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Let's choose the best time for playing!
55 voters
Multiple choice Public votes Closed 2013-08-10
This poll is closed.
16/8/1
40% 22 votes
16/4/1
20% 11 votes
16/4/2
12.7% 7 votes
12/06/01
12.7% 7 votes
10/5/1
10.9% 6 votes
It’s all nonsense; we need another option.
10.9% 6 votes
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#482
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28.09.2013 cuc9ctblu (Brown, Conflux, Fiur, Gretchin), BA/IEHOK (Red, Castle, Caitlin, Crag) def Palach (blue, Dungeon, Shakti, Shakti) Jebus Cross 127
Had a normal respawn, 4 hives, though off the main path, a box at 10k experience, expertised Earth, was about to go out on day 115, didn't quite work out, went out on day 116 through 80 gorgons, in the treasure zone there were no artifacts for stats, but there were 2 hives + Angel Wings and Tome of Air, the noob went out on day 122 with Archangels, I decide to eat the neutral Barbarian respawn - there are 4 hives and 2 Griffin Conservatories for 6 angels total), meanwhile Red and Blue teamed up against me, but my opponent made a mistake, took down the Tome of Air and didn't have enough movement to pick it up, and I had Wings and stole it, so now I can't be caught, considering Crag doesn't have Pathfinding, I run to my home Utopia, it gave me a great reward - Tome of Earth, next turn I capture both central castles with peasants, upgrade 65 Wyverns, and attack Blue's army - no chance, Palach surrenders, thanks for the game.
In reply to Sevan_80
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#483
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Sevan_80
09/28/2013 Sevan_80 (red, Stronghold, Crag, Crag), Ominous1 (blue, Castle, Caitlin, Arlak) def Mar (brown, Swamp, Tazar, Tazar) Jebus 127
confirmed
In reply to Captain
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#484
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Captain
Vitalik, make a decision.

I wrote to everyone last week with a proposal to play last weekend. Sleyzer couldn't, suggested Monday-Tuesday, Uryuk didn't show up. We decided to play on weekdays - Uryuk was not available all week until this Saturday.
Hellight asked to set a mandatory time, you set it for this Saturday night.
I wrote to Hell that Pit gave us another 2 weeks:
09/27/2013 19:55 Pit wrote that we have another 2 weeks
Hell replied to me that Homunculus set a mandatory time and whoever doesn't come loses:
09/27/2013 20:17 whoever doesn't come - loses

Moreover, Hell didn't inform Uryuk about this. I invited him via PM. I barely convinced Oniz from Algeria to ask his provider to allow him to play.
We gathered, chatted. Immediately, Hell says that he wants to switch Castles with Sleyzer. - OK, I don't mind, I went along with it for the first time.
Then at 10:00 PM he says that he has important work for 1-1.5 hours.
And he started quoting Pit - I pointed out that he remembers what I told him yesterday about Pit? - He said yes, he agreed that he remembers.
Everyone is sitting waiting for Hell. 1 hour and 40 minutes passed - he says that he needs another 15-20 minutes. I left - I don't want to sit and wait for an optional player all night, who has already broken his word 2 times... I would forgive a girl for this, but not a guy.

He himself was the initiator of the scheduled time, he himself wrote that whoever cannot play loses. Therefore, he should withdraw himself. And if he can't, then you, Vitalik, help him.
Otherwise, like Uryuk, I will withdraw from your Tournaments.


Yes, the situation is certainly bad.
First of all, I want to apologize again, as this mess started because of my wrong decision. Before leaving, I wrote down the deadlines in the table and made a mistake. Pit saw it and corrected me, but by the time he explained what was what, Saturday had already arrived...
I understand that the situation is very unpleasant, but let's try to resolve it calmly and adequately. The rules state:
Players can agree on a convenient time, but if they cannot reach an agreement, the critical time for the game is the night from Saturday to Sunday of the first week. If it is not possible to play in one go, then in the second week.
Of course, if someone starts to sabotage, it will not be counted for him, but try to finish what you started normally. Play until 10.10 and then we'll see what happens!
P.S. Yesterday we sat until 4 am... we decided to play whenever possible and not in one go.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#485
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Updated the lower bracket. Four matches with four players each have been formed there.

