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I’ll write a report on the 1st game with Valenok, since the 2nd one won’t happen anymore
group A. 6/12/2013
wowa (red, Conflux, Ignissa) def BA/IEHOK (blue, Inferno, Adela) Anarchy, 141
I saw Adela on the opponent, but the fact that he didn’t hide her made me think about a continuation :confused:
the thought grew stronger when on the very first level-up Ignissa pleased with diplomacy)))
on 1st week I grabbed a bunch of towns, built birds, Grigori got the oil
on 2nd week I broke through to the opponent, took his Inferno secondary hero and Solmyr on a bird ran to the blue’s rear to cause trouble
Ignissa, stubbornly refusing to advance diplomacy, prepares on 3rd week to take the revealed Dragon Utopia!
the army has rogues, before the Utopia I spun around a bit for the stable, beehive, and join, then we fight in the opponent’s former secondary -- to the right the Dragon Utopia is revealed
in it we get jumps, I buy air for everyone in the main, Grigori, having received the army and artifacts, gets a good boost from free pandora boxes))
on days 137-141 Ignissa clears the central treasure zone, then everything is passed to Grigori, and he multidimension-doors to the opponent, taking his main town
the army composition clearly indicates diplomacy and the opponent surrenders
GG, thanks for the game :)
Added after 6 hours 48 minutes
Group A. Sakharki vs USW
19/12/2013, game 1
theShevanesian (red, Citadel, Crag Hack, Crag Hack) draw wowa (blue, Tower, Solmyr, Marius) 211, 8MM6a
we traded main towns, both have Dimension Door, I got it from the blue hat, the opponent from the spell book
the opponent has gray behemoths with an external dwelling, I have titans with an elixir, and a long chase was ahead with fattening up and attempts to catch each other)))
since the match was no longer decisive, we agreed to start the next one so as not to delay the tournament :)
31/01/2014, game 2
wowa (red, Dungeon, Dace, Dace/Oris) def theShevanesian (blue, Rampart, Torgrim, Alkin) 144, Jebus Cross
a gambit ending – I gave up my own main hero and covered the opponent’s main with the secondary hero, though not intentionally :D ))
but it worked out, otherwise I could have been punished))
about the game: found an external dwelling of cats, behind it a 2nd one, and the main town also came with a Dungeon village
on day 117, having bought cats from everywhere, I take a double Griffin Conservatory near the village, and everything is passed to the secondary heroes so that their chain can farm 3 more Griffin Conservatories along the road at the start of the week, at home week 1-6 in a castle with a portal
but there’s no place to split the army to immediately run from the main to the merc camp, I only reached it on day 123 via medium roads
the army of 11 angels and lots of cats + fattening easily explained things to 19 arch devils, though autocombat showed some really indecent losses
on the way to the central swamp I picked up the grail, sat in the swamp, and below I saw movement by the blues
but the road from the town made a hefty detour, so with a running start with the log and boots there was no way to reach them :(
I go into the Dragon Utopia, and there’s the cape of velocity, but the train had left and the blues fled to their respawn
as it turned out – not only there)) next to the Rampart merc camp there was another one on the Inferno respawn, where they also ran off to guerrilla fight
I scout the shields and figure that the blue’s main hero is there – I break through and take the Inferno, but it’s surrounded by wilderness, so I decide to finish what’s unfinished
Oris from the prison was a great help in this, having devoured a pandora box kindly left for her with all magic
further maneuvers, I slowly take towns, the blues don’t engage in contact
once I almost reached the castle where Alkin was resting, I portal back and decide to use the secondary heroes to eat the gloves, to make sure I reach him, especially since the base was revealed))
And then failure after failure, nearly costing not only the game but the match – first Luna knocks out the guard but doesn’t reach the gloves, Oris takes them, and Dace jumps for the necklace of 3 to everything and would have had time to take the belly +4 att/def, but instead frees a secondary hero from prison, who rushes for the belly, somehow burning all his movement on this – and can’t Dimension Door back to Dace :(
the opponent had been watching this area from the Inferno respawn scouting for a while and, without tactics but with bracers (stolen from my respawn, by the way))) sends Dace on an excavation! :D ...but at the same time doesn’t reach the secondary hero with artifacts and the army, although if he hadn’t fallen for the unprotected main hero, he could have won immediately – there was a gentleman’s set of the red orb, AotD, and an elixir for good measure)))
nevertheless Dace ends up in the subspace and the opponent relaxes, not portaling the main hero, but running him to the library
on the next turn I upgrade geese in the central swamp and attack with Oris with resist boots and a pendant for luck/morale! despite, or rather thanks to AotD, our troops are about double, plus +3 to speed
by the time the action reached him, 13 angels, 41 cats, and 38 monarchs with morale and poison dealt a good blow to the 68 ducks, leaving the main stack as snot, and also blocking the grand ones
the blue troops lash out at the monarchs, but to little effect – even the now-main stack of 27 war unicorns dealt laughable damage, the opponent surrenders
GG, thanks for the game :)