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Posts from Season: "Winter 2013-14". Online games for rating (reports, discussions).

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08.12.2013 Rabe (blue, Fortress, Tazar) loses to RolandStrelok (red, Dungeon, Shakti) at 2sm4d(3) 212
The first week was quite tight — only wyverns in the castle. Couldn't find any sulfur for the hydras. On the second week, I took the native secondary skill, but all the paths seemed deliberately blocked: the exit to the neighboring Tower via the path — a horde of gr. liches (guarding the orb of vulnerability), the passage through the secondary skill respawn — a swarm of monks. In the end, I was stuck "wherever" for over a week. Only on the third week did I manage to kill the liches. Beyond them lay the treasure zone, boxes, artifacts, and all kinds of goodies, but Shakti already had a portal and was advancing from all sides. In the end, the first encounter ended with a buyoff, and the second happened at my castle.
Shakti's stats were almost twice as high (mainly due to +6 to all stats from the cap) and 50+ wyverns.
Thanks for the game, hope we'll play again.
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
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08.12.2013 Nitro (Blue, Fortress, Tazar, Tazar) def cuc9ctblu (Red, Dungeon, Shakti, Shakti) JC 116
ICQ 627769385
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07.12.2013 Cincinnat (blue, Conflux, random, Gelare, Labetha) def WhiteTiger (red, Stronghold, Dessa, Gurnisson) Jebus 137
111 - I reveal three beehives, two Pandora's Boxes (one with 50-99 gremlin wolves and one with 20-49 ogre magi), an external dwelling of birds guarded by ifrits, and a hat for the entire fifth level guarded by 5-9 ordinary bears. However, all three roads are blocked, and there isn't a single air elemental from the start. Ciele arrives and levels up spell power and water magic; Furia gets armor immediately. I decide to play.
112-113 - I gather resources. Furia runs along the roadless terrain toward the Griffon Conservatory and enters the stables. Ciele first casts Curse on the wolves, then replenishes mana and prepares to fight them with 5 spell power.
114 - I break through the wolves using single faerie dragons, but the Pandora's Box turns out to be for the entire first level. With the remnants, I cast Curse on the ogres, kill 6 of them, and replenish mana. Meanwhile, at the respawn, nothing tasty is found except a necklace of +3 spell power and knowledge guarded by 50-99 dogs.
115-116 - I gather resources. Ciele strikes the ogres again but doesn't kill them; 10-19 remain. Meanwhile, I find armor giving +1 spell power, and Deemer gets Rain of Fire for 175 mana—enough for a Beholder. A meticulous beating of the bears begins (exactly 9 of them with increased growth) using Deemer and a few scout heroes that came to hand; I take down one gray at a time and manage to cover only two with Meteor Shower.
117 - I cast Curse on the Beholders once more with Deemer, then with a scout hero. One bear remains; I kill it and finally get the hat for the entire fifth level. I set the birds at my base, and Ciele, with Implosion, goes to fight their external dwelling. Somehow I break through the ifrits, hit 3 birds with Implosion, and kick the rest. Then the timer unnoticedly runs out, and I don't manage to buy the growth from the external dwelling. Fail.
121 - I have 7 birds. I take the Pandora's Box with the remaining ogres hoping for meat, but it's experience for Aenain. Oil is upgraded, but I should have taken it with Furia. I position myself to take the Dragon Fly Hive and break through the blocks to the secondary skills.
122 - I take the beehives, capture a secondary town, and reveal the Griffon Conservatory. Labetha levels up Intelligence and Earth Magic, picks up Air Magic; one bird is lost along the way.
123-124 - I take the Griffon Conservatory; my army has 6 birds, 2 angels, 24 ducks. I don't know how to fight 50-99 cyclops kings, so I decide to chip away at the dread knights standing nearby on a bit of roadless terrain. I didn't manage to level up Furia; I have Labetha and Ciele with mana.
125 - I barely take apart the Griffon Conservatory; on the way out, I catch another double-tier Griffon Conservatory. Furia takes it. Everywhere is sand and mountains; nothing is visible. Opponent not sighted.
126-127 - I capture a castle; I spend a long time killing 100 ogres that clumped into one stack for a necklace of +3 all stats. In the treasure zone, everything is heavy and unappetizing.
With Labetha, I double my mana in a dungeon secondary; I lose 4 birds against a box guarded by giants due to increased growth (that experience was meant for Furia).
On the third week, a stalemate began in the center. I took two Dragon Utopias with Labetha using Implosions and Earth Elementals; I got the Orb of Vulnerability, the Titan's Cuirass, a shield +4 all stats, and the Vial of Mana Dragon (КВ). I realize the opponent is in no hurry, and by 136 I run to his main respawn, picking up the missing sword for Armor of the Damned at the entrance. I sit and wait; the opponent attacks, no Red Orb of the Firmament, and game over.

