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Posts from Season: "Autumn 2013". Online games for rating (reports, discussions).

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31.10.10 wariator (red, Citadel, Crag) def marajan (blue, Dungeon, Miner), Jebus Cross, 134, Late exit due to a throw on 117! Meeting in the treasure zone around 132-133! Armies are generally comparable, but Crag has attack near 20, while Miner has a blue cap and mana for one implosion, which he used to kill almost all the cyclopes — only 2 out of 14 remained! Then melee combat where Crag destroyed Miner and he fled on 5 vives! Then a turn later, a concession follows due to the opponent's mistakes! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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1.11.13 Tovariщ (Blue, Necropolis, Galtran, Galtran) def. Nitro (Red, Fortress, Kaitlin, Jabarkas) jebus cross 133. Thank you for the game!
icq - 630493876

Лето 2013.
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Tovariщ
11/1/13 Tovariщ (Blue, Necropolis, Galtran, Galtran) def. Nitro (Red, Fortress, Kaitlin, Jabarkas) jebus cross 133. Thanks for the game!
Confirmed. Thanks for the game!
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wariator
31.10.10 wariator (red, Citadel, Crag Hack) def marajan (blue, Dungeon, Miner), Jebus Cross, 134, Late exit due to a drop on 117! Meeting in the treasure zone around 132-133 somewhere! The armies are generally comparable, but Crag Hack has attack close to 20, while the Miner has a blue cap and enough mana for one implosion, which he used to kill almost all the cyclopes — only 2 remained out of 14! Then a melee where Crag Hack softened up the Miner and he fled on 5 vivas! Then, a turn later, a surrender follows due to the opponent's mistakes! Thanks for the game!

It happened, thanks for the game!
ISQ 357644592(работает!)
скайп marajan87
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10/29/13 Alexey-omsk (red, Inferno, Pyre) lost to bubuch (blue, Necropolis, Claudius) 2sm4d (3) 216

The game turned out to be interesting. Sometimes it was bad, sometimes there was something you could do. We played in three (4?) rounds. In the first round, the initial setup in the Dungeon was terrible, the Devil's lair was located somewhere unknown, and I wanted to give up after saving almost 50 Dryads, but the save saved me. The second time, after loading, I abandoned this idea, ran to the secondary Citadel, found gloves and boots in the carts/skeletons, and when Crag appeared, things became more fun. In the third round, I immediately decided to rush for 100 Elves at the Prison, but the opponent gave me an auto-win. I went to Inferno, resurrected, which was great, and the opponent took my Castle. There was nothing to take the maximum Utopia with yet, and the minimum gave me garbage. But the opponent didn't check the Utopia, thinking I had taken it, then I came, took it, and they gave me a +12 sword and an Air book. And here, I almost wanted to give up, but Pandora gave 15 pits, and another 15 pits for the quest, and 50 pits is quite good. But in the end, I ran out of mana, there was nowhere to replenish it, and the opponent overwhelmed me. Thanks for the game!
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Vatya (blue, Dungeon, Miner) def Rockmashine(red, Ramp, Ivor) smka 133

ГО on wasteland, feared an early encounter. Respawns are UG, but there are 3 cons, checked the first - a three, the second a max, and just then a two. Well, then it was business as usual, 2-3-4 start!!! Meanwhile, Ivor is already crawling in the only decent treasure zone (7 out of the last 7 deals, my treasure zones are sand/swamp/snow, for anyone who cares, calculate the probability)

Ivor won't make it home in time, although everyone's stats are pathetic, and I doubt he would have helped much, but 9 angels carry the day...
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02.11.2013 The_ (blue, Necropolis, Galthran) def Heroi_HP (red, Rampart, Kyrre) JC 131.

It was a tough match.

