Skip to content

Posts from Season: "Winter 2013-14". Online games for rating (reports, discussions).

No ratings yet — be the first to rate!
12 years ago
Auto-translated
12/25/2013 Tovariщ (Blue, Dungeon, lore, grindan) def darkello (Red, Tower, Fafner, Solmyr) 2sm2c 143.

After this game, I concluded that I need to immediately ban this build on the m200 tournament. Regarding the game itself, I had a pretty good base with a minor town nearby, against a three-player opponent, one of whom turned out to be very good. I killed all of the opponent's good mages and attacked the capital with Solmyr. A desynchronization occurred, and the opponent decided not to continue. Grindan had 388 mana, decent stats, and a 240-damage bolt that costs 6 mana. I also had a Blind spell.

Thanks for the game!
In reply to Tovariщ
User Avatar
12 years ago
Auto-translated
Tovariщ
25.12.2013 Tovariщ (Blue, Dungeon, Lora, Grindan) def darkello (Red, Tower, Fafner, Solmyr) 2sm2c 143.

After this game, I concluded that I need to immediately ban this build in M200 tournaments. Regarding the game, I had a pretty good base with a minor disadvantage, against a three-player opponent, one of whom turned out to be very good. I killed all of the opponent's good mages and attacked the capital with Solmyr. A desynchronization occurred, and the opponent decided not to continue. Grindan had 388 mana, decent stats, and a bolt dealing 240 damage for 6 mana. I also had a Blind.

Thanks for the game!
But no matter how you look at it, I wouldn't counter 388 mana in FB with a bolt dealing 240 damage, with or without Blind; it wouldn't matter. ;(
Thanks for the game.
In reply to Toganash
User Avatar
12 years ago
Auto-translated
Toganash
22.12.13 Toganash (blue, Dungeon, Shakti, Shakti) def Grisha =) (red, Necropolis, Galthran, Galthran), JC, 137
Picked all rests and had to play what was rolled. On 113 I opened almost the entire respawn, interesting things: an external dwelling of Minotaurs (too far), an external dwelling of Scorpicores (awkward ranged guard), 3 Dragon Fly Hives all in different ends of the map, 1 double Griffin Conservatory, 5 external dwellings of Troglodytes, 3 Dragon Utopias and the native Dungeon town. The exit to the center was through Devils and Black Dragons, and I had to beat both guards. I had no idea how to play this, several times I wanted to concede, but decided it wouldn't be fair to my opponent, and there's always hope that the opponent might throw or also have a not-so-great layout since he had no rests either.
Collecting everything on the respawn quickly was impossible, and there wouldn't be a good power stack out of all this anyway. The only power stack is Troglodytes, so I decided not to bother with the external Minotaur and Scorpicore dwellings, but gathered all the external Troglodyte dwellings and put them in the portal. However, since many things were taken by scout heroes, I couldn't really accumulate enough Troglodytes by the time I reached the center, and the dragons bit them there too. On 125 I crawl into the center (luckily the 3 Dragon Fly Hives weren't minimal — 25 Wyverns each).
The red player was already running rampant there, so without much thought (especially since the center wasn't impressive in terms of richness or convenience, and Shakti doesn't have Pathfinding) and after losing the remnants of the Troglodytes, I break through for a Fire book in hopes of Armageddon later, or, if lucky, to level up/free a scout hero from prison to harass the opponent.
At home, I have nothing to take the Dragon Utopias with, so I urgently teach Alamar Literacy, he teaches Shakti "Resurrection" and all three Dragon Utopias fall. There are stat artifacts and wings. On the next turn, I take the Dragon Utopia on the edge of the center.
The opponent's main runs to my respawn. Seeing this, I hire a scout hero in the town where a Mage Guild level 4 with Armageddon is built, the scout hero breaks through home, teaches Alamar. At home, I build the Experience Stone and all the mage scout heroes hired automatically raise Wisdom, learn Armageddon from Alamar, take the +1 spell power ring from the castle, and go do a hara-kiri on the opponent with Armageddon.:smile13:
This repeats about 10 times, I guess, (I can imagine how nervous the opponent was:smile30: ) until only skeletons and up to 10 Liches with Wyverns remain from the opponent's army, but I run out of time (unfortunately not chess time). Alamar with Armageddon still stays home on 500, but the opponent's main decides not to take the castle (and I wouldn't have minded anyway) but teleports to the castle in the center and attacks Shakti, who after taking the Dragon Utopia in the center couldn't get home (no Town Portal). But there, immediately follows a skull on the 2600 skeletons, leaving 8 of them, plus a couple of Liches and Wyverns. GG.
P/S: The opponent apparently didn't find diplomacy or decent magic.
Thanks for the game.

