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Sanin
Cerberus - Plan B
Second basket, first game
08.02.14 Sanin (Red, random, Dungeon, Damacon, Pyre) def Lim4 (Blue, random, Citadel, Gretchin, Gurnisson) Panic 125
Thanks for the game.
We were left without restarts and Gretchin came with one stack. But at the respawn not far from the castle, orc loot appeared and Gurni dug up with a ballista. It was a long way to the Necro secondary, and through orc blocks, but somehow she made it on 117) I built 1-3, 5 in the Citadel + upgrades. Gurni grabbed Earth, but didn't know Slow. With mage stats 1 1 and Panic's zone guards, it was tough. Through the chain, when I upgraded birds, I picked up armor +3 sp. At the Necro secondary, there were many crypts by the road and a max Dwarf Cottage without GS. So I couldn't get rid of the long-turn image:smile27: Lots of money, 14+ thousand, and then, seeing red flashes, I still hit the snipers at the portal exit without tactics, losing gobs and wolves, but I don't think they would have saved me. Then, in fits of mutual courtesy, Das and Gurni, not without timer pressure, pass troops to each other and step off the paths. As a result, Das loses moves and doesn't reach the mercenary camp by one cell. Gurni runs, picks up the neutral secondary, builds a Mage Guild there - no oils. Then runs to another zone, there's a red village with a Mage Guild where Slow is present, learns it, and runs out from there. On his turn, Pyre buys an angel, gets beaten, replenishes mana in the well, and shoots me down. I could have bought my way out right after the angel's wait, but I didn't see any prospects. Money in heroes, as in life, isn't the main thing:)
Thanks for the game.
451-224-720
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8.02.2014
Cerber vs Plan B
Game #1
BISHOP(blue, castle, mullich, mullich) def PReDS(red, castle, adelaide, galthran) 8xm12a, 141
The start wasn't great, little gold, killed 2 heroes on the first week, one of them a castle, on the second week I got lucky with all the air elementals in the cube, jumped to the opponent on 127 took their main, on 131 I bought growth from 3 castles and started to slowly finish them off.
Thanks for the game!

Added after 3 hours 58 minutes
9.02.2014
Cerber vs Plan B
Game #2
BISHOP(blue, conflux, passis, monere) def PReDS(red, dungeon, damacon, shakti) 8mm6a, 125

We started quickly, the rollout in the form of a corridor in the corner wasn't pleasing, but it worked out with buying 18 air elementals, they were also built up, there's monere and a starting artifact cloak + 3 spells. On the first turn I take the dwarven treasury on 15, I decide to play, and Preds skillfully hid the miner and is also playing :) on the first bird in the citadel, I bounce back the hat for knowledge and the artifact +3+3 spell knowledge is almost a mage, I rush along the road to the teleport, there's a pack behind the dreads giving 20 royal griffins, then 2 Dragon Fly Hives for 18 Wyverns, I sit in a village to replenish mana. The reds appear, I run with a scout, see the shakti, check the armies, essentially a bit more, but I have 10 spell and 100 mana while they have 6 spell and 20 mana, I build guild #2, they give ice bolt, I attack.. In the first round I cast ice on the angels, in the second mass slow, the opponent surrenders, shakti without a spell book.
Thanks for the game!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
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8.02.2014
Cerberus vs Plan B
Game #1
Diabler (red, swamp, Andra, Pyre) def Dima Surmay (blue, necro, Charna, Galtran) 8mm6a, 143
We started almost without restarts. 2 native heroes in the tavern, I take a scouting post - lots of gold and 2 clues, which in principle can be taken on day 1 week 2. I level Pyre, logistics experted almost immediately. On day 1 week 2 I forget artifacts on the horse, have to buy a hero to carry them, and then accidentally give the army to this horse after giving the artifacts to another hero. And again I have to spend precious gold. Pyre took a Griffin Conservatory 3, where 4 griffins died a brave death. Pyre on her last moves reaches the computer on angels, the remaining army is given to Broghild to take a Pandora's box for the vampires and if needed make a second "daddy". For a long time I couldn't find anything to do. However, Pyre was given scouting. She quickly experts it. And immediately finds thanks to it and the telescope +1, 2 beehives and a 3rd beehive in the underground next to these hives. I run to set up chains. Next to the 3rd beehive there was also a conservatory. Total 37 griffins and 6 angels. Pyre gets defeated, the army is transferred to the horse to take another found beehive. Nearby there is another conservatory. Because of the treacherous computer, on whose territory all the action took place, I couldn't transport the army, and Pyre spent 1 day at the Dragon Utopia for nothing. Max beehive, another three conservatories. The army is already pleasing. But Gosh is visible there with stats around 20 and an army bigger than mine. Gave everything to Pyre, she takes the Dragon Utopia, and there it is - happiness - they give a bag of gold. Immediately built a fort in the secondary's castle. Decided to get Pyre defeated, after first capturing the corner secondary. I thought it was nearby - but it was the exit from the underground. I exit - and there is my favorite zone - 2 conservatories, a Dragon Utopia. On day 1 week 4 I take the Dragon Utopia, they give wings, the beloved Captain's Hat, and of course the Book of Water, can't do without those. From the 2 conservatories, another 4 angels. On day 2 week 4 Pyre gets defeated, I set up a chain on 2 Dragon Utopias. I defeat Vistan with offense and defense. Vistan takes a Dragon Utopia - a teapot - but loses a couple of geese. Pyre however
worked better, suffered no losses, and got the red orb which suited her perfectly. On his day 2 week 4, Gosh runs to the tower, visits the scouting post, and flies away from it with Dimension Door. I decide - now or never, I need to attack! On day 3 week 4 I attack
Pyre 17/17 - red orb
13 angels, 53 griffins, 16 mages, 6 royal nagas, 10 flies, 1 fly, 22 upgraded gargoyles, ballista, luck/morale, golden bow
Galtran
23/17, 1 skeleton, 1000 skeletons, 5 angels, 28 griffins, 6 vampires, 5 black dragons, 6 liches, luck
Thanks to a successfully triggered luck on my angels, the enemy angels fell. And the ballista - which hit the opponent's angels for 150 also helped. Then came the griffin slaughter, though the opponent struck them first. When only the skeletons remained, I make a huge mistake, thinking the angels had waited - I remove the retaliation with the gargoyles. Imagine my surprise that there was no wait at all :( I had to kill the skeletons manually. Though luck helped again, triggering on wyverns when the skeletons struck. At one point I wanted to buy them off, but there were shackles. With enormous losses, the skeletons were killed.
Thanks for the game!
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Addition to the general rules:

- When the score is 1-1 (or 2-2 in the final), only in the decisive matches, players cross out templates (except for templates that have a veto, and in the final, all 13 templates are crossed out until only the last one remains). The player whose team is marked in blue in the playoff table starts crossing out templates, and after crossing them out, they also start with the blue color in the game. After each subjective restart, the colors change.

Added to the first post.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to R55Max
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R55Max
Addition to the general rules:

- When the score is 1-1 (or 2-2 in the final), only in the decisive matches, players cross out templates (except for templates that have been vetoed, and in the final, all 13 templates are crossed out until only the last one remains). The player whose team is marked in blue in the playoff table starts crossing out templates, and after crossing them out, they also start with the blue color in the game. After each subjective restart, the colors change.

Added to the first post.

If Balance or Nostalgia is crossed out, who will decide which version will be played? Are computers crossed out in the mini-game?
ICQ 423164784

In reply to Sanin
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Sanin
If balance or nostalgia is chosen, who decides which version will be played? Do computers argue about the minimum size?
1. Balance.
- The player who crosses out the second-to-last remaining template (leaving balance) chooses the size of the balance.

2. Mini-nostalgia, nostalgia.
- The player who crosses out the second-to-last remaining template (leaving nostalgia) chooses a template from two options (mini-nostalgia or nostalgia).

- The selection of factions is done in the standard way. The player who starts with the blue color in the first generation begins the selection.

Added clarification in the first post.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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Why bother exploiting the nostalgia factor by cheesing against the AI if the starting castles are random?
In reply to Dirty_Player
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Dirty_Player
Why bother marking computer opponents on Nostalgia mode if the starting Castles are random?
You're right :) I think that's what I meant, but I didn't quite explain it clearly. There's no need to mark opponents on Nostalgia mode, but it is necessary on Mini-Nostalgia mode.
Let's adjust and we get the following:

1. Balance.
- The player who marks the second-to-last remaining template (leaving the balance) chooses the balance size.

2. Mini-Nostalgia, Nostalgia.

- The player who marks the second-to-last remaining template (leaving Nostalgia or Mini-Nostalgia) chooses which one the game will be played on.

- If Mini-Nostalgia is chosen, the Castle selection is done in the standard way. The player who starts with the blue color in the first generation begins the selection.