One match out of four has been played in the upper bracket.

Therefore, at the moment, we have 7 groups of four. And now, everyone has the same deadline - October 10th.

Uruk-Hai, Captain, Slayzer, HellLighT, I, like Vitaly, urge you to find a time that is convenient for all of you and finish the game you started.
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#486
@Captain we agreed on playing on Monday but I was in Hospital from last Saturday and just came out, really didn't feel well and had to lay down...
Just find time when you can play and msg me on icq/skype we are at 121 would be really silly not to finish the game now:(
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#487
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Captain, don't even mention that guy if you're not him. I gathered everyone, thinking that today was the last day according to the deadline, which was written on the forum (there was no other official information there). After some time after the game started, I saw a post from PITA on the forum (which I then wrote about in the general chat), but luckily, we were all together. I warned everyone in advance about the work I needed to do... and exactly one and a half hours passed after you left the game screaming (considering that during those one and a half hours, I made my move and the other players spent about 40 minutes waiting for me to finish my work!). You're acting like a little, upset girl and still demanding some kind of respect!
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#488
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Pit for LM (brown, Rampart, Kyri, Kyri), Iamsamstan (blue, Stronghold, Gurnisson, Gurnisson) def Shameonyou (green, Necropolis, Galtran, Galtran), c0nn3c71nkK.ppL (red, Conflux, random Erdamon, Grindan), Jebus, 124.
Castle was the first to be chosen. Necr, flux, ramp - basically didn't matter, but I decided to take ramp - it might just be a bit easier to break into the center on the first turn.
In the end, the layout turned out quite average - one Pandora, 2 hives, and an external dwelling of dragons at the respawn. Well, and a Dragon Utopia, though it's not entirely clear how to get it. The ГО consists of bone dragons with GS, which is quite unpleasant.
111 - good spread in 8 heroes, scouted almost the entire respawn, as well as part of the center with wings, Pandoras, Utopias, Sword of Justice... But that's all through mountains on rough roads. 4 elves entered, and I pulled Melody from prison - another 4 elves + a decent stack of centaurs was gathered. Also quite lucky with parameter artifacts - helmet +5, shield +4, armor +1 to all, and an attack-defense ring from the crypt. Took one gold mine.
112 - mage with 4 gogs clears the swamp village, Kyri takes a couple of imp warehouses, a few upgrades. Found the external dwelling of dragons, which is where I'm heading. Meanwhile, Jeditt takes back the second gold mine and moves toward the second village. And on the way, an angel enters at the refugee camp.
113 - Tower village taken; on the way, Pandora was reclaimed for 34 gr. with gargoyles. Army returns to Kyri - the external dwelling of dragons is ours.
114 - thinking long and hard about what to do. According to the calculator, Pandora had either 10k gold, level 4, or pegasi. I felt like there could be 10k experience... Nevertheless, I decided to trust the program. This is what saves me :). It turns out there was experience in Pandora, and Jeditt gets expert earth and advanced intellect. Now taking the Dragon Utopia on 121 becomes simply elementary. Accordingly, I decide to build up dragons and not push into the center on the first turn.
115 - Kyri runs to the far hive, Jeditt goes for upgrades.
116 - The hive turns out to have 8 wyverns; thanks to expert armor and decent parameters, he enters without losses. Kyri heads home to replenish mana - helmet +5 is already secured.
117 - Jeditt takes the second hive; with resurrection on centaurs, he also enters without losses - also 8. They give expert intellect - there will be 200 mana on 121, more than enough for the Dragon Utopia. And Kyri stands by the angel at the ГО.
121 - The Dragon Utopia turns out to be a "three", spent about 120 mana and two ones there. They give something decent - earth book and sword +5 to all, as well as a water sphere, which was also pleasing - Kyri's ice bolt started hitting for 400+, explosion for 900+, but the second spell is very expensive in terms of mana - only 10 knowledge... Jeditt portals to the village to replenish mana, army goes to Kyri, who breaks through 3*7 dragons and enters the desert. Immediately finds speed boots and a golden bow there. Spent the turn running aimlessly - took the hive, realized that pushing in with 7 stacks of dragons and elves was bad, pushing against 50+ mages for the titan cuirass was also somehow bad, basically just ran back and forth.
122 - Based on opponents' moves, I realize I played wrong - spotted a helmet +6 to all behind ghosts near the cuirass. Luckily, no one took it. Rion reclaimed the handcuffs, Tunar took the hive, which luckily turned out to be maximum; now with the right army, I take the cuirass, reach the helmet and take it, decide to portal home to replenish mana. And upgrading dragons wouldn't hurt.
