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Posts from CIS-2014 in Minsk.

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In reply to Lider1
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Lider1

But those who boast the most about being a superior race don't seem to understand that such statements create negativity towards the Warlord Tower.
Essentially, nothing could be said better.
ICQ 239312697
Spring 2014
In reply to HellLighT
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HellLighT
This is some default map or a terrible template, because the random generator doesn't place guards at the entrances, so you can't blame the map designer for that. And in general, absolutely unused and banned objects (cartographers, obelisks, hill forts, etc.) should be removed altogether (except for Anarchy). I myself wouldn't agree with those who start shouting about changing the original meaning; if you can't use an object, it's not needed, so it should be removed.
This was just a clear illustration of the fact that experienced players should win on any template and with any starting conditions.

Added 1 minute ago
=Stinger=
Holy moly, so many jokesters.

I'll be brief. WoG is good, SoD is good.
WoG has obvious advantages, but there's a lot of unnecessary stuff, things that aren't finished, no development, no bug fixes, a small influx of new players, and the chat is a mess. The biggest problem for WoG players is simply laziness.

In SoD HD, it's the opposite - constant patches, fixes, improvements, streams, a fresh influx of players, many interesting tournaments, ideas, and so on.
Shevanesian says that I switched to SoD - that's not entirely true. In 2013, I even won one tournament on WoG, and I'm currently in the final of another, and I'm also participating in a third, playing HL+U.
The point is that the WoG forum is essentially dead, there are few tournaments, there's no communication, and I won't even mention the chat. There are about ten players, and that's it.
This personally depresses me, even though I find it more comfortable to play WoG.
And regarding the CIS version - it would be strange if, playing SoD mainly, I preferred WoG in the CIS, despite my love for it.
+++++++++++++++++++++
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Dirty_Player
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2Defiant & Minsk residents: of course, it's possible to live at home if you want. However, the base is 30 km from the ring road... The ways to get there from the center of Minsk are described in detail here: http://galakt.by/614-2/
In reply to KobRa_RR
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KobRa_RR
http://galakt.by/%D0%BD%D0%B0%D1%88%D0%B0-%D1%82%D0%B5%D1%80%D1%80%D0%B8%D1%82%D0%BE%D1%80%D0%B8%D1%8F/ Cool place. Lizard, book a football field there for all the days)) and are there any quad bikes? Otherwise, Predz will be upset))

Regarding football, billiards, table tennis, etc., my admin and I agreed that "in principle, it's 100% necessary, but we'll determine the exact amount when we arrive - we'll pay extra for anything else that's needed." I made a request for 3 sauna sessions, each lasting 2 hours, but if you want to pay extra, there are no problems.
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By the way, the Sylvan base is quite good. How are things with ticks in early May where you are? They're really bad here.
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От клещей - Stronghold :)

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KobRa_RR
Lizard, book a football field there for all the days)) and are there any quad bikes? Otherwise, Predz will be upset))
KerzhKobra is ready to join the fun :D
In reply to =Lizard=
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Lizard B
football, billiards, table tennis, etc.
There will be a place to play and even argue with the "daddies":smile51:
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to Grizvald
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Grizvald
He'll have a place to play and even argue with the "daddies":smile51:
Nope, it won't work. There will be a special football game on VTmode.
In reply to PReDS
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PReDS
Nope, that won't work. We'll have a special football game on VTmode.
I think we'll figure out how to do it somehow.
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

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PReDS
Nope, that won't work. There will be a special football match on VTmode.
Was it only slow in the second half? :)
In reply to organizer
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organizer
Shhh... you just can't do that. You need to be tolerant of the Dungeon players. You can't insult their dignity in front of everyone like that.
Good luck in your monastery (in the Warlord chat, and you can answer for the sheep too).
296524052
Весна 2012.
In reply to злой_романтик
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I've been reading this discussion, of course, but here's my opinion, as a noob of course, and everyone can publicly trash me afterwards and say who do you think you are, and where are you butting in, but I'll write it anyway.
1.
Flaws can be found everywhere, and any good thing will have both followers and critics. What usually isn't criticized is something average; comparing it to football, you can take any mid-table club in the championship that achieves local success, but a year later it drops out and everything falls into place. Heroes is a game that simply blew the minds of a very large crowd of people, and I think people started playing it with Chronicles and Armageddon's Blade. All these so-called flaws (morale, mega-skills, useless skills, water artifacts and buildings) are all part of the gameplay, without which the game loses its qualities.

2.
VT, as I understand it, is a product that came out of TE and was made by local craftsmen, who primarily made the game more comfortable (removed neutral morale, buildings, made classes, balanced magic, came up with creature experience). But now I'd like to ask these questions.
1) Someone already wrote in this thread that all neutrals have turned into zombies that don't have morale and differ only in speed. I completely agree with this. Why do we play? I, for example, play to get emotions first and foremost, to be happy or, on the contrary, to yell when morale triggers at the most inopportune moment; without this fact, a percentage of the enjoyment of the game is already lost. So, does that mean you can just sit there, micro-ing neutrals with one hand according to a template during a battle, and drink beer and eat popcorn with the other? And is this connected with the image of a dad as a person lying not in front of the TV with a bottle of beer, but with his forehead, clicking a mouse on the screen?
2) Splitting from any point on the map, having the Pathfinding skill, is good, but from a gameplay perspective, what is it? When we attack neutrals, we run away from them, but what about this? Running away from yourself or something? Suicide? Well then, why the resurrection?
3) Well, I can sort of agree with creature experience; I played in WoG, it was convenient and fun, but it also gets old, and when two equal players play, the finals are still won on mistakes)
4) Perhaps the only huge plus is the mirror template; here, yes, it's clear who is who, as the English say, and that's it.
5) They removed all unnecessary artifacts, buildings, changed the balance of spells, why? To make it more convenient? Wouldn't it be simpler then to just make a template consisting of only roads, with external dwellings and high-level Griffin Conservatories along them, and mines? And what's in the 5-tile spaces? Forest and mountains, then the game would go even faster: you run, you break, you collect) But the game becomes poorer because of this, no emotions, no thrill or disappointment, so why play? Or is it that every day at work everything is so fun and unusual that you just want to sit at home with a bottle of beer and drive a pony along the road? This is again strictly my personal opinion as a noob about the versions of the game.
3 Conclusion.
Still, SoD, with all its imbalances and unnecessary things, was designed exactly that way, and that is precisely why it captured the attention of such an audience. And now you're sitting here proving to each other who is cooler and who isn't, but my opinion is that the game is made to relax, and the competitive element is necessary for the development of both the game itself and the skill of each individual player. Many come here, some leave, of course, but still, a game should be a game) not a set of template, pre-calculated battles. Thanks for your attention.
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