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In reply to R55Max
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R55Max
Your tables are confusing. Each cell represents different games. If I put 1-1 after two games, it won't be clear from the table who won which match and which game the individual player's victories should be added to. In one game, he lost 0-1, and in another, you lost 0-1. The score is based on whose row the result is in.
I told you last year, and I'll say it again now. Your table is difficult to read. Of course, you can understand it after thinking about it for a bit, but it would still be more convenient if the results were in a more familiar format. I would suggest creating two separate tables for different rounds (in two different posts); it would be immediately clear to everyone. Or, if you want to have it in one table, you could highlight the cell in two parts and enter two results (e.g., 1|1). That would be much more convenient.
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5.10.2013 Sakharki - Hamas (1-0) 1 game
Pyre (red, random, Necropolis, Vokial, Vokial) def Slayzer (blue, random, Conflux, Grindan, Galtran), Mini-Nostalgia, 247

Well, what can I say... I'm exhausted!!! The longest game of my life. Out of eleven utopias taken, they didn't give КЗ anywhere. Out of an infinite number of pandoras taken, they didn't give earth magic; as a result, moving across the map only via flight and two Dimension Doors wildly dragged out the game. Even though I was playing terribly—almost a total wipeout on the second week—I should have finished the game sooner. If only there had been КЗ(. In the finale, I assembled an alliance of angels, opponent AOTD. Armies were roughly equal. About 3k skeletons each. Well, thanks to stats, I won quite easily. 73 liches were shooting absolutely insane.

Thanks for the game!
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
In reply to Dirty_Player
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Dirty_Player
I told you last year, and I'll say it again now. Your table is difficult to read. Of course, you can understand it after some thought, but it would still be more convenient if the results were in a familiar format. I would suggest creating two separate tables for the different rounds (in two different posts); that way, everything would be clear to everyone at a glance. Or, if you want to keep it in one table, you could divide each cell into two parts and enter two results (e.g., 1|1). That would be much more convenient.
What don't you understand or find difficult? There are two cells for each player. The cell above is for the first game, and the cell below is for the second game. The score is read from the perspective of the player in whose row the cell is located. THAT'S IT. IS IT DIFFICULT? If so, we'll have to work on your reading skills, but, in my opinion, it's already getting ridiculous.

In its current form, the table is a perfectly ordinary double-round table, so if it's difficult, you need to learn to read. Your suggestions are not suitable. The table must clearly show who won in each specific game, and increasing the number of digits is unnecessary. Increasing the size of the table is also not the best option.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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Pyre
5.10.2013 Cахарки - Hamas (1-0) 1 game
Pyre (red, random, Necropolis, Vokial, Vokial) def Slayzer (blue, random, Conflux, Grindan, Galtran), Mini-Nostalgia, 247

Well, what can I say... I'm exhausted!!! The longest game of my life. Out of eleven utops taken, not a single КЗ was given anywhere. Out of an endless number of pandoras taken, no earth magic was given; as a result, movement across the map only via flight and two Dimension Doors wildly dragged out the game. Even though I played terribly, it was almost a total wipeout by the second week. But I should have finished the game sooner. If only there had been КЗ(. In the finale, I assembled an alliance of angels, the opponent had AOTD. Armies were roughly equal. About 3k skeletons each. Well, thanks to the stats, I won quite easily. 73 liches shooting was just insane.

Thanks for the game!
Thank god, because I already thought we wouldn't have any victories ... 2 Dimension Doors on L+U are forbidden. Thanks for the game
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Out of the infinite number of Pandoras taken, none gave Earth Magic; as a result, moving across the map relying only on flight and two Dimension Doors wildly dragged out the game.
Sometimes it's better not to write detailed reports...
icq - 470286448
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Ahahaha, the avatar perfectly matches the report!
Не бійся коли ти один, бійся коли ти нуль.

484800548

I can imagine the smile on Helllights face right now. :smile49:Thats just cruel considering how much effort is put in to such a game. :smile17: Thats what can happen when you have diffrent rules for diffrent temps. Mini nostalgia often feels like a xl+u map.
In reply to R55Max
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R55Max
What don't you understand or find difficult? There are 2 cells for each player. The cell that is higher is for game 1, and the one below is for game 2. The score is read from the row where the cell belongs to. THAT'S IT. IS IT DIFFICULT? If so, we'll have to work on your reading skills, but, IMHO, it's already ridiculous.
I didn't say I don't understand; I understand and see everything. I said that it could be made much clearer. Players are getting confused. Even you are getting confused by this table, as evidenced by your frequent typos and mistakes. I'm not the only one who thinks so.
R55Max
In its current form, the table is a standard 2x round-robin table, so if it's difficult, you need to learn to read. Your suggestions don't work. The table must clearly show which game each player won, and doubling the number of figures is unnecessary. Increasing the size of the table is also not the best option.
What does "learning to read" have to do with it? I can read, and I understand, but I believe that the options I proposed are more visually clear. I'm not writing this because I'm slow; I'm writing this because I want it to be convenient.
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In reply to Dirty_Player
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Dirty_Player
Even you are getting confused in this table, your frequent typos and mistakes speak to that.
I am not confused by the tables at all, not even once! Before inserting a single game (any report), I need to copy the report, paste it into notepad, edit it (because everyone writes however they please), then insert the edited report into the forum in the right group in a post, next I copy the report link and look for confirmation, which might be 3 pages later, then I need to add the result of this report to the player table, immediately change all the numbers in that table, then take that same result and enter it into another table (the team one) and change all the indicators again. And so on with each game one by one manually, as you understand. Along with all this, I periodically have to chat with someone on ICQ, losing the last edit point, and at home I also get distracted by family matters. Because of this, there may be some technical errors simply because I'm not a robot, not because I don't understand something.
What does "learn to read" have to do with it?????? I know how and I understand, but I think the options I proposed are more直观. I'm not writing because I'm dense, but because I want it to be convenient.
Your options don't seem better or more convenient to me, on the contrary, they are inconvenient and turn out very bulky. You think it's better this way, someone else thinks differently, and a third person thinks yet another way. In any case, I won't change anything anymore. I hope I answered clearly.