123 - Here green Galtran enters the center, followed by blue Gurnisson. After a long and hard battle, the greens surrender. Well, I decided that since the blues beat the greens, they can move to the next round :). Ran to cover the reds. With 3500+ moves, this turned out not to be so difficult.
124 - Kyri takes one central city, Tunar on a dragon takes the second, the tower, from where everything is visible via overview. Grindan may be far, but you can't run from Kyri. Attack with handcuffs - nothing serious there except 36 wyverns, but 29 die immediately from the explosion. ГГ.
Thank you all for the game!
In reply to Pit for LM
#489
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Pit for LM
Pit for LM (brown, Rampart, Kyri, Kyri), Iamsamstan (blue, Stronghold, Gurnisson, Gurnisson) def Shameonyou (green, Necropolis, Galtran, Galtran), c0nn3c71nkK.ppL (red, Conflux, random Erdamon, Grindan), Jebus, 124.
Castle came up as the first pick. Necro, Conflux, Rampart — basically didn't matter, but I decided to take Rampart — it might be slightly easier to break into the center on the first round.
In the end, the layout turned out to be quite average — one Pandora, 2 hives, and a dragon cache on the respawn. Also a utopia, though it wasn't quite clear how to take it. GO — bone dragons with GS, quite unpleasant.
111 — a good spread for 8 heroes, revealed almost the entire respawn, as well as part of the center with wings, Pandoras, Utopias, the Sword of Justice... But that's all through the mountains via rough backcountry. 4 elves entered, and I pulled Melody from prison — another 4 elves + a decent stack of centaurs was gathered. Also quite lucky with stat artifacts — helmet +5, shield +4, armor +1 to all, and an attack-defense ring from the crypt. Took one gold mine.
112 — the mage with 4 gogs clears the swamp village, Kyri takes a couple of imp warehouses and a few upgrades. Found a dragon cache, which is where I'm heading. Meanwhile, Jeditt takes the second gold mine and moves toward the second village. And on the way, an angel is picked up at the refugee camp.
113 — the Tower village was taken, and on the way, a Pandora was defeated for 34 gr. by gargoyles. The army returns to Kyri — the dragon cache is ours.
114 — I think for a long time about what to do. According to the calculator, the Pandora had either 10k gold, level 4, or pegasi. I felt like it could be 10k experience... Nevertheless, I decided to trust the program. This is what saves me :). It turns out there is experience in the Pandora, and Jeditt gets expert earth and advanced intellect. Now taking the utopia on 121 becomes absolutely elementary. Accordingly, I decide to build up the dragons and not rush into the center on the first round.
115 — Kyri runs to the far hive, Jeditt goes through the upgrades.
116 — the hive turns out to have 8 vivs; thanks to expert armor and decent stats, it's taken without losses. Kyri heads home to replenish mana — the +5 helmet is already secured.
117 — Jeditt takes the second hive; with resurrection for the centaurs, he also takes it without losses — also 8. They give expert intellect — there will be 200 mana on 121, more than enough for the utopia. And Kyri stands on the angel at the GO.
121 — the utopia turns out to be level 3, spent about 120 mana there and two level 1s. The rewards are good — a book of earth and a sword +5 to all, as well as a sphere of water, which was also pleasing — Kyri's ice bolt now hits for 400+, explosion for 900+, but the second spell is very expensive in terms of mana — only 10 knowledge... Jeditt portals to the village to replenish mana, the army goes to Kyri, who breaks through 3*7 dragons and exits into the desert. Immediately found speed boots and a golden bow. Spent the rest of the turn aimlessly — took a hive, realized that rushing in there with 7 stacks of dragons and elves is a bad idea, and rushing 50+ mages for the titan cuirass is also kind of a bad idea, basically just ran back and forth.
122 — based on the opponents' moves, I realize I played wrong — I spotted a +6 to all helmet behind some ghosts near the cuirass. Fortunately, no one took it. Rion took the handcuffs, Tunar took the hive, which luckily turned out to be maxed; now with the correct army, I take the cuirass, reach the helmet, take it, and decide to portal home to replenish mana. And it wouldn't hurt to upgrade the dragons.
123 — Here, the green Galtran enters the center, followed by the blue Gurnisson. After a long and hard battle, the greens surrender. Well, I decided that since the blues beat the greens, they can proceed to the next round :). Ran to crush the reds. With 3500+ moves, this turned out not to be so difficult.
124 — Kyri takes one central city, Tunar on the dragon takes the second, the tower, from where everything is visible from the overview. Although Grindan is far, you can't run from Kyri. I attack with the handcuffs — the only serious thing there is 36 vivs, but 29 die immediately from the explosion. GG.
Thank you all for the game!

