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Started without any rests, and was very surprised that the diplomat wasn't recruited, although even without him, things were going very well: a hidden archer unit, a lot of money, and a stable nearby... On turn 2, I gathered some neutral creatures and headed towards the opponent through the secondary path. He was holed up in his castle. We exchanged neutral creatures and marksmen for his elves, pegasi, and centaurs. Thanks to diplomacy, I bought him off very cheaply. I wanted to rush to town 131, but I miscalculated and didn't make it in one move, so I attacked town 132. The numerical advantage was huge, and once the gates fell, it was all over for the blue player.
Thanks for the game.