Added after 1 hour 9 minutes
Group V Cerberus - RF&P: 0-1
05.10.2013 R55Max (red, random, Dungeon, Deys, Shakti) def PReDS (blue, random, Dungeon, Malekith, Darkstorn) anarchy, 136

- On 111 I split into 6 heroes, there's an external dwelling of medusas and a Griffin Conservatory. I immediately feel that money will be tight in my Dungeon and of course Shakti is the main hero, the tavern is full of junk, and I probably won't be able to buy anyone decent.

- On 113 it turns out that my Dungeon is big and not very rich. Besides the Conservatory and a Pandora's box for 20-49 Evil Eyes, there's nothing good, and it's completely unclear what to do except take villages. Thoughts of defeat were creeping in. Shakti ran around the upgrade buildings and waited for who knows what.

- 115 I take the gift boots from the dwarves and capture a Castle village.

- 116 - the Conservatory is revealed very far away and the only Hive is behind the cyclopes.
- 117 - I manage to build Minotaurs and Manticores in the Citadel just barely.
Meanwhile, Shakti with the boots just runs home to the Conservatory for 2 days for nothing, it's too costly to fight.
- 121 Shakti camps near the Conservatory, and a scout with the purse runs to the village, discovering another Conservatory along the way. The plan is to take the village and a couple of chests on 122 and give everything to Shakti, while sending reinforcements from the other side. But on 122 I move clumsily and Shakti can't get the purse back, so I have to run to the newly revealed Conservatory by the swamp and camp next to it. Basically, I'd have to take it anyway, so the tempo wasn't too lost for the turn.

-123 - Conservatory 3 without the tome hurts, we return to the first Conservatory.
- 124 - a two-stack. If I had taken this one first and then the 3rd, it would've been almost without losses, but as it is I have 5 angels, 3 minotaurs, 2 manticores, 4 medusas, 18 eyes. And then Shakira burst out - diploma in hand, exams passed!

- 125 - Two Pandora's boxes with 15 Hooves total are taken, which means technical school and university are finished externally - there's a ready, highly qualified specialist in diplomatic relations, who wisely brought along knowledge of agriculture, logistics, and air aviation.

After that I took a couple of utopias, got +2 speed, КВ, +5 all. I gathered 17 angels, 19 manticores and 19 scorpicores joined, I built archers in the village. I opened the cartographer in the metro, went to make contact, opened the cartographer above, and the surrender followed.

Thanks for the game
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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Rascals vs. Cerberus 2-0
10/05/2013 JustObserver (red, random, Rampart, Ufretin, Vokial) def. Sanin (blue, random, Tower, Josephine, Gunnar) Spider 144

I have a Necropolis, a hidden Elven, Pegasus, and Dwarf town. My opponent has Gunnar and his main town, which he captured in the first week. I tried to build something, captured a dungeon, but only Pegasuses appeared there for all 4 weeks. I managed to get 500 skeletons for the first Fortress battle, but by the 16th Stronghold battle, I had the entire 5th level, which, with 140 mana, allowed me to put up a decent fight against my opponent. As a result of the bloody battle, my opponent had 2 angels left out of 11, 8 Nagas and 21, 40 Mages, and 200 Gremlins. After retreating, I replenished my forces in the dungeon and doubled my mana back to 140. I moved into the newly captured Tower, brought in 20 Ducks, 3 Devils, and Pegasuses that didn't participate in the previous battle. I also bought 3 Giants and started waiting. The attack didn't take long; my opponent, confident that I had no mana, attacked. Everything was decided in the castle battle, where, again, the 16th Stronghold battle and artillery (who would have thought) allowed me to barely win with a large advantage in troops, supported by resurrection, but fortunately only from the 5th Stronghold battle. It is also worth mentioning that at the end of the first Fortress battle, a disconnect occurred, which almost jeopardized the continuation of the game, but fortunately, we were able to resolve it. Thank you for the game.
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R55Max
05.10.2013 R55Max (red, random, dungeon, Deice, Shakti) def PReDS (blue, random, dungeon, Malekith, Darkstone) anarchy, 136
...
Thanks for the game
I confirm. The beginning was encouraging. But in the end, it all turned out to be very dreary. Nothing interesting on 5 resps; treasure zones are visible behind the mountains, but it's unclear how to get into them. When Shakti demonstrated Dimension Door and opened the cartographer, I congratulated oppa on the victory.
Thanks for the game.
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JustObserver
Merrzavchiki vs Cerberus
05.10.2013 JustObserver (red, random, Rampart, Ufretin, Vokial) def Sanin (blue, random, Tower, Josephine, Gunnar) Spider 144

