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Your tables are confusing. Each cell represents different games. If I put 1-1 after two games, it won't be clear from the table who won which match and which game the individual player's victories should be added to. In one game, he lost 0-1, and in another, you lost 0-1. The score is based on whose row the result is in.
I told you last year, and I'll say it again now. Your table is difficult to read. Of course, you can understand it after some thought, but it would still be more convenient if the results were in a familiar format. I would suggest creating two separate tables for the different rounds (in two different posts); that way, everything would be clear to everyone at a glance. Or, if you want to keep it in one table, you could divide each cell into two parts and enter two results (e.g., 1|1). That would be much more convenient.
5.10.2013 Cахарки - Hamas (1-0) 1 game
Pyre (red, random, Necropolis, Vokial, Vokial) def Slayzer (blue, random, Conflux, Grindan, Galtran), Mini-Nostalgia, 247
Well, what can I say... I'm exhausted!!! The longest game of my life. Out of eleven utops taken, not a single КЗ was given anywhere. Out of an endless number of pandoras taken, no earth magic was given; as a result, movement across the map only via flight and two Dimension Doors wildly dragged out the game. Even though I played terribly, it was almost a total wipeout by the second week. But I should have finished the game sooner. If only there had been КЗ(. In the finale, I assembled an alliance of angels, the opponent had AOTD. Armies were roughly equal. About 3k skeletons each. Well, thanks to the stats, I won quite easily. 73 liches shooting was just insane.
Thanks for the game!
What don't you understand or find difficult? There are 2 cells for each player. The cell that is higher is for game 1, and the one below is for game 2. The score is read from the row where the cell belongs to. THAT'S IT. IS IT DIFFICULT? If so, we'll have to work on your reading skills, but, IMHO, it's already ridiculous.
In its current form, the table is a standard 2x round-robin table, so if it's difficult, you need to learn to read. Your suggestions don't work. The table must clearly show which game each player won, and doubling the number of figures is unnecessary. Increasing the size of the table is also not the best option.
Even you are getting confused in this table, your frequent typos and mistakes speak to that.
What does "learn to read" have to do with it?????? I know how and I understand, but I think the options I proposed are more直观. I'm not writing because I'm dense, but because I want it to be convenient.
05.10.2013 R55Max (red, random, dungeon, Deice, Shakti) def PReDS (blue, random, dungeon, Malekith, Darkstone) anarchy, 136
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Thanks for the game
Merrzavchiki vs Cerberus
05.10.2013 JustObserver (red, random, Rampart, Ufretin, Vokial) def Sanin (blue, random, Tower, Josephine, Gunnar) Spider 144
I had Necro, external dwelling of elves, pegasi, and dwarves. Opponent had Gunnar and native town, captured in the first week. Tried to get some advantage, captured a dungeon, but it only spawned pegasi for all 4 weeks. By the first final battle I only mustered 500 skeletons, but by 16 spell power I had the entire 5th level, which with 140 mana allowed a fairly decent trade with the opponent. As a result of the bloody battle, the opponent had 2 angels out of 11, 8 nagas and 21, 40 mages and 200 gremlins. After retreating, I bought back into the dungeon and doubled my mana back to 140, attacked the newly captured tower, brought 20 wyverns, 3 devils, and pegasi that didn't participate in the previous battle, also bought 3 giants and sat waiting. The attack was inevitable. The opponent, confident in my lack of mana, went on the attack, and everything was decided in a castle battle, where again 16 spell power and artillery (who would have thought) allowed me, on nearly the last HP, to secure a big advantage in meat, reinforced by resurrection, but fortunately only with 5 spell power. I should also mention that at the end of the first final battle there was a disconnection, which almost put the continuation of the game at risk, but fortunately we managed to sort it out. Thanks for the game.
Thank god, I already thought we wouldn't have any victories ... 2 Dimension Door on L+U are forbidden. Thanks for the game