That's how it was. Played everything terribly, deserved the loss. Thanks everyone for the games and the tournament!
__________________
The hardest battles are fought in the mind
In reply to Pit for LM
#490
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Pit for LM
Pit for LM (brown, Rampart, Kyri, Kyri), Iamsamstan (blue, Stronghold, Gurnisson, Gurnisson) def Shameonyou (green, Necropolis, Galtran, Galtran), c0nn3c71nkK.ppL (red, Conflux, random Erdamon, Grindan), Jebus, 124.
Castle fell to be picked first. Necro, flux, ramp - basically, didn't matter, but decided to take ramp - it might be slightly easier to break into the center on the first turn.
In the end, the layout turned out to be quite average - one Pandora, 2 hives, and a dragon cache on the respawn. Also a utopia, though it's not entirely clear how to get it. GO - bone dragons with GS, quite unpleasant.
111 - good spread with 8 heroes, revealed almost the entire respawn, as well as part of the center with wings, Pandoras, Utopias, Sword of Justice... But all of that was through mountains via dead-end wilderness. 4 elves entered, and I pulled Melody from the prison - another 4 elves + a decent stack of centaurs was gathered. Also quite lucky with parameter artifacts - helmet +5, shield +4, armor +1 for all and a ring for attack-defense from the crypt. Took one gold mine.
112 - mage with 4 gogs clears the swamp village, Kyri takes a couple of imp warehouses, a couple of boosters. Dragon cache found, which is where I'm heading. Meanwhile, Jeditt captures the second gold mine and moves toward the second village. On the way, an angel is visited at the refugee camp.
113 - Tower village taken, a Pandora was captured on the way for 34 gr. by gargoyles. Army returns to Kyri - the dragon cache is ours.
114 - thinking for a long time about what to do. According to the calculator, the Pandora had either 10k gold, or level 4, or pegasi. I felt like it could be 10k exp... Nevertheless, I decided to trust the program. This is what saves me :). The Pandora turns out to be experience, and Jeditt gets expert earth and advanced intelligence. Now taking the utopia on 121 becomes simply elementary. Accordingly, I decide to build up the dragons and not rush into the center on the first turn.
115 - Kyri runs to the far hive, Jeditt - along the boosters.
116 - the hive turns out to have 8 wivs; thanks to expert armor and decent parameters, enters without losses. Kyri splits home to refill mana - helmet +5 is already captured.
117 - Jeditt takes the second hive; with resurrection for centaurs, he also enters without losses - also 8. They give expert intelligence - on 121 there will be 200 mana, more than enough for the utopia. And Kyri stands on the angel at the GO.
121 - the utopia turns out to be level 3, gave about 120 mana and two level 1s there. They give a good deal - earth book and sword +5 for all, as well as a water sphere, which also pleased me - Kyri's ice bolt started hitting for 400+, explosion - for 900+, but the second spell is very expensive in mana - only 10 knowledge after all... Jeditt portals to the village to refill mana, the army goes to Kyri, who breaks through 3*7 dragons and comes out into the desert. There are immediately speed boots and a golden bow. The turn was spent aimlessly - cleared a hive, realized that entering there with 7 stacks of dragons and elves is bad, and entering with 50+ mages for the titan cuirass is also somehow bad, basically just running back and forth.
122 - on the opponents' turn I realize I played wrong - spotted a helmet +6 for all behind ghosts near the cuirass. Fortunately, no one took it. Rion captured the handcuffs, Tunar took the hive, which luckily turned out to be maximum, now with the correct army I take the cuirass, reach the helmet, take it, and decide to portal home to refill mana. And it wouldn't hurt to upgrade the dragons.
123 - Here green Galtran enters the center, followed by blue Gurnisson. After a long and hard battle, the greens capitulate. Well, I decided that since the blues defeated the greens, they should proceed to the next round :). Ran to crush the reds. With 3500+ moves, this turned out to be not so difficult.
124 - Kyri takes one central city, Tunar on a dragon - the second one, the tower, from where everything is visible from the overview. Grindan is far, but you can't run from Kyri. I attack with handcuffs - there are only 36 wivs of anything serious, but 29 die immediately from the explosion. GG.
Thank you all for the game!