We played by the favorites' rules. I decided to take Necropolis because Dungeon clearly lets me down ))

Stable near the Castle, roads relatively open — we play regardless. At home I didn't find any hives (one for 4 Wyverns), but there were two Griffin Conservatories (2+2), an external Dragon dwelling, Pandora's Boxes, an external horse dwelling.
Large number of light guards + Imps allowed me to make 500 skeletons in a week. I decided to stay home and break the Dragon Utopia, but the rewards weren't great (Utopia two) — +3 all, Sack of Gold, Ring of Sulfur, and Rib Cage. With this loot, I headed to the center, where the red player was already at 124. In the center I followed Kyrre the whole time, though there were enough goodies — I grabbed a Sword +5 all behind gold dragons, a +4 all Shield behind bone dragons, and snatched Sandals +2 all from under his nose. I breached the Gate into another zone — there I found two large Griffin Conservatories, home already had Mage Guild 3, and on the way to the central Castle, Kyrre attacks. Stats were lower there; army: 33 Wyverns, 6 Angels, 4 Silver Pegasi, 15 Horses, and Horse singles, 100 mana. I had 400+ Skeletons (gnawed in the treasure zone), 4 Wyverns, 4 Ghosts, 4 Angels, 20 Centaurs, 4 Liches, 7 Knights. In the first round, thanks to Tactics, I positioned right next to the opponent, cast Oil and wait for victory )). Yeah right — Implosion flies for 1200 into the Skeletons — half gone. But thanks to speed, I manage to cut down the Angel stack, singles, and 20+ Wyverns. Lightning from a chest helped a lot (all Air without Wisdom), which hit for 500+ even without boosters.
The opponent, continuing to spam explosions, also cuts down my troops.
In the end, 4 Liches remain against 3 Wyverns and 11 Horses. I plan to cast Lightning one more time and run, but the opponent buys himself back. Then scout heroes attack, but Galthran has Expert Tactics, plus I raised 20+ Skeletons from that battle. I chase off the first scout, then another three or four. The opponent runs out of time; Kyrre stays in the Castle with horses. I bring the last remnants of my army — 2 Vampires, 7 Skeletons — and attack Kyrre in the Castle with 7 Skeletons, 2 Vampires, and Skeletons). Heroi_HP writes to me: "Have you heard about the destruction of undead?" :) But after shooting Skeletons, he escapes through the Castle's back door )), thereby overwriting a scout with KZ. A new week begins, followed by surrender.
At home, Mage Guild 4 was coming up next turn, with Town Portal, and Mage Guild 5 would have given Explosion).

Thanks for a very interesting game!
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The_
02.11.2013 The_ (blue, necro, Galthran) def Heroi_HP (red, Rampart, Kyrre) JC 131.

A juicy game came out.

We played by the favorites' rules, I decided to take necro, since Dungeon clearly screws me over ))

Stable near the castle, roads relatively clear - we play anyway. At home I didn't find any hives (one for 4 Wyverns), but there were two Griffin Conservatories (2+2), an external dragon dwelling, Pandora's Boxes, an external horse dwelling.
A large number of easy guards + imps allowed me to make 500 skeletons in a week. Decided to stay home and break the Dragon Utopia, got mediocre stuff (DU level 2) +3 all stats, bag of gold, ring of sulfur, and ribs. With this loot I went to the center, where red was already at 124. In the center I kept following Kyrre closely, though there were enough goodies, I took a sword +5 attack from gold dragons, a +4 attack shield from bone dragons, and snatched sandals +2 attack from under their nose. Broke a GO to another zone - there I found two large Griffin Conservatories, at home already Mage Guild 3, on the way to the central castle - Kyrre attacks, stats are lower, army: 33 Wyverns, 6 Angels, 4 Ghost Dragons, 15 Horses, and single Horses, 100 mana, I have 400+ skeletons (bitten in the treasure zone), 4 Wyverns, 4 Ghosts, 4 Angels, 20 Centaurs, 4 Liches, 7 Knights. In the first round, thanks to tactics, I set up right next to the opponent, I cast oil and wait for victory )). Yeah right, implosion flies for 1200 into the skeletons - half gone. But thanks to speed I manage to cut the angel stack, singles and 20+ Wyverns, the lightning given in the box (all air magic without Wisdom) helped a lot, hitting even without buffs for 500+.
Opp, continuing to spam explosions, also cuts my troops.
In the end, 4 Liches remain against 3 Wyverns and 11 Horses. I plan to cast lightning again and run, but opp buys himself out. Then the Dragon Fly Hives attack, but Galthran has expert tactics, + reanimated 20+ skeletons from that battle. I drive off the first Hive, then three or four more, opp runs out of time, Kyrre stays in the castle with horses, I bring the last scraps of troops, 2 Vampires, 7 Skeletons, and attack Kyrre in the castle, with 7 Skeletons, 2 Vampires and Skeletons). Heroin writes to me: "have I heard about cleansing the undead" :). But casting arrow at the Skeletons, he escapes through the castle's back door )), though in doing so he overwrites the Hive with KZ, a new week begins, followed by surrender.
At home the next turn Mage Guild 4 was ready, with Town Portal, and Mage Guild 5 would give explosion).

