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You're absolutely right :) That's what I meant, but I didn't quite explain it clearly. We shouldn't rely on nostalgia, but we should use "mini-nostalgia." Let's adjust and have the following:
1. Balance. - The player who eliminates the second-to-last remaining template (leaving the balance) chooses the size of the balance.
2. Mini-nostalgia, nostalgia.
- The player who eliminates the second-to-last remaining template (leaving either nostalgia or mini-nostalgia) chooses which one the game will be played on.
- If mini-nostalgia is chosen, the castle selection is done in the standard way. The player who starts with the blue color in the first generation begins the selection.
If you ask why it's not random for mini-nostalgia, it's only because of the specific nature of the template to avoid duplicates. We are taking into account the wishes and comments from the previous tournament, and also the fact that the third game is planned to be "neutral."
You guys are getting too caught up in these rules. Why wouldn't people be happy playing a full-random game on mini-nostalgia?
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)