We are starting to test a new system for creating tournaments and automatically submitting match reports.
We are starting to test a new system for creating tournaments and automatically submitting match reports.
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Accepted by opponent on 1/27/2014 12:58 PM
Started without restarts, the spawn was quite good, except for the road to the first secondary hero. On the first week I decided to build towards Angels, without a Citadel. Found 2 external dwellings of Angels and 1 of Horses, 2 of Archers. I didn't manage to take the second Angel external dwelling (not enough movement points, gold, heroes), even though it was 1 day away from the Castle. On the second week I take a Griffin Conservatory trio, the noobs take a Dragon Fly Hive, and go to hit the GO. Little mana, Earth magic was only just given, with small losses 9 Angels and 89 Archers fought their way through. Then a loss of 1 Angel while freeing a hero from a prison. But the hero was a good one, leveled up. On the next turn, right under my nose, Kyrre takes a neutral Castle and stays there. On the next turn, the noob takes a Dragon Fly Hive with 6 Wyverns and attacks.. thanks for the game
Gosha is on fire
In the first game, I boosted Tazar's primary stats well - 10 8, placed a Wyvern with Basilisks + an external dwelling at the Citadel. In the second game, I took a Dragon Fly Hive on a General secondary skill (ГО is not along the way) for 8 Wyverns, Speed Gloves, and went on the attack. I captured a box with 35 Guards on the opponent's respawn, and with their help tried to take the Necro capital. Didn't quite finish off the Zombies, but a scout hero with an army finished the job. Next, I opened the View Arena, scouted all directions, took a Pandora's Box with 10k experience, and the opponent surrenders.
Thanks for the game!
Accepted by opponent on 1/26/2014 5:19 PM
Thank you for your time.
On the third week, active connections began: 9 groups of Necro-Knights, 54 Fire Elementals. On turn 134, GO 64 Psychics joined, then 10 Grey Behemoths and 14 Titans.
I took a Utopia with a blue helmet, joined an army of Wizards for money, upgraded 50 Vivs from the Hive, and after 4 turns, I was at the opponent's base.
The opponent didn't succeed because they didn't get Diplomacy.
Thanks for the game.
Manticores were built in the Citadel on the first turn, both gold mines were captured. The opponent's gold mines were never taken.
Thanks for the game!
We played a rematch; this time both of us got a pretty fatty draw on Griffin Conservatories and Hive. Though we still had no money. Opp picked all their retreats and I played with a double. From the start, I had a Mullich and an artifact for +1 speed. There were no problems with blocks at all. Couldn't take the first camp, since the run was quite far. At home, I had cavalry with griffins in the Citadel, then I also built cavalry at the camp. I took two mini-Griffin Conservatories, then a triple, started raiding the Hive, pulled ahead to three treasure zones, and opp decided not to continue. Thanks for the game