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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

5.0 (2 ratings)
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12 years ago
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Group N
08.11.2013 Lucky George (blue, Dungeon, Shakti, Shakti) def GoD (red, Rampart, Kirr, Kirr) 8mm6a 146
Thank you for the game!
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12 years ago
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Group F
15.11.2013 numOne (red, Inferno, Calh, Tamika) def Graf_Bananov (blue,沼泽, Tazar, Tazar), balance, 131

The draw was, overall, decent. On the first, I placed 1-6 in the Citadel, claimed my native village, +2 neutrals, took the external dwelling of birds, leveling Tamika with Earth Magic.
On the second, I took a level-2 Griffin Conservatory, claimed the +4 hat, +1 speed, +1 HP. I captured 2 Confluxes through the stable, slowly starting to demonize. I met the opponent on the grass, killed a scout hero, saw a Griffin Conservatory off to the side — went to take it. I get cut off on turn 127. On turn 131, I grab 3 more angels and return. There's a full buyout, Taz attacks... but the fight is still won, even without growth, thanks to the angels and magic.

Thanks for the game!
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12 years ago
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numOne
15.11.2013 numOne (red, Inferno, Kael, Tamika) def Graf_Bananov (blue, Fortress, Tazar, Tazar), balance, 131

The spawn was, overall, not bad. On the first day, I put 1-6 in the Citadel, colored my native town, +2 neutrals, captured the external dwelling of birds, leveling Tamika with Earth Magic.
On the second day, I take the Griffin Conservatory tier 2, captured the Cap of +4, +1 to speed, +1 to HP. I grabbed 2 Conflux via the Stable, slowly starting to Demon-stack. I met the opponent on the grass, killed a scout hero, in the corner I see a Griffin Conservatory - going to take it. I get cut off at turn 127. On turn 131, I capture another 3 angels and return. There's a full buyout, Taz attacks... but the fight is still won, even without the growth, thanks to the angels and magic.

Thanks for the game!
The opponent played excellently, thanks for the game!
12 years ago
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Group J 11/16/2013 shpilenger (red, Tower, Ain, Moner) def Javdet (blue, Rampart, Kir, Kir) 8mm6a 213
It was intense. Thanks for the game!

They asked for the save files: http://speedy.sh/3j6Hu/javdet-l6.zip
Passwords are in the notepad.
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12 years ago
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Group M
16.11.13 Sanin (Blue, Tower, Nilah) def BlooDy)DriVeR (Red, Necro, Claudius) mini-nostalgia 116

Took the citadel, placed birds; I wanted to build bears, but it's unknown if the money would have worked out or not. Pulled a speed necklace from the crypt and found gloves in the skeleton. Took the dungeon, but had to give it back. Planned Nagas in the Castle and, if possible, bears; no one to portal, could potentially use demons; the dungeon has two troglodyte external dwellings and one harpy own. And most importantly — there are three conss, the nearest is a minimal; the Dragon Utopia is visible from the citadel respawn, the plan is clear: three conss -- Dragon Utopia. At 116 the opponent reports their surrender. Thanks for the game.
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12 years ago
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shpilenger
Group J, 11/16/2013. shpilenger (red, Tower, Aine, Moner) defeated Javdet (blue, Rampart, Kir, Kir) 8mm6a 213
It was a tough game. Thanks for the match!

They asked for the save files: http://speedy.sh/3j6Hu/javdet-l6.zip
Passwords are in the notepad.

I thought my army, consisting of fifty Vivs, 6 Angels, and almost 100,000 gold, was quite good, and that it was possible to gain stats with control. I changed my mind when I saw 30 Archons and almost 100 Vivs:eek:

Thanks for the game.
In reply to Sanin
12 years ago
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Sanin
Group M
15.11.13 Sanin (Blue, Tower, Nila) def BlooDy)DriVeR (Red, Necro, Claudius) mini-nostalgia 116