Thanks for the game!
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07.12.2013 darkello (blue, Castle, Keilin, Korbak) def The_ (red, Necropolis, Gosha, Gosha) Jebus 127
Thanks for the game.

лето 2012.
In reply to Rabe
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Rabe
08.12.2013 Rabe (blue, Fortress, Tazar) loses to RolandStrelok (Red, Dungeon, Shakti) 2sm4d(3) 212
The first week was tough – only wyverns in the castle. Couldn't find sulfur for hydras anywhere. On the second week I got my native secondary skill, but all passages seemed deliberately blocked: the exit to the neighboring tower along the path – a horde of gr. liches (guarding the orb of vulnerability), the passage through the secondary skill respawn – a mob of monks. In the end, I was stuck "wherever" for over a week. Only on the third week did I manage to kill the liches. Beyond them was the exit to the treasure zone, boxes, artifacts, and all sorts of goodies, but Shakti already had Dimension Door and was advancing from all sides. In the end, the first encounter was bought off, and the second was at my castle.
Shakti's stats were nearly twice as high (mostly due to +6 to all from the hat) and 50+ wyverns.
Thanks for the game, hope we play again.

I confirm. Initially at the respawn I found only 1 useful relic, but 3 stacks of troglodytes came to Shakti and I decided to play. I quickly took a Hive for 8 wyvs and it went smoothly: in the first treasure zone a few Hives, then I decided to power up and in the second treasure zone I took a couple of Hives, cleared a boiler and a Pandora's box for all the earth spells. Pandora's gave me gold and I decided to upgrade the wyvs in secondary towns and also pick up some more relics with the leftovers, while Shakti captured towns to replenish mana in the main. Then I saw Tazar at my respawn with a stack of wyvs, attacked with single cats and killed half the wyvs with magic. Then I decided not to delay, recalled the wyvs (didn't take them for upgrade: turned out there wasn't enough gold), broke through two Gateways and by mistake first went to the opponent's secondary, then to the main. I took the empty main, saw Tazar emerge and attacked. Magic, stats, and 50 wyvern monarchs decided the battle's outcome.
Thanks for the game!
08.12.2013 Maretti (red, dung, shakti, hack) def Juristis (blue, ramp, kyrre) 8mm6a 131

Hack rules. Thanks for playing.

08.12.2013 Maretti (red, fortress, tazar) def God (blue, dung, shakti) jebus 134

Old save I knew I would win. Finally finished it. Thanks for playing.
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Maretti
08.12.2013 Maretti (red, dung, shakti, hack) def Juristis (blue, ramp, kyrre) 8mm6a 131

Hack rules. Thanks for playing.
Confirm. Thx for playing.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to identity
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identity
07.12.2013 identity(blue, swamp, Tazar) def Born to be wild(red, Tower, Nila) 2sm4d(3) 115
Everything was going too well: Luna immediately came to the tavern, hidden stashes of bulls and basilisks were found in the Castle, and Tazar secured logistics and land. But things didn't go well for the opponent.

07.12.2013 identity(red, swamp, Tazar) lose Born to be wild(blue, Conflux, random, Grindan) 2sm4d(3) 115
I got a double, but there wasn't enough money to build it. On turn 115, I wanted to break through to the barbarian secondary resource, but 20 monks easily defeated Broghild with an army of 20 lizards, 50 gnolls, and 2 ducks.
Thanks for the games!

We played again after two breaks. The entrance to the underground secondary resource is guarded by a horde of ogres. In front of them is a block of lizardmen (it turned out to be 70) guarding the artifact. They also block the mine with stone. The second path leads to the Guild of Outcasts. There is a path through the wilderness to the dungeon. I defeated the golems, but halfway there, I encountered a block of hellhounds. Without stone, I improvised as much as I could. I knew that the opponent was doing well. We couldn't even afford to hire nagas in the Fortress. I surrendered.

