Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Winter 2014. Automated submission of seasonal reports.
I didn't bother to rush the Necromancer, even though I saw a Charon at level 112. Plus, there were almost no roads – everyone was stuck at villages or on one-way paths (which led to a small area without a return portal – I've never seen that before). Plus, the overall situation was unfavorable – on all the explored resource locations up to level 121, there was only 1 mini-conflux, 2 mini-hives, and a +4 all stats shield for 50 gold, guarded by liches – I only dared to take it on level 13. Nearby, in a box, there was a lot of air mana, and Charon was vulnerable behind the mountains, but there was no tactic or chakrams. Plus, I got +2 all stats from 3 drowned, and when the roads ended, I decided not to delay and focused on getting 14, 14, 18, 13 stats against 28, 46, 25, 22 %) and some minor units in the form of 8 angels, 200 gold worth of demons, and 700 skeletons) against 5 archons and 1000 gold worth of skeletons.
Thanks for the game!