Everything works, I didn't notice any bugs. As always, it's good, but there's not enough content.
Everything works, I didn't notice any bugs. As always, it's good, but there's not enough content.
New here? I'm Roha — want a quick tour?
If only an enemy hero appeared to intercept him (Mabrus doesn't count, portal to the city + two turns).
I don't even know – this option isn't that complicated, but how do we handle the fact that the hero will leave some reinforcements in the fort? It's no longer possible to check how many he took from there, and if we do check, it will be very difficult. Secondly, how do we handle the resource check? After all, the fort window kind of "blocks" all the scripts, so the player will be able to take all the reinforcements without any problems, and the check will only start later. So, at the very least, it won't look good.
I've started playing as a Knight, but due to the large number of mods for the appearance, it turns out like this:
- In the Sanctuary cutscene, my hero glitches and looks like a Demoness)))
- The initial cutscene also has some surprises)))
But overall, the map is great!
I plan to finish it tomorrow.
I would like more maps in the style of "Elemental Guardians."