Took the citadel, placed birds; I wanted to build bears, but it's unclear if the money would have worked out or not. Pulled a speed necklace from the crypt and found gloves in the skeleton. Took the dungeon, but had to give it back. Planned nagas in the castle and, if possible, bears; no one to portal, could potentially use demons; there are two external dwellings of troglodytes and one of harpies near the dungeon. And most importantly—there are three conss, the nearest is a minimal; the Dragon Utopia is visible from the citadel respawn, the plan is clear: three conss -- Dragon Utopia. At 116 the opponent reports surrender. Thanks for the game.
Yeah, it didn't work out, thanks for the game!
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12 years ago
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Group O. 11/15/2013 SVAROG (blue, Necropolis, Clavius, Galtran) def Dimast (red, Rampart, Kir, Kir) 6LM10a 113
After a long break, the opponent decided not to continue.
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12 years ago
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Group N 11/17/2013 bubuch (red, Necropolis, Clavius) def. theShevanesian (blue, Swamp, Tazar) 8MM6A 234
Thank you for the game!
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12 years ago
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Group "Elka"
Stizko (blue, swamp, Tazar) def u2noob (red, Rampart, Ivor, Charna), 8mm6a 134
We started playing on 111, the external dwelling of Wasps and Lizardmen was revealed, but the road was inconvenient, I forced myself to play – the computer swamp with a promising double. The start was tough, a bit low on gold, a very long road to the bot, the level-up tree for Tazar was pleasing – Logistics, Earth Magic, Offense, a stable along the road to the swamp dweller. On week 2, Galthran arrived, who by 131 with a cloak and a starting amulet had amassed 200+ skeletons. After a hundred Pikemen in Pandora's Box, I got 70 Lizardmen, so there were about 120 of them by 131, Expert Earth Magic. On week 3, movement of red heroes was spotted in the portal; initially, a Necromancer with decent stats was shining in the tavern. I decided to go after the reds before the skeletons became a legion, counting on Tazar))) In the army: 22 Wasps, 60+ Wolves, 14 Ducks, 118 Lizardmen, and a few Flies... The reds, on their turn, try to be tricky with Solmyr on Pegasi to avoid getting chained; we activate "Death Wave". We're left without the few Flies((( Next, Charna attacks with 4 Angels, 11 Greater Necromancers :confused: , 6 Liches, 200+ Skeletons, and a few Skeles. With Expert Tactics, the Angels and Horses crash right into the Lizardmen((( Then a long, painful battle; Mass Slow saved me, luckily Charna didn't have Mass Magic. Opponent buys back with a horde of Skeletons, leaving me with about 60 Lizardmen and 4 Ducks. Using Air Scout, I see the reds' scout hero not far away and a nearby Dragon Fly Hive with its guard defeated. Since Charna didn't have Ducks, I figured the Dragon Fly Hive wasn't taken and decided to kill the scout, then check the hive. It turned out the scout had 7 Ducks – we attack, he flees and locks Charna in the tavern. A surrender follows...
Thanks for the game! Good luck in the tournament.:cool:

Regarding the debates in the thread... ) How can such a multifaceted strategic-tactical game be squeezed into a narrow corridor of rules without improving them, especially when there are proposals for developing this direction. And regarding the attacking and defending sides, this is presented very distortedly. Attacking one hero or another can be a form of defense, even if after attacking you keep fleeing in battle with a fast unit. There could also be cases of an invisible attack on a scout hero in the portal with a Fly – what then??? In my opinion, a formula for the ratio of remaining lives on the battlefield could be discussed on the forum. If the ratio exceeds, say, 10 times, then regardless of who attacked, the one avoiding contact retreats; if less than 10, the one who attacked retreats...:smile13:
In reply to bubuch
12 years ago
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bubuch
17.11.2013 bubuch (red, Necropolis, Clavius) def theShevanesian(blue, swamp, Tazar) 8MM6A 234
Thanks for the game!
It happened! I arrived at 131 to the opponent with 34 wyverns, 5 angels and stats 8-16, but there were 400+ skeletons, 6 angels, speed +2, decent attack-defense and magic for 8 bolts of 250 each. I fled, leaving behind 5 angels and 100 skeletons. Then I ran from the opponent for a long time, trying to build a Town Portal and find Dragon Utopias, but it didn't work out. Thanks for the game!
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12 years ago
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Group I
17.11.2013 Ominous1 (blue, Dungeon, Shakti, Shakti) def ShadowManiac (red, Rampart, Ivor, Tant), 8mm6a, 146

Surrendered a small and poor respawn; on the way, there was a block of 49 demons behind TWO obelisks. Only one path—to the center, and two more transition zones—deserts. In the first, I found an external dwelling of Minotaurs and started massing them. In the second, I took some computer player and went into their treasure zone; in the third, I ran around the treasure zone, but it was empty everywhere, found nothing. At the start of the fourth, I went through the desert, found a treasure zone there with 4 Dragon Utopia, which decided the game. Thanks for the game!
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12 years ago
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Ominous1
Group I

Ominous1 (blue, Dungeon, Shakti, Shakti) def ShadowManiac (red, Rampart, Ivor, Tant), 8mm6a, 146
Surrendered a small and poor respawn; on the way, there was a block of 49 demons behind TWO obelisks. Only one path — to the center, plus two more transition zones — deserts. In the first, I found an external dwelling of Minotaurs and started massing them. In the second, I took some computer player and went into their treasure zone; in the third, I ran around the treasure zone, but it was empty everywhere, found nothing. At the start of the fourth, I went through the desert and found a treasure zone there with 4 Dragon Utopia, which decided the game. Thanks for the game!
Confirmed. I had 1 Dragon Utopia and it was empty :(
Thanks for the game :smile13:
12 years ago
Group P

18.11.2013 Maretti (blue, necro, clavius) def Roger-ua (red, dung, shakti) balance 132

Thanks for playing.
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12 years ago
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Maretti
18.11.2013 Maretti (blue, necro, clavius) def Roger-ua (red, dung, shakti) balance 132

Thanks for playing.
Confirming. There was no fight. To level up earth magic, I went to the cyclopes at the cost of minus 100 Troglodytes, 3 Scorpicores, 3 Minotaurs. At 132 FB Clavius with 650 skeletons, I checked if there was a masthast — there was. GG.
Thanks for the game!
P.S. My apologies to Maretti for the password in Cyrillic. Didn't think of it.
P.S. The map was bugged and the treasure zone was inaccessible. Only Maretti was able to verify this during the game. I hadn't reached that point yet.

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