Grindan, a stable, and an artifact that gives +4 attack. Everything was going well, but a nasty block of crusaders cut off half of my territory. I attacked – there were 19 of them. In the first round, two of my units lost morale. The skeletons fell. In the second round, two more: I was left without water elementals and all the fairies. Spellpower rules. I retreated with 6 air elementals. The well is nearby. Breaking through the second guard in the metro wouldn't be difficult, but the opponent attacked the monks. The dungeon, a good Pandora's Box, a conserve, and two upgraded phoenixes in the refuge should have ensured a comfortable game.

Thanks!
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07.12.2013 Cincinnat (blue, Dungeon, Shakti, Gunnar) def Beevil (red, Inferno, Marius) Jebus 131
We took a restart and went.
111 - Shakti with 2 stacks, Gunnar, a spread of 7 heroes. I reveal two external dragon dwellings for 20-49 gold golems and 50-99 upgraded archers, a Dragon Fly Hive, an external dwelling of minotaurs and harpies.
112 - trying to spread out, I find another Dragon Fly Hive and a single Griffin Conservatory. I park Shakti next to the external dwelling with golems.
113 - I send a scout hero into a crypt, pre-max. I thoroughly waste the chaff. The remnants of the chaff die when breaking through the golems, I take the external dwelling. On the main Troglodyte stack (100), I get lucky and kill two dragons at once. I take the external dwelling, portal the second dragon, attack the guard of the second external dwelling, and break through to the lookout. I reveal a third external dragon dwelling guarded by liches along the way.
114 - I reveal another external dwelling of minotaurs and harpies, and take the second dragon dwelling. While breaking through the guard of the Dragon Fly Hive, I tank with dragons of harpy hags, and one almost gets shaved down, surviving with 3 HP.
115 - with a scout hero I find the КЗ behind 9 bone dragons, I take the third external dwelling of my own, the Troglodytes run out, Shakti gets Earth.
116 - I find and take another single Griffin Conservatory, pass the army down the chain to Gunnar at the other end of the respawn, break through the guards of the minotaur external dwellings, eat a Pandora's Box for experience, which gives Offense and Earth. I switch to Gunnar. I reveal a secondary Dungeon town.
117 - I take the secondary town, take two minotaur external dwellings, and prepare for army gathering. I fail at speeding up Gunnar, because of which I miss reaching the stables by one move on 121. I don't manage the construction in time, so the minotaurs are in the fort.
121 - I run Gunnar around the stat boosters, I decide to take the КЗ using scout heroes, continue gathering troops, while trading at the external market. I see that I'll have to pump the damage on the first (of three) ГО.
122 - I split up with Gunnar, run to the ГО on a speed boost, prepare to take the КЗ.
123 - I messed up the extraction of the КЗ, didn't manage to take the conservatory and didn't pull out the troops at all. I had to waste a turn.
124 - I bring troops to the ГО. 7 dragons, 1 angel, 20 Minotaur Kings, 2 phoenixes from the refuge. I attack the first ГО ( Naga guards), lose the angel, otherwise without losses. I pump the damage. With it I also attack manticores and nagas, I have to make a detour around the gold dragons. I "burst" into the treasure zone and immediately run into the ГО of the Inferno respawn - giants with a Sphere of Permanence. I decide to attack. I lose the phoenix and waste mana on destroying the Sphere. The timer runs out, I run further and see nothing but Dragon Utopias. One along the road behind efreet sultans, they stack into one. I barely clear it, wasting mana on earth elementals. I don't reach the castle and wait for the opponent's incursion, who I cleared a tough ГО for, sending minotaurs on singles.
125 - all quiet. I go further, low on mana. On the road a stack of 20-49 hydras, I try to bypass, but I end up attacking them instead of zombies. Surprisingly, I clear the hydras without losses, take a Pandora's Box for experience, a library, and a boost for Earth. Then archangels. I pass by, sit in the castle and get scared again - the castle is right next to another Inferno respawn. I try to fortify in the castle to flee if needed.
126 - all quiet. I attack the opponent's ГО and archangels, lose a phoenix, send scouts. Town Portal home to double mana in the secondary, I use scout heroes to pick up two Dragon Fly Hives along the chain, but there are still few Wyverns. In the last seconds, Town Portal back to the tower in the treasure zone, I have Implosion for 1600, no stats are visible.
127 - I take the Dragon Utopia on the opponent's respawn using earth elementals and Implosion, it gives sandals and a shield +all. I stay in the tower again to head to the opponent next turn.
131 - Marius shows up with low stats and 64 demons, 10+ efreet sultans, 10+ wyverns. I attack with Implosion for 2600, gg.