Thanks for a very interesting game!

I confirm. Not a bad surrender, at respawn 6 Angels, 20 ducks, 3 external horse dwellings, and a Pandora's Box for 10+ cows at 15000. In the end I came out at 123, forgot elves in the castle and thus increased losses, then brought elves and lost them on the same turn to 10+ Angels with GS. Blue arrived, stats better mana by 20, saw KZ in the treasure zone from the first week, turned out to be at the very bottom of the central castle off-road, decide to skip artifacts and hives, spend the night with Kyrre in the castle, speed boost + mana and run for KZ, so we do it. I take KZ and Town Portal to the central castle, meanwhile The is clearing the center. At 127 I decide to attack him, killed everyone except the Liches and bought myself out, so as not to catch lightning, because it hits for 585 HP and would have cut the last stack of 13 horses, then Gosh remained on 6 skeletons, not enough time to chase him off, couldn't kill him due to tactics. At 121 it turned out I overwrote KZ with a Hive, though I thought both would be in the tavern, but Kyrre was alone, didn't continue. GG.
Thanks for the game!
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02.11.2013 freesha (red, random, Rampart, random, Roland, Vedomina) def Lipsi (blue, random, Rampart, random, Ivor, Ivor) Jebus 121.
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02.11.2013 freesha (red, random, Rampart, random, Roland, Vedomina) def Lipsi (blue, random, Rampart, random, Ivor, Ivor) Jebus 121.
Confirmed.
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02.11.2013 Browser (blue, Tower, Astra, Arlach ) def 0771 (blue, necro, Clavius, Galtran) 2sm4d(3) 234.

Giving up resources - all conga line - exits into ranged secondaries - not a single Dwarf - on 1 in Citadel Nagas - went into treasure zone late - and into opponent's treasure zone ) didn't break into mine - leveled Arlach there - not a single artifact, all chests to experience - got lucky with Mysticism - necro was leveling like crazy - higher stats and power all game (turned out he had Fur Coat and Amulet) - I run into the swamp treasure zone - gather close to 40 Wyverns and a Dragon Utopia - for gold - on 132 he captured all towns - and made a fatal mistake - I was carrying everything I could from main to Arlach - he attacked with Clavius with 7 Dwarves and for some reason didn't retreat seeing I could kill - with Blindness I kill the main - and run into Dungeon secondary - Goshann sits there with no stats and no mana - I have 80+ mana, 23 Attack, Mass Slow, Haste, and Ballista - no chance - GG.
Thanks for the game
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