interesting game, once again I'm convinced that with a good layout, the treasure zone is not needed at all ) and when I ran up to the opponent's castle where there's Armageddon in the Mage Guild, he sent about 6 heroes at me, heavily damaged me. Fireball decided it since Shakti had Cyclops Lords (speed 8), and I killed the Angel with Armageddon and Shakti moves first - casts Bone Bolt for 2600 damage and buys himself out. gg

I had decent magic - a Bolt for 3k+ damage ))
12 years ago
Auto-translated
dom2(red,castle,Valeska,Kreg)def 0771(blue,necr,Clavius) 2sm4d(3) 126

After all the resets - necro was born in the underground with ranged guards, while I got my native secondary. On the second turn - through the same native adjacent zone I came to the necro. Thanks for the game.
User Avatar
12 years ago
Auto-translated
23.12.13 Player_(Red, Random, Fortress, Random, Gunnar) lose Nitro(Blue, Random, Stronghold, Random, Gretchin) skirmish 113

I don't remember what colors and heroes were there, too lazy to check. Didn't want to play such a crap deal and surrendered.

23.12.13 Player_(Red, Random, Rampart, random, Ivor) def Nitro(Blue, Random, Tower, random, Shakti) skirmish 126


Kicked accessories at the respawn, only took a crypt and the freebie. Took the secondary, there was an armor +3sp, defended it. On day 117 I was getting ready to go along the road to the upper treasure zone, but both starting heroes showed up and I scouted a Dragon Fly Hive through the rough terrain for 10-19 diamonds, decided to break into there on day 122. And there was Shakti with 130 gr Gremlins, 30 gr Centaurs and something else. I had 28 gr Elves, expert Archery, 70 gr Centaurs, 7 Dendroid Guards, 15 Dwarves. In short, I rushed with Haste Centaurs into the Centaurs, shot up the Gremlins nicely, the opponent shot the Centaurs, poked them and bought them back. Ran forward, saw that he was sitting at home in the citadel, decided not to push. Flagged the mines, brought the noobs with shooters, the opponent decided to attack before the start of a new week. In the final, the Dendroid Guards carried, because they are an imba unit. Dendroid Guards for the win, guys.

23.12.13 Player_(Blue, Random, Fortress, random, Deemer) lose Nitro(Red, Random, Rampart, random, Galthran) skirmish 123


Saw Galthran in the second week with 200+ Skeletons, 100+ Gogs, 2 Angels and decided that Bolt with 170 and 140 mana on Deemer wouldn't solve it. Especially since the opponent cleared 2 treasure zones.
Thanks for the games.
In reply to Player_
User Avatar
12 years ago
Auto-translated
Player_
Player_(Red, Random, Fortress, Random, Gunnar) lose Nitro(Blue, Random, Stronghold, Random, Gretchin) skirmish 113

I don't remember what the colors and heroes were, too lazy to check. Didn't want to play such a garbage deal and surrendered.

Player_(Red, Random, Rampart, random, Ivor) def Nitro(Blue, Random, Tower, random, Shakti) skirmish 126

Kicked around accessories at the respawn, only took a crypt and a freebie. Took a secondary, there was armor +3sp, fought it off. On day 117 I was preparing to go along the road to the upper treasure zone, but both native heroes came and I scouted a Dragon Fly Hive on rough terrain for 10-19 diamonds, decided to rush in there on 122. And there was Shakti with 130 gr Gremlins, 30 gr Centaurs and something else. I had 28 gr Elves, expert archery, 70 gr Centaurs, 7 Dendroid Soldiers, 15 Dwarves. In short, I rushed in with Haste-buffed Centaurs into his Centaurs, shot up the Gremlins nicely, the opponent shot at my Centaurs, prodded them and bought back. Ran forward, saw he was sitting at home in the Citadel, decided not to engage. Captured the mines, brought up the chaff with shooters, the opponent decided to attack before the start of the new week. In the final battle, the Dendroid Soldiers carried, since they are an imba unit. Dendroid Soldiers for the win, boys.

