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CIS-2014 in Minsk.

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#421
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HellLighT
This is some default map or a terrible template, because the random generator doesn't place guards at the entrances, so you can't blame the map designer for that. And in general, absolutely unused and banned objects (cartographers, obelisks, hill forts, etc.) should be removed altogether (except for Anarchy). I myself wouldn't agree with those who start shouting about changing the original meaning; if you can't use an object, it's not needed, so it should be removed.
This was just a clear illustration of the fact that experienced players should win on any template and with any starting conditions.

Added 1 minute ago
=Stinger=
Holy moly, so many jokesters.

I'll be brief. WoG is good, SoD is good.
WoG has obvious advantages, but there's a lot of unnecessary stuff, things that aren't finished, no development, no bug fixes, a small influx of new players, and the chat is a mess. The biggest problem for WoG players is simply laziness.

In SoD HD, it's the opposite - constant patches, fixes, improvements, streams, a fresh influx of players, many interesting tournaments, ideas, and so on.
Shevanesian says that I switched to SoD - that's not entirely true. In 2013, I even won one tournament on WoG, and I'm currently in the final of another, and I'm also participating in a third, playing HL+U.
The point is that the WoG forum is essentially dead, there are few tournaments, there's no communication, and I won't even mention the chat. There are about ten players, and that's it.
This personally depresses me, even though I find it more comfortable to play WoG.
And regarding the CIS version - it would be strange if, playing SoD mainly, I preferred WoG in the CIS, despite my love for it.
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Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.