combined with bad luck with spell books in Utopias (none of the 3 Utopias gave a single spell book) decided the outcome of the game.
Thanks for the game.
In reply to Dark30
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12 years ago
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Dark30
Is there a way to explain to newcomers who the clerics and Cuthberts are? Also an explanation of Pkn.
Cleric is a Priest, a magic hero from Castle.
Cuthbert - one of the priests, specialist in Weakness.
Pkn - Cloak of the Undead King
In reply to Dark30
12 years ago
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Redwhait HP
This is just lawlessness; there could be all sorts of options here, and the Cloak of the Undead King has nothing to do with it.
What possible option could there be against even 5 stacks of ГО in each?
Even a regular necromancer without a Cloak of the Undead King on HL can out-necromance own.
Out-necromancing is one thing, but out-powering is only possible with terrible diplomat luck.
the diplomat will join all sorts of trash.
With that trash, paths are cleared by scouts, the same scrolls are picked up, Griffin Conservatory/hives are taken...
various scrolls and 4 Dimension Door and .. relics behind shifted guards
You might get lucky, but in my experience, it's a rarity. 4 Dimension Door are good for clearing the map; without real troops, this is impossible, unless 10 angels were gathered by 124 — but that's already a case of overwhelming skill. And only if on the 2nd week the well-fed diplomat can't take (all) utopias with scouts himself.
And if there are no suitable options, then it's quite possible to do without them.
I didn't quite understand.. I meant that with a small starting army, fighting with clerics and raising various wisdom or eagle eyes is tough.
Let's agree that on an HL+U map with lucky roads, the probability of getting diplomacy up to 13 is about 80%, and then the chances are equalized.
In reply to Stizko
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12 years ago
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Stizko
111 - Kir arrived, along with Kira, 11 elves, a scouting party, and a stable. Native computer.
114 - I take my native town.
116 - And also a Rampart village.
121 - Following a group of Vasya, I take Pandora for 10K experience.
123 - 57 air units join, which were guarding Pandora, along with 35 gnomes.
124 - Encounter with the red team; they are in a bad situation - surrender follows.

Thanks for the game!
I forgot to cross out Ramp and didn't have luck with the distribution. Thanks for the game.
In reply to ShadowManiac
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12 years ago
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zoog, people are trying to explain to you that there are no good players on HL, and even finding someone decent to team up with is a challenge, even on MM6. Diplomacy is winning on Jebus, on HL+U it's just a claim to that victory; listen to Redwait, he's played a lot of Anarchy and knows what he's talking about.
In reply to KobRa_RR
12 years ago
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There are no good players on HL, and even finding someone decent to play with requires searching on forums like MM6.
8mm6a:
I'd like to hear what you have to say, but answers like "yes" or "no" don't make sense to me without an explanation of why things are the way they are.
In reply to zoog
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12 years ago
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What is the connection between this screenshot and starting as a diplomat? :confused:
In reply to Dirty_Player
12 years ago
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it was about the lack of a game overview for HL+U. Here it is - the game overview.
In reply to Alessandro
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12 years ago
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After all the restarts, it turned out quite poorly. A Dragon Fly Hive on 6 Wyvern taken from under shifted guards helped me get rolling. At the start of the third [month/week], I revealed the Cartographer, but realized it could only be used at 142 :smile35: In the meantime, I gathered a fair amount of resources, without leveling Diplomacy on anyone or finding it in the University and 4-6 huts, a few parameters, and 4 Death Knights. With 15 Angels, 40 ducks, and 700 Skeletons, I jumped toward the opponent and overwhelmed him during his expansion.
Thanks for the game.