Confirmed!
Should have killed the green one myself :D
Thanks for the game)
In reply to Pit for LM
#491
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Pit for LM
Pit for LM (brown, Rampart, Kyrie, Kyrie), Iamsamstan (blue, Stronghold, Gunnison, Gunnison) def Shameonyou (green, Necropolis, Galthran, Galthran), c0nn3c71nkK.ppL (red, Conflux, random Erdamon, Grindan), Jebus, 124.
I got to pick Castle first. Necropolis, Conflux, Rampart — in principle, all the same, but I decided to take Rampart — still, it might be slightly easier to break into the center on the first week.
In the end, the layout turned out fairly average — on the respawn there's one Pandora's Box, 2 Hives, an external dragon dwelling. Well, also a Dragon Utopia, which it's not entirely clear how to take. GO — Bone Dragons with GS, quite unpleasant.
111 — a good spread with 8 heroes, revealed almost the entire respawn, as well as part of the center with wings, Pandora's Boxes, Dragon Utopias, Sword of Justice... But all of this is across mountains with no roads at all. I got 4 Elves, and from the prison I pulled out Melody — another 4 Elves plus a decent stack of Centaurs. Also pretty lucky with stat artifacts — Helm +5, Shield +4, Armor +1 to all, and an Attack-Defense ring from the crypt. Captured one gold mine.
112 — a mage with 4 Gogs colors the swamp village, Kyrie takes a couple of Imp caches, a couple of upgrade structures. Found an external dragon dwelling, which is where I'm heading. Meanwhile, Jeddite recaptures the second gold mine and moves toward the second village. And along the way, an Angel joins from the Refugee Camp.
113 — Tower village captured, along the way a Pandora's Box with 34 upgraded Gargoyles was cleared. The army returns to Kyrie — the external dragon dwelling is ours.
114 — long deliberation on what to do. According to the calculator, the Pandora's Box had either 10k gold, 4th level, or Pegasi. It seemed to me it could also be 10k experience... Nevertheless, I decide to trust the program. This saves me :). The Pandora's Box turns out to have experience, and Jeddite gets Expert Earth and Advanced Intelligence. Now taking the Dragon Utopia on 121 becomes downright elementary. Accordingly, I decide to build dragons and not push into the center on the first week.
115 — Kyrie runs to the far Hive, Jeddite to the upgrade structures.
116 — the Hive turns out to be 8 Wiverns; thanks to Expert armor and decent stats, it's cleared without losses. Kyrie breaks back home to replenish mana — Helm +5 already cleared.
117 — Jeddite takes the second Hive, with Resurrection on Centaurs he also clears it without losses — also 8. Gives Expert Intelligence — on 121 there will be 200 mana, more than enough for the Dragon Utopia. And Kyrie stands with the Angel at the GO.
121 — the Dragon Utopia turns out to be tier 3, spent about 120 mana and two singles. Gives decent rewards — a Tome of Earth and Sword +5 to all, as well as a Sphere of Water, which also pleased — Kyrie's Ice Bolt now hits for 400+, Implosion for 900+, but the second spell is very expensive on mana — her Knowledge is only 10... Jeddite portals to the village to replenish mana, the army goes to Kyrie, who breaks through 3*7 dragons and exits into the desert. There, immediately Boots of Speed and Golden Bow. The turn was frittered away aimlessly — cleared a Hive, realized that with 7 stacks of dragons and elves it's bad to push there, pushing into 50+ Mages for a Titan's Cuirass is also somehow bad, basically ran back and forth.
122 — while considering my opponents' moves, I realize I played incorrectly — I spotted a Helm +6 to all near the Cuirass behind some Ghosts. Fortunately, no one took it. Rion cleared the Shackles of War, Tunarr took a Hive, which luckily turned out to be maximum, and with the correct army I take the Cuirass, also reach the Helm, take it, decide to portal home to replenish mana. And upgrading the dragons wouldn't hurt either.
123 — Now Green Galthran enters the center, followed by Blue Gunnison. After a long and grueling battle, the green player capitulates. Well, I decided that since the blue player beat the green, let them advance to the next round :). I ran to take down the red player. With 3500+ movement points, this turned out not too difficult.