Thanks for the game!
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08.12.2013 zoog (red, random, Dungeon, Alamar) lose Roger-ua (blue, random, Rampart, Coronius, Jenova) skirmish 131
Got confused by the changing rules and attacked with a bonus (although I was already winning with small losses). I clarified, suggested replaying the turn, but the opponent insisted on the victory).
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8.12.2013 identity(red, Citadel, Crag) def krobellus(blue, Dungeon, Shakti) Jebus Cross 135
We chose all restarts and started playing with whatever was dealt. The spawn was mediocre - half the spawn was blocked by minotaurs, the remaining two roads turned out to be long, winding, and empty. However, off-road on day 113 we found a nice spot with 3 Dragon Fly Hives, 4 stacks of birds, and one of bears. I immediately split Crag and rushed there. He leveled up excellently, advancing Tactics and Earth (though neither Slow nor Shield were available in any guild). Dragging the ducks off-road turned out to be too costly; I returned to the Castle only on day 122 and immediately cleared a Pandora's Box with 35 orcs from the Horde of Eyes. On day 124 I finally reached the home Dragon Utopia-1, after which two tier 7 creatures remained, but it gave Shield +4 all and gold to upgrade the tier 7s. On day 125 I pulled a ghost bear from a refuge and upgraded my two. On day 126 I hit the ГО (19 ghost bears), stopped at a Dragon Utopia (Sword +5 all). And nearby was a Pandora's Box behind a Horde of Wyverns. I grabbed it the next day, but Crag lacked Wisdom to learn all the magic. At least they gave Oil, and thanks for that. Things became truly great when a Level 5 Hat was found behind 30 Red Dragons. From then on everything went smoothly - with control I quickly assembled the Elixir, and meat kept rolling in from Pandora's Boxes (20 Crusaders, 30 Champions, 5 Angels, 3 Archangels) instead of useless experience. In the market I bought an Earth power-up - Implosion ended up dealing 2k damage. Against so much meat, Shakti, severely battered by fairies, had nothing to counter.
Thanks for the game!
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08.12.2013 Cincinnat (blue, Ramp, Kyrre) draw Lipsy (red, Dungeon, Shakti) Jebus 215

We chose restarts and off we went.
111 - clears a block with a Dragon Utopia behind archers and efreeti along the road, guarding a bag of gold, revealing an external dwelling of horses behind mummies. The spread is negligible, but still no restarts.
112 - little money, only 6 heroes, but I see another external dwelling of horses - behind orcs. GO from champions, thunderbirds and wizards is scary. Nearby is the opponent's respawn, which is also not great.
113-115 - I reveal a third external dwelling of horses behind gargoyles, collect all three plots.
116 - I take Kyrre to a pandora (60 Centaurs), break through the archer block, find two Griffin Conservatories (1 and 2), number two is far away.
117 - with a scout hero I find and take an external dragon dwelling, losing one horse along the way. Fail #1 - I disband and forget to buy out Kyrre.
121 - but the generator forgives me - Kyrre is in the tavern with two stacks, only now I realize I forgot to buy her out :)
122 - I gather and upgrade the horses. Overconfidently, I dive into the double Dragon Utopia (I thought it was a single) with everything (about 20 horses and all the meat). Naturally, I lose the fight, the opponent graciously offers auto. I take it, don't dive into the Dragon Utopia again, and start finishing off the respawn, though there's nothing interesting left there.
123 - in the army I have 18 horses, 13 ducks, 1 dragon. Kyrre has no oil. How to beat GO is unclear.
124-125 - I grab 3 angels from the Griffin Conservatory, try to find something on the respawn for a way out.
126 - I dive into the Dragon Utopia again. This time I have more power, slightly better stats, but I still lose 4 horses and an angel. It gives a hat for all of level 5 and sandals +2 all. I run Kyrre to the pandora for eyes, it gives 10k experience. I learn expert earth. Meanwhile, the opponent doesn't come out either.
127 - I speed up towards GO, I don't have time to place the dragons.
131 - I pick up a ring of +1 speed, gather growth and with 24 horses, 30 Grands and the rest break through the champions. I jump into the road to the treasure zone with Dimension Door, in the best traditions I immediately take КЗ behind nagas, a small pandora for experience behind snipers, and then time and Kyrre's movement points run out. I stand still and fear, only 30 mana remains.
132 - The opponent comes out with lots of mana, attacks at the last seconds. He has about 50 gr. Minotaurs, 20+ ducks, 4 angels. We trade explosions, I lose all my power and run away, having reduced the number of minotaurs and ducks to 13 and 12 respectively. Because of the pile of GO and nearby 50-99 ducks, it's impossible to get to my respawn. At home from the army there is only one undelivered dragon from an external dwelling.
133-137 - An engaging process of squeezing something else out of the already eaten respawn begins. I trade at the market, collect Dwarf Cottages, Beserkers, and other leftovers. Another external dragon dwelling is found, I build them in the castle. I reveal a treasure zone off-road, which I can fly into with control.
141 - I buy out, upgrade dragons, but only have enough money for 4 out of 9, + 13 horses. I fly into the treasure zone. Immediately take a gladius from behind nagas.
142 - I take a max conservatory, a necklace +3 all, town portal home for mana.
143 - I return to the treasure zone with 9 gold dragons, start eating.
144 - I take a sword +5 all, a Dragon Utopia with a red orb. I can stay in the treasure zone.
145 - A pandora for all magic, wings, I can't reach the dungeon in the treasure zone. The opponent is not visible yet.
146 - I take a brazier, kill the opponent's scout hero.
147 - After the library, stats are 30-35-29-29.
211-214 - I buy out, take a shield +4 all, missing armor for the alliance. I start looking for a meeting, for which I had to level up the scout's air magic to advanced, establish the opponent's location. I take the red main and rush to the citadel-respawn.
215 - The opponent attacks. I have 2 black dragons, 15 gold, 4 angels, 18 and single horses, he has 56 Minotaurs, 59 Evil Eyes, 2 angels, 34 Medusas and 36 ducks. Stats 26-27 against my 36-37. I kill the shooters, blind the Minotaurs with the single stack. I pile on the ducks, GG.