If you ask why it's not random on Mini-Nostalgia, it's only because of the specific template to avoid duplicates. The wishes and comments from the previous tournament are taken into account, and the fact that the 3rd game is planned as "neutral" is also considered.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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Am I missing something? In the mini-map, the starting castles are chosen differently from the initial ones. And if the initial castles are chosen randomly, how do you avoid duplicates?
In reply to Vatya
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Vatya
Am I missing something? On the mini-map, the castles are chosen differently from the starting ones. And if the starting castles are random, how do you avoid duplicates?
So, it turns out that on the mini-map, the castles are also marked.
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Dirty_Player
So, it turns out that castles are also marked on mini-maps.
Then it's high time to change the tournament rules for mini-maps. Because blue is simply overpowered there. He marks both castles and computer-controlled units first.
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02/12/2014
Clean draw vs. Borzye Pingviny
Game #1
aka.Ward3n (red, Necropolis, Tamika, Tamika) lose marajan (blue, Swamp, Stygian, Tazar) 8mm6a, 217

We both rested completely (112), and the opponent got Necropolis twice, but luck was on our side, lol
I was so surprised
I played the first game with 4 heroes, and I only started playing seriously about three weeks ago, lol
Tazar arrived either at the end of the second week or at the beginning of the third
I collected hives that I found and waited for the opponent...
The opponent didn't show up, and then I found a Utopia with wings and a level 5 hat (at least I got lucky there), and on turn 217, I ambushed the opponent in a Fortress village. There wasn't much mana, and there wasn't any serious magic, and there were strangely few skeletons. I expected about 2,000, but there must have been a leak somewhere
Thanks for the game.
ISQ 357644592(работает!)
скайп marajan87
In reply to marajan
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marajan
12.02.2014
Pure draw vs Borzye pingviny
Game №1
aka.Ward3n(red, Necropolis, tamika, tamika) lose marajan(blue, swamp, stig, tazar) 8mm6a, 217

everyone built up (112), the opponent got necropolis 2 times, well and it just worked out by luck xD
I was shocked
spent the first few weeks running around with 4 heroes, only started playing from the third week xD
tazar arrived either at the end of the second or beginning of the third
collected hives that I found. waited for the opponent..
the opponent just wouldn't come, found a Dragon Utopia with wings and a level 5 hat (at least I got lucky here) and on 217 crushed the opponent in a Rampart village, mana was low and there was no serious magic, and strangely there were few skeletons, I expected about 2000, probably lost them somewhere
thx for the game
I confirm. Not a map, but total mockery. Slow start, 70 skeletons, no cons, a couple of hives where some skeletons were leaked, one Dragon Utopia at the beginning of the 4th, and no control. Built GM at the Necropolis, there was impl, no antimagic. Also not clear how to get to the opponent, exits are one-way etc. From the 2nd week to the 5th, the number of skeletons did not increase because there was simply nowhere to necromance. The only thing that pleased me was that Tazar is very weak there and only ducks were glowing. In the end, everything was decided by the fact that the opponent's Dragon Utopia turned out to be much more effective.
Thanks for the game
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to aka.Ward3n
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10.02.2014
Draw vs Borzye Pingviny
Game #1

twaryna (blue, Zita, Dessa, Charna) def Chemist_HP (red, Zita, Gundula, Vokial) Spider 131

A difficult start; the AI was quite challenging, but things gradually improved. In week 2, I took several Hive castles, a Consulate, and artifacts. Charna with Loga and Earth magic – everything worked great. On turn 131, there was a redraw. I offered to reload and continue, but my opponent refused. Based on the situation, I had much more interesting options. Thanks for the game!

Added after 4 minutes
12.02.2014
Draw vs Borzye Pingviny
Game #2

twaryna (red, Flax, Ciel, Charna) def Chemist_HP (red, Castle, Mullich, Tant) Mini-Nostalgia 144

Another difficult start and aggressive AI. I scraped together enough money for birds, and from the beginning of the second week, things started going well. In the second week, I took 2 Consulates, devoured a snow treasure zone, raided 4 Hive castles, and by turn 131, I had Dragon Utopia with КВ. Then, into the central treasure zone; there were Hives, Dragon Utopias... On turn 141, I take the main outpost, gradually capture castles, and eventually catch up in the treasure zone. A stat advantage, more creatures – he concedes. Thanks for the game!
http://heroes3.tv/twaryna
In reply to R55Max
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R55Max
You're absolutely right :) That's what I meant, but I didn't quite explain it clearly. We shouldn't rely on nostalgia, but we should use "mini-nostalgia."
Let's adjust and have the following:

1. Balance.
- The player who eliminates the second-to-last remaining template (leaving the balance) chooses the size of the balance.

2. Mini-nostalgia, nostalgia.

- The player who eliminates the second-to-last remaining template (leaving either nostalgia or mini-nostalgia) chooses which one the game will be played on.

- If mini-nostalgia is chosen, the castle selection is done in the standard way. The player who starts with the blue color in the first generation begins the selection.


If you ask why it's not random for mini-nostalgia, it's only because of the specific nature of the template to avoid duplicates. We are taking into account the wishes and comments from the previous tournament, and also the fact that the third game is planned to be "neutral."
You guys are getting too caught up in these rules. Why wouldn't people be happy playing a full-random game on mini-nostalgia?
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)

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