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#491
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Pit for LM
Pit for LM (brown, Rampart, Kyrie, Kyrie), Iamsamstan (blue, Stronghold, Gunnison, Gunnison) def Shameonyou (green, Necropolis, Galthran, Galthran), c0nn3c71nkK.ppL (red, Conflux, random Erdamon, Grindan), Jebus, 124.
I got to pick Castle first. Necropolis, Conflux, Rampart — in principle, all the same, but I decided to take Rampart — still, it might be slightly easier to break into the center on the first week.
In the end, the layout turned out fairly average — on the respawn there's one Pandora's Box, 2 Hives, an external dragon dwelling. Well, also a Dragon Utopia, which it's not entirely clear how to take. GO — Bone Dragons with GS, quite unpleasant.
111 — a good spread with 8 heroes, revealed almost the entire respawn, as well as part of the center with wings, Pandora's Boxes, Dragon Utopias, Sword of Justice... But all of this is across mountains with no roads at all. I got 4 Elves, and from the prison I pulled out Melody — another 4 Elves plus a decent stack of Centaurs. Also pretty lucky with stat artifacts — Helm +5, Shield +4, Armor +1 to all, and an Attack-Defense ring from the crypt. Captured one gold mine.
112 — a mage with 4 Gogs colors the swamp village, Kyrie takes a couple of Imp caches, a couple of upgrade structures. Found an external dragon dwelling, which is where I'm heading. Meanwhile, Jeddite recaptures the second gold mine and moves toward the second village. And along the way, an Angel joins from the Refugee Camp.
113 — Tower village captured, along the way a Pandora's Box with 34 upgraded Gargoyles was cleared. The army returns to Kyrie — the external dragon dwelling is ours.
114 — long deliberation on what to do. According to the calculator, the Pandora's Box had either 10k gold, 4th level, or Pegasi. It seemed to me it could also be 10k experience... Nevertheless, I decide to trust the program. This saves me :). The Pandora's Box turns out to have experience, and Jeddite gets Expert Earth and Advanced Intelligence. Now taking the Dragon Utopia on 121 becomes downright elementary. Accordingly, I decide to build dragons and not push into the center on the first week.
115 — Kyrie runs to the far Hive, Jeddite to the upgrade structures.
116 — the Hive turns out to be 8 Wiverns; thanks to Expert armor and decent stats, it's cleared without losses. Kyrie breaks back home to replenish mana — Helm +5 already cleared.
117 — Jeddite takes the second Hive, with Resurrection on Centaurs he also clears it without losses — also 8. Gives Expert Intelligence — on 121 there will be 200 mana, more than enough for the Dragon Utopia. And Kyrie stands with the Angel at the GO.
121 — the Dragon Utopia turns out to be tier 3, spent about 120 mana and two singles. Gives decent rewards — a Tome of Earth and Sword +5 to all, as well as a Sphere of Water, which also pleased — Kyrie's Ice Bolt now hits for 400+, Implosion for 900+, but the second spell is very expensive on mana — her Knowledge is only 10... Jeddite portals to the village to replenish mana, the army goes to Kyrie, who breaks through 3*7 dragons and exits into the desert. There, immediately Boots of Speed and Golden Bow. The turn was frittered away aimlessly — cleared a Hive, realized that with 7 stacks of dragons and elves it's bad to push there, pushing into 50+ Mages for a Titan's Cuirass is also somehow bad, basically ran back and forth.
122 — while considering my opponents' moves, I realize I played incorrectly — I spotted a Helm +6 to all near the Cuirass behind some Ghosts. Fortunately, no one took it. Rion cleared the Shackles of War, Tunarr took a Hive, which luckily turned out to be maximum, and with the correct army I take the Cuirass, also reach the Helm, take it, decide to portal home to replenish mana. And upgrading the dragons wouldn't hurt either.
123 — Now Green Galthran enters the center, followed by Blue Gunnison. After a long and grueling battle, the green player capitulates. Well, I decided that since the blue player beat the green, let them advance to the next round :). I ran to take down the red player. With 3500+ movement points, this turned out not too difficult.
124 — Kyrie takes one central town, Tunarr on a dragon takes the second one, the Tower, from where everything is visible from the lookout. Grindan, though far away, can't run from Kyrie. I attack with Shackles of War — the only serious unit there is 36 Wiverns, but 29 die instantly from Implosion. GG.
Thank you all for the game!
So, well, I'll also share a bit :) Since Kostya and I are playing on the same team in the "One for All" tournament, we decided to play here too. When assigning colors and castles, I was second to pick, was really hoping for Rampart, but Pit decided to take it himself, oh well, Stronghold is also good :) We re-rolled 2 layouts: first a block from Shame, then average monsters, this was a bit disappointing because I had a bunch of external dwellings on the respawn, a Griffin Conservatory, and Gretchen showed up with a hundred Goblins). On this layout, Tyrax arrived with 3 stacks and upgraded Wolves, totaling 28 of them. Remembering the previous tournament game, I took chests for experience, so on day 1 I recruited 4 heroes!!! On day 2, while running to the secondary, I stumbled upon an Imp cache, it was risky to check, I went for it, and it turned out to be max) Of my entire brave crew, only 5 Hounds remained, laughing and dancing, we keep playing :smile13: On the respawn after this, I found 4 external Orc dwellings and on 117 managed to find an external Bear dwelling. The red player and I sent each other money at the end of each turn. The secondary turned out to be a Stronghold, thanks to these manipulations, I built Bears in the Castle and in the secondary in the Fort. I opened 3 Pandora's Boxes: 80 Goblins, 50 Hounds, and 60 upgraded Goblins. Never took the 2 Hives on the respawn. On 122, Gunnison runs to the Dragon Utopia: 9 Bears, 15 Rocs, over a hundred Goblins, Fairies, and Air Elementals:) The Dragon Utopia has 2 Black Dragons, but I got out with 7 Bears, but at least there's money for upgrades. While reviewing the turn, I saw that Pit had already run upwards, told my opponent about it, and we started waiting. On 124, I hit the GO with 69 upgraded Vampires and reached the green player. We have (Gunnison 11 14 5 (5 mana) 7 upgraded Bears, 84 Hounds, 51 Ogres, and single Goblins vs Gosha (something like 6 9 6 (30) 8 Angels, 13 Wiverns, and single Centaurs. The complete absence of a necromancy army was very surprising:) As luck would have it, the Mage Guild didn't give me Slow, I'm 1 mana point short for Haste, I get Blindness on the Ogres and Slow, which there's nothing to dispel) The Angels then also destroyed the Ballista, but the Bears held out) And then at the end of the turn, I forget to send money for ransom, and Pit attacks the red player with Shackles of War, and Kostya surrenders. In general, I was very lucky in this game, thanks for the game!
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