P.S. It wouldn't be a bad idea to make the hero list in alphabetical order rather than random.
Battle Report Accepted
Random Faction Random
Олема / Olema Start Hero Олема / Olema
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Random Faction Random
Саня / Sanya Start Hero Саня / Sanya
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
6lm10a
Game Length
144 days
Game Date
3/5/2014
Reported
3/5/2014 5:27 PM
Rating Impact Archived
Сатир 1780 1786 +6 ↑
c0nn3c71nkK.ppL 1539 1533 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/5/2014 5:29 PM

In reply to Сатир
12 years ago
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Satyr
After all the restarts, the draw turned out very poor. I managed to get rolling thanks to a Dragon Fly Hive on 6 Wyvern taken from under a shifted guard. At the start of the third [week/month], I revealed a Cartographer, but realized it could only be used on 142 :smile35: During that time, I gathered a decent amount of resources without leveling Diplomacy on anyone or finding it in the university and 4-6 hovels, a few stats, and 4 Death Knights [or 4 Dragon Daddies, context-dependent - kept as 4дд]. With 15 Angels, 40 Ducks, and 700 Skeletons, I hopped toward the opponent and crushed him on the rush.
Thanks for the game.

P.S. It wouldn't be bad to make a list of heroes in alphabetical order instead of randomly.
That's exactly how it was, thanks for the game!
In reply to zoog
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12 years ago
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zoog
8mm6a:
I'd like to hear more, but answers like yes or no don't make sense to me without an explanation of why it's this way and not another.

Is this like a really big pouch? :D
In reply to KobRa_RR
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12 years ago
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KobRa_RR
Is it like a really big pouch? :D
3 weeks is not bad.
In reply to GoD
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12 years ago
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Started without any rests, and was very surprised that the diplomat wasn't recruited, although even without him, things were going very well: a hidden archer unit, a lot of money, and a stable nearby... On turn 2, I gathered some neutral creatures and headed towards the opponent through the secondary path. He was holed up in his castle. We exchanged neutral creatures and marksmen for his elves, pegasi, and centaurs. Thanks to diplomacy, I bought him off very cheaply. I wanted to rush to town 131, but I miscalculated and didn't make it in one move, so I attacked town 132. The numerical advantage was huge, and once the gates fell, it was all over for the blue player. Thanks for the game.
Battle Report Accepted
Random Faction Random
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Победа / Def Победа / Def
Random Faction Random
Эльшар / Elleshar Start Hero Эльшар / Elleshar
Терек / Terek Main Hero Терек / Terek
Map Template
2sm4d(3)
Game Length
132 days
Game Date
3/5/2014
Reported
3/5/2014 7:38 PM
Rating Impact Archived
злой_романтик 1401 1418 +17 ↑
Rabe 1458 1441 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/5/2014 7:42 PM

In reply to злой_романтик
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12 years ago
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evil_romantic
We started without any rests, which was very surprising, especially since they didn't recruit a diplomat, although even without him, everything was going very well: a hidden archer stash, a lot of money, and a stable nearby... On turn 2, I gathered some neutral creatures and headed towards the opponent through the secondary path. He was holed up in a castle, and we exchanged neutral creatures and marksmen for his elves, pegasi, and centaurs. Thanks to diplomacy, I bought him off very cheaply. I wanted to rush to 131, but I made a mistake and didn't reach it in one move, so I attacked 132. The meat advantage was huge, and as soon as the gates fell, it was all over for the blue player.
Thank you for the game.
I confirm. I didn't take a rest because: elf stash + pegasi + moon. On turn 112, I attacked a group of nomads, deciding that if I lost, I would restart. I killed them without significant losses and decided to continue playing. IT WAS A MISTAKE. There was just emptiness all around, it was terrible. There was a somewhat decent swamp respawn, but its development stopped when the opponent appeared.
Thank you for the game, I tried my best.
In reply to zoog
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12 years ago
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zoog
I'd like to listen, but answers like yes or no don't make sense to me without an explanation of why it's this way and not another.
What month, week, or day are you referring to? Also, I'm observing troops with -3 morale.
[I've also managed to gather 50 behemoths by the beginning of the sixth week without using diplomacy, with a 200% bonus...]
Diplomacy, by the way, requires money because you need to feed the monsters...

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