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Posts from CIS-2014 in Minsk.

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In reply to Vatya
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12 years ago
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Vatya
will be split roughly 60% SOD, 25% Hota, and 15% WoG, but we'll see...
:eek: :eek: :eek: :eek:
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12 years ago
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The main idea:

Players who primarily play "World of Xeen" can also excel in "Shades of Darkness," while "Shades of Darkness" players can only excel in that game. "World of Xeen" players, you're already skilled in both games, so show your dominance over the less experienced "Shades of Darkness" players and prove that true masters don't care about the game version.
In reply to Vatya
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12 years ago
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Vatya
Key idea:

Vtshniki can dominate both in Vt and in SoD; SoD players can only dominate in SoD. Vtshniki, you are already the best in both, so bend over backwards for the noob SoD players and prove that true "daddies" don't care about the version.
We've already bent over backwards and proven it. But what's the point? SoD players stubbornly don't want to learn new things, believing that they already know everything. It's their right. Let them be. I don't believe in HotA at all right now. 1). There's no community. 2). There's a new castle, which means the changes are even more global. At least in Vt, they didn't touch the creature parameters. So, SoD players won't like that at all.
In reply to Vatya
12 years ago
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Vatya
Key idea:

VT players can dominate both in VT and SoD, while SoD players can only do so in SoD. Gentlemen VT players, you are already the pros in both; yield to these noob-SoDers and prove that true pros don't care about the version.
Conclusion - SoD players by definition cannot be Pros. It seems half of them can't even read well enough to learn the classes in VT.
12 years ago
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It’s strange that no one seems bothered by the fact that only Dirty and Stinger returned to SOD from the respected community, and even then, it seems like they’re not completely cutting ties (sorry if I forgot anyone). The rest either remained only in VT or are splitting their time between VT and SOD. Try playing with someone like Pavkur, for example, and then criticize.
In reply to Wicc
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12 years ago
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Wicc
I reread my post and didn't see any contradictions. What's wrong?
The problem is that we're repeating the same mistakes again, and you want a complete repetition of Ekb, even using the same templates? A lot has happened in SOD in the last 2 years; a mod has appeared, with a timer and other features. But no, VT has no future. However, it has a mirror and is convenient for HL, so we'll play it.
Still, I believe that those who will play should decide, so I'm waiting for the final list of participants and a poll.
In reply to theShevanesian
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12 years ago
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theShevanesian
It's strange that no one seems bothered by the fact that only Dirty and Stinger returned to SOD from the respected players, and even then, it seems like they're not burning any bridges (sorry if I forgot anyone). The rest either stayed only in VT or share it with SOD. Try playing with the same Pavkur, for example, and then criticize.
An inconvenient fact, it's easier to ignore it.
In reply to theShevanesian
12 years ago
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theShevanesian
It's strange that no one seems bothered by the fact that only Dirty and Stinger returned to SOD from the respected players, and even then, it seems like they're not burning any bridges (sorry if I forgot anyone). The rest either stayed only in VT or share it with SOD. Try playing with the same Pavkur, for example, and then criticize.
Shhh... you just can't do that. You need to be tolerant of SOD players. You can't insult their dignity in front of everyone.
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12 years ago
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KobRa_RR
1). There is no community.
2). A new castle means that the changes are even more global. At least in WoG, they didn't touch the parameters of the creatures. So, the players of the Stronghold faction won't like it at all.

1) It's just a matter of time.
2) They will have to like it. In HotA, most of the innovations are quantitative (a new castle, new artifacts, etc.), which doesn't repel anyone. Qualitative changes, of which there are much fewer, are introduced with great caution and thoughtfulness. So that, God forbid, the atmosphere of the game is not disturbed, so that the addon looks like the original, and not like an amateur one. In WoG, everything is exactly the opposite, a terrible WoG-style interface, a bunch of ill-conceived changes.
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12 years ago
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I bet Ichthy will get into trouble soon) off-topic..
In reply to KobRa_RR
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12 years ago
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KobRa_RR
a new castle means that the changes are even more significant. At least in Warlords, they didn't touch the parameters of the creatures. So, the players of Stronghold won't like it at all.

quite the opposite, in Warlords there are much more changes compared to Heroes of Might and Magic, changes that directly affect the balance - adding a new city to an existing balance does not affect it in any way. It's the same as if the developers released and added Flax, only now it's not the developers.
Up. the only thing that, in my opinion, seems like a big mistake in Heroes of Might and Magic, is that they deviated from the canonical Heroes concept of a 2-level structure of creatures in a city; after all, 3 levels of building creatures are like a fifth wheel on a car...
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12 years ago
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Shhh... you just can't do that. You need to be tolerant of the Dungeon players. You can't insult their dignity in public like that.
Here come the elite of the Wargaming community, should I show you where the pigsty is, or will you crawl away yourself? I'm disgusted by people like you; Shevanesyan is another one of those clients. You live in your own forgotten world, looking for a speck of dust in someone else's eye while you yourselves are covered in logs from head to toe.
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12 years ago
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Judging by the fact that I'm arguing with the same people here as I am in the forum, it's all somehow interconnected...:D
Update: It's time to end the discussion; everyone who wanted to has already expressed their opinion, and it's starting to turn into personal attacks.
In reply to theShevanesian
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12 years ago
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theShevanesian
It's strange that no one seems to be bothered by the fact that only Dirty and Stinger returned to the Heroes of Might and Magic community, and even then, it seems like they're not completely cutting ties (sorry if I forgot anyone). The rest either stayed only in the Wargame Tavern or share it with the Heroes of Might and Magic community. Try playing with Pavkur, for example, and then criticize.

It's strange that you didn't mention the hundreds, thousands of people who switched in the opposite direction – from Heroes of Might and Magic to Wargame Tavern – and now they look down on the former. Besides Dubrovin and Vlk, I can't remember anyone else: the first plays on Jobusyk with one and a half castles (old information, I apologize if I'm wrong), and the second uses the same template with three. The elite of the Heroes community, the blossoming of the community, the pride of Hv.

Well, they drove Hellight to the point where he's upset. See, Wargame Tavern only brings pain and suffering.
In reply to Vatya
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12 years ago
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Vatya
I have a feeling Ichthy will get it now) off-topic...
And what is this message for you?;)

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