Player_(Blue, Random, Fortress, random, Deemer) lose Nitro(Red, Random, Rampart, random, Galthran) skirmish 123

Saw Galthran on the second week with 200+ Skeletons, 100+ Gog Magogs, 2 Angels and decided that 170 and 140 mana on Deemer wouldn't cut it. Especially since the opponent had cleared 2 treasure zones.
Thanks for the games.
Thanks for the games.
In reply to The_
User Avatar
12 years ago
Auto-translated
The_
24.12.2013 The_ (red, Rampart, Mephala) def Piterius (blue, Tazar's Bog) JC L, 122.

I took all the restarts, the spread turned out so-so, only 5 heroes, but I found a stable and a Pandora's box with 20+ Griffins, opposite which Mephala stood after the first day. The scout heroes meanwhile captured the gold mine, delivered an Axe of +2 Attack, I break through the Griffins - there are 40 of them, in the Pandora's box there are 15k experience, Leadership, Armorer, Wisdom were expertised, Logistics and Tactics were given. I lit up two external dwellings of unicorns and two Dungeon villages, so the question was about finding money. After painting the secondary towns and external dwellings, I went home to replenish mana, while the scout heroes picked up the only Dragon Fly Hive on the respawn, the Medusa dwelling, and took the Shackles of War. The GO Archangels, but with 24 upgraded unicorns and the Orb of the Firmament they are killed easily. Next, 40 Manticores with Haste behind the Sentinel's Shield and the Dragon Fly Hive, I kill the Manticores, but the timer doesn't forgive me, Mephala doesn't have time to take either the Shield or the Dragon Fly Hive, I pass the turn to the opponent, his 121 begins, I wait for them to take the loot from under my nose (since our zones were close, the GO were also close, especially since I ran upward towards the opponent), but it worked out, no blues are visible. On 122 I take the box with all of level 3 and the Dragon Fly Hive, the timer runs out again, I remain in the area of the opponent's GO.
On his turn, Tazar breaks through the GO and attacks himself. Stats: Taz 3-12-8-50 mana, 130 upgraded Lizardmen, 16 Dragon Flies, single Serpent Flies, 16 Gnolls. Mephala, 4-20-4-40 mana, 4 Silver Pegasi, 24 unicorns, 17 Dragon Flies. I was afraid of some magic, so I fortified with unicorns, but nothing followed (as it turned out later, Taz also had no magic), so teleport onto the Wyverns and charge into the Lizardmen, resulting in surrender.

Thanks for the game!

I played for the first time, I didn't consider that this was an Elven town, or rather I didn't know. By day 7, absolutely everything on the respawn had run out, and there wasn't enough money to buy back the army, as a result I had to attack on 122, but I was late. A very tempo-oriented template.

Thanks for the game.
User Avatar
12 years ago
Auto-translated
25.12.2013 Sevensan (Blue, Ramp, Kyrre) Def NumOne (Red, Dung, Shakti) 6lm10a, 131

On the first horses in the Citadel and a village. Kyrre with Earth.
On the second I leveled Earth, rushed the Griffin Conservatory at 2, took the 2-speed cloak and sword+6, and headed towards the opponent.
126 Contact happened, I caught him well before the second Ulix, having taken it myself. If I hadn't made it to the machina, I would've collapsed. Shakti had Expert Air without Haste =) So Slow worked well. We traded to zero, I was left with 3 Wyvern there to buy back. I also took the last village and left him on two heroes.
127 An Arch Angel came from a refuge =)
131 Num saw the Arch Angel and surrendered.

Thanks.

24.12.2013 Sevensan (Red, Necr, Galthran) def Yvain (Blue, tower, Neela) Jebuss 114

Opponent fled, didn't take auto.

26.12.2013 Sevensan (Red, Dung, Shakti) Def Yvain (Blue, Castle, Tauris, Crag Hack) Jebuss, 132

The spawn was very good. On the first I took 3 external Manticore dwellings (+ portal), an external Minotaur dwelling, 2 Griffin Conservatories (2+2), two beehives 4+12 (in the second I took little meat without checking -4 archers) and a Manticore home in the Citadel.

121 Finished the third Griffin Conservatory, stood next to the Dragon Utopia.
122 Dragon Utopia a tier 1 +6 all
123 Without Slow I break 40 critters (8 GS), then another 23 Red Dragons (5 GS) and I'm in the center.
127 Was at the opponent's main.
131 Took the main. We ran around for a couple of days. Way more meat in the FB. Crag Hack there was without stats.