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2.11.2013. Roger-ua (blue, Dungeon, Shakti) def u2noob (red, Rampart, Ivor). Skirmish m200. 117. Shakti with 3 stacks. 3 troglodyte nests. On turn 117, I was preparing to attack with 20+ diamond golems for a unicorn nest. But my opponent resigned. Thanks for the game!
Весна 2013.
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02.11.2013 AYMAN (red, castle, Valeska, Pyer) def MuLLIyTa (blue, rampart, Ivor, Ivor) 2sm4d(3), 123
Opponent took rest 111 and we started playing. The spawn wasn't bad, but a bit uneven. On the first, I leveled Valeska and Pyer. Took a Conflux secondary, broke into the dungeon but couldn't take the dungeon secondary due to a block. Captured boots behind the swordsmen. Pyer started leveling excellently. Broke Pyer into the barbarian secondary. At home, horses in the citadel.
On 121, took the barbarian secondary, there's an external dwelling of birds there, the Griffin Conservatory scouted on Conflux, money is good, tempo isn't bad. And Pyer has Expert Logistics + boots. On 122, I see blue's movements in the subway near the dungeon. Since blue disrupted my plans, I decided to play a bit risky and sent a scout hero with a powerful (though the scout is level 5) shooter with 90 damage. I positioned so the scout blocked Ivor's path. As a result, we had an interesting field battle in which my scout eventually won.
Cleric: 20 mana, 40 army + mark of the master, 5 gr. horses, 10 griffins, 17 swordsmen, 30 pokemon + singles (shooter = 90)
Ivor: 10 mana, 25 army of grand elves, 87 gr. centaurs, 4 singles of gr. pegasi, 9 dwarves.
Thanks for the game!!!


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01.11.2013 identity(blue, Necropolis, Clavius) def Akella(red, Fortress, Tazar) 8mm6a 136

Start in the underground, but immediately visible are 2 Dwarf Cottages and an external dwelling of skeletons. In the first week, I killed a neutral stack that somewhere found a shield +4 and a ring of luck/morale. At the start of the second week, I tried to go to the center, but encountering a block of 50+ Ice Demons, I didn't dare go further. I turned back home and went to the corner treasure zone, picking up a Dragon Fly Hive with 8 Wyverns along the way. Around this time, Clavius finally masters Necromancy, so skeletons start accumulating very quickly. There's nothing interesting in the treasure zone, only a level-1 Dragon Utopia. On turn 132, I take it with 8 Cavaliers, Ducks, and 450 Skeletons. The Dragons eat all the Ducks, and the only useful drop is a flask +2 HP. With the remnants of the army, I run to the center, picking up a Griffin Conservatory with 2 Angels along the way. There's nothing much to do in the center, but from guards and peasant external dwellings I gather another 300 bones. On turn 135, I find a breached portal and go to the opponent; the tavern shows an advantage in army and stats. The next day I kill the scout hero and the opponent surrenders — he has nothing to kill the bones with.
Thanks for the game!
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identity
01.11.2013 identity(blue, Necropolis, Clavius) def Akella(red, Dungeon, Tazar) 8mm6a 136

Start in the underground, but immediately visible are 2 Dwarf Cottages and an external dwelling of skeletons. In the first week, I killed a neutral stack that somehow found a shield +4 and a ring of luck/morale. At the start of the second week, I tried to go into the center, but after encountering a block of 50+ Ice Elementals, I decided not to go further. I recalled home and went to the corner treasure zone, picking up a Dragon Fly Hive of 8 Wyverns along the way. Around this time, Clavius finally experts Necromancy, so skeletons start accumulating very quickly. There's nothing interesting in the treasure zone, only a single Dragon Utopia. On day 132, I take it with 8 Horsemen, Dwarves, and 450 skeletons. The dragons eat all the Dwarves, and from the useful loot, they only give a Flask +2 HP. With the remnants of the army, I run to the center, picking up a Griffin Conservatory with 2 Angels along the way. There's not much to do in the center, but from the guards and external dwellings of Peasants, I gather another 300 bones. On day 135, I find a broken portal and go to the opponent; the tavern shows an advantage in army and stats. The next day, I kill the scout hero and the opponent surrenders — he has nothing to kill the bones with.
Thanks for the game!

I confirm,
thanks for the game.

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