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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

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22.10.13 KobRa (blue, Dungeon, Shakti, Shakti) def shameonyou (red, Conflux, random, Monere, Monere) on 6lm10a at 116

Unfortunately, the game didn't work out, it was a one-sided beatdown. By the first week I already had 35 Eyes and 150+ Troglodytes, with two Dragon nests. On top of that, the exits from our respawns generated right next to each other — a bugged map overall.
Thanks for your time!


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KobRa_RR
22.10.13 KobRa (blue, Dungeon, Shakti, Shakti) def shameonyou(red, Conflux, random, Monere, Monere) on 6lm10a at 116

Unfortunately, the game didn't happen, it was a one-sided stomp. Already in the first week I had 35 Beholders and 150+ Troglodytes, with two dragon chests. Plus, the exits from our respawns generated right next to each other, a buggy map overall.
Thanks for the game!

Yeah. That's how it was. Thanks for the game.
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Wicc
Valenka's game didn't go well even when he was drawing templates... to be able to win against Jeb in a Rampart-Necropolis pairing, you really have to be determined :)
I thought Rampart was strong everywhere. And what faction can reliably win against Necropolis on Jebus?
icq 385383256
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Sloth_D
I thought Rampart was strong everywhere. But what faction can effectively counter Necropolis on Jebus?
In my opinion, none. From the start, Necropolis has such an advantage that it's better not to risk it. And definitely not Rampart, because it's a fast-paced faction, not a melee one; it needs operational space. Plus, building to level 7 is difficult. Therefore, on Jebus, Rampart is somewhere in the middle of the list, if not at the bottom.
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Wicc
IMHO nobody. Goshans from the start is such an advantage for Necro that it's better not to risk it.

And definitely not Rampart, because it's a running town, not a brawling one; it needs operational space. Also, the 7th level is hard to build. Therefore, on Jebus, Rampart is somewhere in the middle of the list, if not at the bottom.

This is relevant for HotA. In SoD, Ramp is fine on Jebus. Not as tempo-oriented as Necro, but in SoD on Jebus, an excessively tempo-oriented playstyle is more of a downside than an advantage.
"РЫЦАРЬ АПОКАЛИПСИСА"

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GoD
This is relevant for HotA. In SoD, Ramp is fine on Jebus Cross. Not as tempo-oriented as Necro, but in SoD on Jebus Cross an overly tempo-oriented game is more of a downside than an upside.
Well, I was writing about SoD. Ramp is top on most templates, and on Jebus Cross yeah, just fine, that's what I'm talking about.
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Wicc
In my opinion, no one. From the start, Goshan gives Necropolis such an advantage that it's better not to risk it.

And definitely not with Rampart, because it's a fast-building castle, not a meat grinder; it needs operational space. And level 7 is difficult to build. Therefore, on Jebel, Rampart is somewhere in the middle of the list, if not at the bottom.

Tell that to Maretti; without any fuss, he consistently gets 10+ archons out at the beginning of the second week, and the later he gets them out, the more archons he has and the higher their stats.
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HellLighT
Tell that to Maretti, he without any trouble consistently comes out with 10+ Archangels at the start of month two, and the later he comes out the more Archangels he has and the higher their stats ))
And what does ramp have to do with Archangels?

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Sloth_D
I thought ramp dominates everywhere. What faction is good to come out as against Necropolis on Jebus Cross?
Fortress, Castle, Citadel

лето 2012.
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darkello
What do Rampart and Archi have to do with it?
And Maretti too...
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Message from Wicc
In my opinion, by no one.

If I do it like this, will it be clearer? It seems like you guys aren't quite getting it.
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Read your question again. It was not phrased as "who is cooler, Necropolis on Jebus Cross?", but rather "who is worth picking on Jebus Cross against Necropolis?". These are not the same thing, think about why yourself.

Moreover, I do think that Necropolis is cooler than Castle on Jebus Cross, but I'm not very confident about it since I haven't tested it in practice; it's based on general considerations.
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Ohineya, I wrote it all correctly, indicating that Castle, with equal distribution, is no worse than Necropolis on Jebus... and from this we can conclude that it makes sense to play Castle against Necropolis only on Jebus, indeed.
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under equal conditions, the strongest conflux towns (if taken into account) are:
1. Castle Swamp
2. Citadel Dungeon Necro
and so on

But generally, Jebus Cross is pure random

лето 2012.
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Chingis
And what’s the swamp’s strength? Is it the 75% movement penalty and the lack of an external market? :)
In the Tazar and Dragon Fly Hive

лето 2012.
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HellLighT
Rubbish, I wrote correctly, indicating that Castle with equal distribution is no worse than Necro on Jebus... and from this we can conclude that it only makes sense to play Castle against Necro on Jebus Cross.
You're somewhat slow today... the answer to the question "which faction is worth playing on Jebus Cross" directly depends on the list of other templates, since we're looking at competition between templates, not between towns.

Judging by your words, this obvious thought hasn't reached you.

My logic regarding Necro is as follows (applied to Jebus Cross):

1) SoD Necro is stronger than WoG Necro, because there is necromancy and troops from the second hero, meaning the army easily ramps up to WoG level and even higher.
2) SoD Castle is weaker than WoG Castle because the army is weaker and angels/archangels appear later or at the expense of tempo.
3) WoG Necro is stronger than WoG Castle, verified by practice.

Conclusion?

The advantage of Castle is that it's easier to play, so the lower the player skill level, the stronger Castle is compared to Necromancer.

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