124 — Kyrie takes one central town, Tunarr on a dragon takes the second one, the Tower, from where everything is visible from the lookout. Grindan, though far away, can't run from Kyrie. I attack with Shackles of War — the only serious unit there is 36 Wiverns, but 29 die instantly from Implosion. GG.
Thank you all for the game!
So, well, I'll also share a bit :) Since Kostya and I are playing on the same team in the "One for All" tournament, we decided to play here too. When assigning colors and castles, I was second to pick, was really hoping for Rampart, but Pit decided to take it himself, oh well, Stronghold is also good :) We re-rolled 2 layouts: first a block from Shame, then average monsters, this was a bit disappointing because I had a bunch of external dwellings on the respawn, a Griffin Conservatory, and Gretchen showed up with a hundred Goblins). On this layout, Tyrax arrived with 3 stacks and upgraded Wolves, totaling 28 of them. Remembering the previous tournament game, I took chests for experience, so on day 1 I recruited 4 heroes!!! On day 2, while running to the secondary, I stumbled upon an Imp cache, it was risky to check, I went for it, and it turned out to be max) Of my entire brave crew, only 5 Hounds remained, laughing and dancing, we keep playing :smile13: On the respawn after this, I found 4 external Orc dwellings and on 117 managed to find an external Bear dwelling. The red player and I sent each other money at the end of each turn. The secondary turned out to be a Stronghold, thanks to these manipulations, I built Bears in the Castle and in the secondary in the Fort. I opened 3 Pandora's Boxes: 80 Goblins, 50 Hounds, and 60 upgraded Goblins. Never took the 2 Hives on the respawn. On 122, Gunnison runs to the Dragon Utopia: 9 Bears, 15 Rocs, over a hundred Goblins, Fairies, and Air Elementals:) The Dragon Utopia has 2 Black Dragons, but I got out with 7 Bears, but at least there's money for upgrades. While reviewing the turn, I saw that Pit had already run upwards, told my opponent about it, and we started waiting. On 124, I hit the GO with 69 upgraded Vampires and reached the green player. We have (Gunnison 11 14 5 (5 mana) 7 upgraded Bears, 84 Hounds, 51 Ogres, and single Goblins vs Gosha (something like 6 9 6 (30) 8 Angels, 13 Wiverns, and single Centaurs. The complete absence of a necromancy army was very surprising:) As luck would have it, the Mage Guild didn't give me Slow, I'm 1 mana point short for Haste, I get Blindness on the Ogres and Slow, which there's nothing to dispel) The Angels then also destroyed the Ballista, but the Bears held out) And then at the end of the turn, I forget to send money for ransom, and Pit attacks the red player with Shackles of War, and Kostya surrenders. In general, I was very lucky in this game, thanks for the game!
435-191-039
Discord Iamsamstan#6087
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#492
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The round in both brackets will end soon, please don't delay and submit the result immediately after the game is finished!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#493
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05/10/2013 Javdet (red, Tower, Solmyr, Vey), Sevan_80 (brown, Castle, Valeska, Valeska) def Akella (green, Conflux, random, Intei, Moner), Ominous1 (blue, Inferno, Marusya, Marusya) 123 JC
We agreed with Ominous on an alliance, everything was going well, Akella lost in Utopia in the first round, we continued as a trio, my internet connection dropped, and the next day I found out that my ally refused to continue.
Thank you all for the game.
In reply to Sevan_80
#494
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Sevan_80
05/10/2013 Javdet (red, Tower, Solmyr, Vey), Sevan_80 (brown, Castle, Valeska, Valeska) def Akella (green, Conflux, random, Intei, Moner), Ominous1 (blue, Inferno, Marusya, Marusya) 123 JC
We agreed with Ominous on an alliance, everything was going well, Akella merged in Utopia in the first round, we continued as a trio, my internet connection dropped, and the next day I found out that my ally refused to continue
Thanks to everyone for the game.