Thanks for the games.
In reply to Sevensan
12 years ago
Auto-translated
Angels and dragon-faeries in Heroes of Might and Magic – they had no chance at all :(. I confirm, thanks for the game.
In reply to Sevensan
User Avatar
12 years ago
Auto-translated
Sevensan
25.12.2013 Sevensan (Blue, Ramp, Kyr) Def NumOne (Red, Dung, Shakti) 6lm10a, 131

On week 1 centaurs in the citadel and a village. Kyr with Earth.
On week 2 maxed Earth, burst down the Griffin Conservatory on 2, grabbed the Cape of Velocity +2 and Sword +6, and headed toward the opponent.
Day 126 Contact happened, caught him just before a second power-up, taking it myself. If I hadn't made it to the ballista, I would have folded. Shakti had Expert Air without Haste =) So Slow worked well. We traded down to nothing, I was left with 3 Wyverns and that buyback. Also took the last village and left it on two heroes.
Day 127 Arch Angel came from the Refugee Camp =)
Day 131 Num saw the Arch and surrendered.

Yeah, Kyr came in handy, right on time. :) Tried to fight a bit further after that, but the Arch! and a couple of the opponent's leveled-up Mages left no chance whatsoever.
Thanks for the game!
In reply to The_
12 years ago
Auto-translated
The_
22.12.2013 The_ (red, random, Citadel, Jabarkas, Sandro) def Iamsamstan (blue, random, Bog, Tiva, Solmyr) skirmish 200%, 125.

Good random roll, a free prison where I got Sandro, there are two Dwarf Cottages, an external dwelling of goblins, the gold respawn didn't skimp either, a long road to the secondary hero, but happy to have a Griffin Conservatory and a box for rags for 5k gold. Bears are built in the castle without any problem. After feeding and necromancing the secondary hero, I broke back home, with bears destroyed the Dwarf Cottages, bought the remaining growth, destroyed the secondary Griffin Conservatory, with a loss of 4 birds (well, they're unlucky if I'm playing for Citadel, what can you do).
Through the overview I see the opponent running nearby, already 200+ skeletons, 3 bears, 5 birds, 2 angels, 80 goblins, very strong magic parameters, GM2 with Ice Bolt available. After 124 Solmyr gets on the sprint, the army is nearby on a scout hero, I can reach both the main hero and the army, after attacking the scout hero, a surrender follows.

Thanks for the game!

Thanks for the game!
12 years ago
Auto-translated
26.12.2013 Vinceras (red, Inferno, Kalh, Shakti) def shameonyou (blue, Necropolis, Galtran) Jebus, 125
Reached level 124 through skeletons, took Pandora's Box for experience and 2 Hives in the treasure, opponent attacked, but Shakti with the red orb won.
Thanks for the game.
In reply to Vinceras
12 years ago
Auto-translated
Vinceras
12/26/2013 Vinceras (red, Inferno, Kalh, Shakti) def shameonyou (blue, Necropolis, Galtran) Jebus, 125
Reached level 124 using skeletons, took Pandora's Box for experience and 2 hives in the treasure, the opponent attacked, but Shakti with the red orb carried the game.
Thanks for the game.

I gained 26 experience at the duck spawn, but there was nowhere to crit, and the Grand Orb was easy to get - wizards. I fight this overpowered unit at level 122, losing 150 skeletons out of 300, then a block of 110 ifrits for 2 treasure chests, well, I thought I would get some gray or level 30 cyclops. I kill 110 ifrits with heavy losses of all my units and 100+ skeletons. They give 20+20 experience, hmm... I immediately lost the desire to play, because all that's left of my army is 20 ducks and 100 skeletons, and the opponent kindly placed a red orb generator at the red spawn... Thanks for the game.
User Avatar
12 years ago
Auto-translated
26.12.2013 cuc9ctblu (red, Stronghold, Kreg, Tamika) lose nitro (blue, Dungeon, Shakti) 6LM10a 113.
12 years ago
Auto-translated
26.12.2013 Tovariщ (Blue, Necropolis, Gosha, Gosha) def Grisha =) (Red, Stronghold, Kragg, Kragg) jebus cross 125. Necromancer cheated. There was no competition. Thanks for the game.

Statistics

Welcome our newest member: recijeb