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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

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In reply to Wicc
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Wicc
In my opinion, no one. From the start, Goshen gives Necropolis such an advantage that it's better not to risk it.

And definitely not with Rampart, because it's a fast-building castle, not a meat grinder; it needs operational space. And level 7 is difficult to build. Therefore, on Jebel, Rampart is somewhere in the middle of the list, if not at the bottom.

Based on this post, I should have guessed that you were talking about the differences between Sod/VT, but looking back, I didn't find any context for these words... and I expressed my opinion about your "imho" regarding the dominance of Goshen + Necromancer on Jebel.
In reply to HellLighT
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HellLighT
Based on this post, I should have realized you were talking about the intricacies of Sod/WT, but looking back, I didn't find any context for these words... and I expressed my opinion on your IMHO about the dominance of Goshan + Necro on Jeb.
The context was a discussion about Valenok's draft templates:
Wicc
Valenok hasn't been playing well since the draft templates... to be able to go to Jeb in a Ramp-Necro pair, you really have to be determined :)
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Well, again, it all comes down to the same thing: we're building a chain of events:
Ramp-Necro on Jebus - Going all out (Necro is strong) => Question about an equal competitor to Necro on Jebus => Your answer "IMHO nobody" => My comment on that "Castle", and then comes some kind of nonsense whose thread I lost.
In reply to HellLighT
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The thread was looking for a Castle that benefits from playing against Necropolis on Jebus Cross. That is, one that feels more confident against Necropolis than on other templates listed for this tournament. That Rampart is not one of them seems obvious. The question is — which one is?

In other words, we go through Castles, for each Castle we go through 9 templates, and check how well it performs against Necropolis there. It needs to perform better on 5 templates than it does on Jebus Cross.

Specifically, Castle clearly performs better on SMAC, Balance, and Mini-Nostalgia, worse on Jebus Cross and Diamond, no idea on Skirmish, no idea on XL+U — it depends on player experience in such a matchup.
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Group L, please let me know when you'll be available to play, I don't want to postpone everything until the last minute...
icq - 630493876

Лето 2013.
Castle is the best town on jebus. You just need a couple of cons or angel dwells and you can take a tope in your area and make AAs. Then you can break out with max speed and any scout can make fights in the desert. There is enough army on the map to match a legion skells.

I wish I understood better what you were talking about.

21.10.2013 Maretti (red, necro, clavius, tamika) def Bishop (blue, tower, solmyr, gosha) 8mm6a 221

Nice game with cool final battle. Thought I had lost it when scout lacked one step to reach a town, but Bishop didnt have adv TP on any heroes with mana, so I escaped with a scare. In final battle Bishop had 1700 skellwarriors, 32 wyverns and 16 aas vs 1700 reg skells, 18 angels and 52 wyverns. I had slightly higher stats and earth plus air vs only air on gosha which made the diffrence. Thanks for playing.
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http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
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I think a decent Necro player would just avoid Jebus Cross in a game against Castle, since there are other templates where they can gain an advantage.
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Maretti
Castle is the best town on jebus. You just need a couple of cons or angel dwells and you can take a tope in your area and make AAs. Then you can break out with max speed and any scout can make fights in the desert. There is enough army on the map to match a legion skells.

I wish I understood better what you were talking about.
Hack rules, I know :)
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Maretti
Castle is the best town on jebus. You just need a couple of cons or angel dwells and you can take a tope in your area and make AAs. Then you can break out with max speed and any scout can make fights in the desert. There is enough army on the map to match a legion skells.

I wish I understood better what you were talking about.

21.10.2013 Maretti (red, necro, clavius, tamika) def Bishop (blue, tower, solmyr, gosha) 8mm6a 221

Nice game with cool final battle. Thought I had lost it when scout lacked one step to reach a town, but Bishop didnt have adv TP on any heroes with mana, so I escaped with a scare. In final battle Bishop had 1700 skellwarriors, 32 wyverns and 16 aas vs 1700 reg skells, 18 angels and 52 wyverns. I had slightly higher stats and earth plus air vs only air on gosha which made the diffrence. Thanks for playing.
but how about fortress??what do you think? i suppose it's too better then necropolis town on Jebuss cross

лето 2012.
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swamp, a castle with a strength rating of 5-7 in its list.
In reply to HellLighT
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HellLighT
the swamp is a 5-7 strength castle in his list)
however, he bans it, almost immediately when playing against the Fortress, only leaving it when he really wants to play against it:cool:

лето 2012.
5-6. Taz is good ofcourse, but he is not Hack. Lack of tradepost and stabels is a problem. Taking cons in the swamp is a problem. You can upgrade the wyvs, but its a problem that you get half your wyvs in desert so you need tp and a desert town to get them all upgraded.
In reply to Dirty_Player
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Dirty_Player
I think a decent Necro player will avoid Jebus Cross in a game against Castle, as there are other templates where they can gain an advantage.
Name, sister, name! There are 9 templates...
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It feels a bit awkward to jump into such an intellectual debate, but...
Group R is ready to play.

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