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Illusion of victory.

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#77
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If only an enemy hero appeared to intercept him (Mabrus doesn't count, portal to the city + two turns).
Well, it's like two turns out of four possible, until Mabrus and Alaric meet; they are running towards each other, at double speed, essentially. The only thing is that he then has to travel three more turns to reach the city, but that's not a big deal.

By the way, the idea of a super ability isn't bad, but it would be too overpowered. It gives a level, a Tome of Darkness, and something else. The main difficulty is that the orange hero takes over the mines, but this will be fixed soon.
Thank you for the positive feedback!

Whatever