Thanks for the game and your time!
In reply to identity
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identity
8.12.2013 identity(red, Citadel, Crag Hack) def krobellus(blue, Dungeon, Shakti) Jebus Cross 135
We declined all restarts and decided to play with what we were dealt. The spawn was so-so - half of the respawn was blocked by Minotaurs, and the remaining two paths turned out to be long, winding, and empty. However, off-road on day 113, a nice corner was found with 3 Dragon Fly Hives, 4 stacks of birds, and one of bears. I immediately sacrificed Crag Hack and rushed there. He leveled up excellently, advanced Tactics and Earth Magic (though neither Slow nor Shield was offered in any guild). Dragging the ducks off-road proved too costly; I returned to the Castle only on day 122 and immediately defeated the Pandora's Box with 35 Orcs guarded by the Eye of the Horde. On day 124, I finally reached the home Dragon Utopia-1, after which only two Behemoths remained, but it rewarded Shield +4 all and gold for upgrading the Behemoths. On day 125, I recruited a gray bear from the refuge and upgraded my two. On day 126, I hit the armor stand (19 gray), stopping at the Dragon Utopia (Sword +5 all). And nearby, a Pandora's Box guarded by a horde of Wyverns. I claimed it the next day, but Crag Hack lacked Wisdom to learn all the spells. At least they gave Oil, and thanks for that. Things got truly splendid when behind 30 Red Dragons a 5th-level Hat was found. From there, everything went smoothly - with control, I quickly assembled the Elixir, and the Pandora's Boxes yielded meat (20 Crusaders, 30 Cavaliers, 5 Angels, 3 Archangels) instead of unwanted experience. On the market, I bought an Earth boost - Implosion dealt 2k damage. Against such an amount of meat, Shakti, seriously battered by Faerie Dragons, had nothing to counter.
Thanks for the game!
I confirm. Faeries are OP :mad: Thanks for the game!
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08.12.2013 Yegor Korobeynikov (red, Citadel, Crag Hack, Crag Hack) def Tovariщ (blue, Ramp, Kyrre, Kyrre) Jebus Cross XL 113
OP fled the block covering half the spawn.
Thanks for the game.
icq - 470286448
In reply to Егор Коробейников
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Toganash (blue, Castle, Cuthbert, Gunnar) def rebellious (red, Tower, Halon, Tazar), 8mm6a, 214.
Thanks for the game.
ICQ: 564224919

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