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#422
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Started without restarts, the spawn was quite good, except for the road to the first secondary hero. On the first week I decided to build towards Angels, without a Citadel. Found 2 external dwellings of Angels and 1 of Horses, 2 of Archers. I didn't manage to take the second Angel external dwelling (not enough movement points, gold, heroes), even though it was 1 day away from the Castle. On the second week I take a Griffin Conservatory trio, the noobs take a Dragon Fly Hive, and go to hit the GO. Little mana, Earth magic was only just given, with small losses 9 Angels and 89 Archers fought their way through. Then a loss of 1 Angel while freeing a hero from a prison. But the hero was a good one, leveled up. On the next turn, right under my nose, Kyrre takes a neutral Castle and stays there. On the next turn, the noob takes a Dragon Fly Hive with 6 Wyverns and attacks.. thanks for the game
Everything wasn't too bad I guess, but everything was in the corners, generally far from the Castles! I discovered two external dwellings of Horses late, again in opposite corners of the spawn, but taking them was definitely necessary; in total, due to the chains on the external dwellings, I didn't take 3 Dragon Fly Hives, and two of them were within reach of the Dragon Fly Hives that I did take, but due to the tempo, I decided not to take them. I didn't see the GO until the very end because of Cyclops blocking! It turned out to be 15 Titans; without mass magic, they dealt a fair amount of damage, killed 2 Angels, a few ducks, and 10 Horses; in the center, with 20+ ducks, 40+ Elves, and 5 Horses, I could have tried to do something, but it wasn't long until Fireball! I replenish mana in the Castle; the reds arrive - 8 Angels, nothing to hit them with, GG! Thanks for the game!

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