I confirm,
thanks for the game.
In reply to Sevan_80
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#495
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Sevan_80
05/10/2013 Javdet (red, Tower, Solmyr, Vey), Sevan_80 (brown, Castle, Valeska, Valeska) def Akella (green, Conflux, random, Intei, Moner), Ominous1 (blue, Inferno, Marusya, Marusya) 123 JC
I confirm.
In reply to Sevan_80
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#496
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Sevan_80
05/10/2013 Javdet (red, Tower, Solmyr, Vey), Sevan_80 (brown, Castle, Valeska, Valeska) def Akella (green, Conflux, random, Intei, Moner), Ominous1 (blue, Inferno, Marusya, Marusya) 123 JC
We agreed with Ominous on an alliance, everything was going well, Akella merged in Utopia in the first round, we continued as a trio, my internet connection dropped, and the next day I found out that my ally refused to continue.
Thanks to everyone for the game.

He should have disconnected, but Ominous can be said to have withdrawn from the tournament, having excellent chances of winning.
I stupidly didn't keep some caps in reserve for the nagas (naga guard 50+ lizards), and I paid for it. The nagas morale in the key round, halve the attack stack of gargoyles, and I come out with 1 naga. Then, an unnecessary loss of another 3 nagas.
The exit was planned only for the middle of the 2nd week (GO - black). But the opponents quickly disconnected, and Ominous, having 10 angels, decided not to continue.

Thanks.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.

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