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I confirm that I conceded the winning game.
лето 2012.
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15.10.2013 Group C, Plan B vs ШтрафБат
Game#1
BISHOP(blue, random, castle, sorceress, Kyrre) def kalababa(red, random, rampart, coronius, gretchin), Diamond, 133.




Group C
Pure Draw - Lucky Bastards 00W-00L 1st round
15.10.2013 aka.Ward3n(red,random,Rampart,Aeris,Nymbus) def Lem(blue,random,Castle,Turis,Gundula) 141 8mm6a
On the first week I necromanced 150 skeletons, at the end of the second start of the third I gathered 10 angels, with them I cleared the almost empty center trash. Only on the 4th would the first Dragon Utopias be taken, but the opponent, due to the lack of prospects and main(erased) conceded. Thanks for the game
The bribe doesn't work against the AI; I didn't know that.
The ransom ability doesn't work when the opponent doesn't have a hero, whether it's an AI or a human player.
Group B: RF&P vs Хитрый дракон, game two
17.10.13 Frol off(blue, Castle, Valeska, Galthran) def Akella(red, Rampart, Kyrre, Edric) 8xm8a 325
A very long and tough game. From the first week, a block on the road from the starting zone, 100-249 nomads for a quest artifact. But on the bright side, a parade of excellent heroes, and Galthran, who is impossible to refuse. The game was very difficult, almost all Dragon Fly Hives were mini and pre-mini, only one water wheel for stats, three Dragon Utopias on the entire map and practically complete junk inside them, this was with AA on the opponent. There were fun moments, like killing Kyrre with the Shackles of War, kindly left by the opponent on the respawn, who later showed up in my tavern. After I took the opponent's capital, he went into hiding, but without control I couldn't catch him, and as a Necropolis player I was grateful for the game dragging on. Kyrre came in handy, I was actively hiding on several fronts throughout the game, there was also a good Tamika and a Pathfinder who worked in zones with a large penalty. In short, AA didn't help, FB by a huge margin.
Attacker - Edric
Defender - Galthran
Fire and earth magic from Pandora's Boxes.
I messed around with berserk, teleporting skeletons, and trolled well with resistance :D In short, the finale was fun and stress-free
Added 4 minutes later
Forgot to cast Armageddon for fun! And I wanted to
Group B1. Pirates - Scoundrels, Game 2
10/19/2013 Dirty_Player (blue, Dungeon, Dace, Isra) def rebellious (red, Conflux, Labetha, Sandro) Anarchy, 134
Group C
ShtrafBat - Lucky Bastards 1st round
19.10.2013 RoninHW(blue, random, Dungeon, Arlak, Gunar) def Lem(red, random, Necro, Xi, Sandro) 231 8mm6a
A long game on a poor generation with Dragon Utopia and no control on either side; I got lucky with Gunar and a TP scroll.
Pleasant start with stables near the castle, an external dwelling of minotaurs, and gloves at the respawn. Pulled out Gunar, who was very helpful without air control throughout the game. In the first week, I took my native computer's town and the home minotaurs in the citadel with a portal.
In the second week, I took one cons unit and the central village. Found a TP scroll and started building up the Mage Guild. Scouting the same swamp treasure zone.
By the third, contact occurred with the Opp in the central zone. The zone was key on the map since both were running without control.
On the 4th, I took 2 Dragon Utopia, one of which was behind a gate guardian. Absolutely useless (boots of levitation, magic resistance artifacts, etc.); only the shield was useful, which was missing for AOTD. Settled in the central zone, taking the village and controlling the Opp's movements.
Throughout the game, I was ahead in stats and army, but feared Sandro's special ability, not having strong combat spells myself. Therefore, I consciously tried to drag out the game hoping to find a crystal ball with AOTD assembled.
On the 5th, ran through another treasure zone; besides a small power-up, I gathered nothing. Took the towns from the Opp and computer.
The 6th turned out to be key: found an uncleaned treasure zone where there were 2 Dragon Utopia; one was slag by tradition, the second was a five with excellent stat artifacts: sword +12, armor +4+4, kettle and necklace +3 to all. And most importantly, in this treasure zone, I found the Cloak of Renunciation. Took the castle from the cast-computer, collected 2 cons at his respawn and upgraded archs. The next day the Opp appears within reach; I jump between castles, collect growth, and attack. Huge advantage in stats and army, GG after the first round.
Thanks for the game!