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01.11.2013 identity(blue, Necropolis, Clavius) def Akella(red, Fortress, Tazar) 8mm6a 136
Start in the underground, but immediately visible are 2 Dwarf Cottages and an external dwelling of skeletons. In the first week, I killed a neutral stack that somewhere found a shield +4 and a ring of luck/morale. At the start of the second week, I tried to go to the center, but encountering a block of 50+ Ice Demons, I didn't dare go further. I turned back home and went to the corner treasure zone, picking up a Dragon Fly Hive with 8 Wyverns along the way. Around this time, Clavius finally masters Necromancy, so skeletons start accumulating very quickly. There's nothing interesting in the treasure zone, only a level-1 Dragon Utopia. On turn 132, I take it with 8 Cavaliers, Ducks, and 450 Skeletons. The Dragons eat all the Ducks, and the only useful drop is a flask +2 HP. With the remnants of the army, I run to the center, picking up a Griffin Conservatory with 2 Angels along the way. There's nothing much to do in the center, but from guards and peasant external dwellings I gather another 300 bones. On turn 135, I find a breached portal and go to the opponent; the tavern shows an advantage in army and stats. The next day I kill the scout hero and the opponent surrenders — he has nothing to kill the bones with.
Thanks for the game!
Start in the underground, but immediately visible are 2 Dwarf Cottages and an external dwelling of skeletons. In the first week, I killed a neutral stack that somewhere found a shield +4 and a ring of luck/morale. At the start of the second week, I tried to go to the center, but encountering a block of 50+ Ice Demons, I didn't dare go further. I turned back home and went to the corner treasure zone, picking up a Dragon Fly Hive with 8 Wyverns along the way. Around this time, Clavius finally masters Necromancy, so skeletons start accumulating very quickly. There's nothing interesting in the treasure zone, only a level-1 Dragon Utopia. On turn 132, I take it with 8 Cavaliers, Ducks, and 450 Skeletons. The Dragons eat all the Ducks, and the only useful drop is a flask +2 HP. With the remnants of the army, I run to the center, picking up a Griffin Conservatory with 2 Angels along the way. There's nothing much to do in the center, but from guards and peasant external dwellings I gather another 300 bones. On turn 135, I find a breached portal and go to the opponent; the tavern shows an advantage in army and stats. The next day I kill the scout hero and the opponent surrenders — he has nothing to kill the bones with.
Thanks for the game!