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#755
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The_
02.11.2013 The_ (blue, necro, Galthran) def Heroi_HP (red, Rampart, Kyrre) JC 131.

A juicy game came out.

We played by the favorites' rules, I decided to take necro, since Dungeon clearly screws me over ))

Stable near the castle, roads relatively clear - we play anyway. At home I didn't find any hives (one for 4 Wyverns), but there were two Griffin Conservatories (2+2), an external dragon dwelling, Pandora's Boxes, an external horse dwelling.
A large number of easy guards + imps allowed me to make 500 skeletons in a week. Decided to stay home and break the Dragon Utopia, got mediocre stuff (DU level 2) +3 all stats, bag of gold, ring of sulfur, and ribs. With this loot I went to the center, where red was already at 124. In the center I kept following Kyrre closely, though there were enough goodies, I took a sword +5 attack from gold dragons, a +4 attack shield from bone dragons, and snatched sandals +2 attack from under their nose. Broke a GO to another zone - there I found two large Griffin Conservatories, at home already Mage Guild 3, on the way to the central castle - Kyrre attacks, stats are lower, army: 33 Wyverns, 6 Angels, 4 Ghost Dragons, 15 Horses, and single Horses, 100 mana, I have 400+ skeletons (bitten in the treasure zone), 4 Wyverns, 4 Ghosts, 4 Angels, 20 Centaurs, 4 Liches, 7 Knights. In the first round, thanks to tactics, I set up right next to the opponent, I cast oil and wait for victory )). Yeah right, implosion flies for 1200 into the skeletons - half gone. But thanks to speed I manage to cut the angel stack, singles and 20+ Wyverns, the lightning given in the box (all air magic without Wisdom) helped a lot, hitting even without buffs for 500+.
Opp, continuing to spam explosions, also cuts my troops.
In the end, 4 Liches remain against 3 Wyverns and 11 Horses. I plan to cast lightning again and run, but opp buys himself out. Then the Dragon Fly Hives attack, but Galthran has expert tactics, + reanimated 20+ skeletons from that battle. I drive off the first Hive, then three or four more, opp runs out of time, Kyrre stays in the castle with horses, I bring the last scraps of troops, 2 Vampires, 7 Skeletons, and attack Kyrre in the castle, with 7 Skeletons, 2 Vampires and Skeletons). Heroin writes to me: "have I heard about cleansing the undead" :). But casting arrow at the Skeletons, he escapes through the castle's back door )), though in doing so he overwrites the Hive with KZ, a new week begins, followed by surrender.
At home the next turn Mage Guild 4 was ready, with Town Portal, and Mage Guild 5 would give explosion).

Thanks for a very interesting game!

I confirm. Not a bad surrender, at respawn 6 Angels, 20 ducks, 3 external horse dwellings, and a Pandora's Box for 10+ cows at 15000. In the end I came out at 123, forgot elves in the castle and thus increased losses, then brought elves and lost them on the same turn to 10+ Angels with GS. Blue arrived, stats better mana by 20, saw KZ in the treasure zone from the first week, turned out to be at the very bottom of the central castle off-road, decide to skip artifacts and hives, spend the night with Kyrre in the castle, speed boost + mana and run for KZ, so we do it. I take KZ and Town Portal to the central castle, meanwhile The is clearing the center. At 127 I decide to attack him, killed everyone except the Liches and bought myself out, so as not to catch lightning, because it hits for 585 HP and would have cut the last stack of 13 horses, then Gosh remained on 6 skeletons, not enough time to chase him off, couldn't kill him due to tactics. At 121 it turned out I overwrote KZ with a Hive, though I thought both would be in the tavern, but Kyrre was alone, didn't continue. GG.
Thanks for the game!

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