I had Necro, external dwelling of elves, pegasi, and dwarves. Opponent had Gunnar and native town, captured in the first week. Tried to get some advantage, captured a dungeon, but it only spawned pegasi for all 4 weeks. By the first final battle I only mustered 500 skeletons, but by 16 spell power I had the entire 5th level, which with 140 mana allowed a fairly decent trade with the opponent. As a result of the bloody battle, the opponent had 2 angels out of 11, 8 nagas and 21, 40 mages and 200 gremlins. After retreating, I bought back into the dungeon and doubled my mana back to 140, attacked the newly captured tower, brought 20 wyverns, 3 devils, and pegasi that didn't participate in the previous battle, also bought 3 giants and sat waiting. The attack was inevitable. The opponent, confident in my lack of mana, went on the attack, and everything was decided in a castle battle, where again 16 spell power and artillery (who would have thought) allowed me, on nearly the last HP, to secure a big advantage in meat, reinforced by resurrection, but fortunately only with 5 spell power. I should also mention that at the end of the first final battle there was a disconnection, which almost put the continuation of the game at risk, but fortunately we managed to sort it out. Thanks for the game.


We started without restarts. Tower was dealt, I expanded decently. The main reason I started playing: my towns were Tower and Castle, adjacent were Dungeon and Necro. I decided to overpower with a double. I had Tamika, whom I planned to level, but after him Gunnar showed up.

I took the pink Tower in the first week, but only built mages there, built Naga Hall in the fort. In the zone of the pink town I killed 7 gr. wyverns for a quest artifact. At the end of the week, I sacrificed a scout hero in a battle against Diamond Golems guarding a Griffin Conservatory and the Armor of the Damned. However, the quest artifact gave 15 Arch Mages, and things spiraled...

In the second week I killed blue and green (Castle and Dungeon). Unfortunately, there was no one to Town Portal, nothing to build angels with. Near the dungeon I took a mini-Griffin Conservatory.

In the third week Gunnar took a triple Griffin Conservatory, then Tamika took a double, and with six angels, nagas, and mages, Gunnar moved into the treasure zone. There was a max-level Dragon Utopia there, which I didn't go into [and in hindsight, in vain. It was quite doable with the loss of all mages and other chaff, leaving three angels and nine nagas. Its contents would have decided the outcome of the final battle in my favor, that's for sure]. I took several Dragon Fly Hives there, Pandora's Boxes, a Refuge that gave an angel the following week, and eventually I was beaten back from there. Meanwhile, I very timely sent Ajit to clear the respawn, so that by the end of the week he had taken the far Dwarf dwelling and the external dwelling of mages. Giants in both towns and in the Castle.

In the fourth week I pushed him further up, where there was a Griffin Conservatory, and sent Gunnar the other way, from the adjacent zone. Turn 142 I transferred the army to Ajit, Gunnar on the run. Then Vokial bursts into my domain, I'm bewildered. Ajit takes a double Griffin Conservatory, Gunnar breaks through into a nearby treasure zone, where he takes another double Griffin Conservatory. Nearby lies a Pandora's Box, whose contents determined everything that followed. It gave all the Earth magic, Gunnar has advanced Wisdom, enough mana for one Town Portal. Then I Town Portal to the dungeon, double mana, Town Portal home - upgrade genies, Town Portal to secondary - upgrade nagas, Town Portal home - upgrade gremlins and genies from the secondary. I wanted to buy six more giants, but there was nothing left to sell on the external market. Town Portal to the village, not enough movement to reach Vokial, but along the way there was a Fountain of Youth and at the very last second!!! I managed to attack. After all these manipulations, I just stared blankly at the screen for about three minutes, breathing heavily :D /I hate the 8-minute time limit on XL+U templates/
In the unclaimed Dragon Utopia there was the Shield of the Damned and Breastplate +12, and enemy explosions would have been simply countered by resurrection. But it is what it is, Gunnar has only 5 spell power, although he has an advantage in meat, but nothing to oppose in terms of magic. On turn 144 I see Vokial in my secondary town. I assume he has no mana and attack, but there it's again 140 out of 70, and I realize it's the end. Although in the end Vokial had two wyverns left, and some morale/luck during the battle could have decided the outcome in my favor.

Thanks for the game, it was epic.
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In reply to HellLighT
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HellLighT
Thank god, I already thought we wouldn't have any victories ... 2 Dimension Door on L+U are forbidden. Thanks for the game
The Mini-Nosta was played on XL+U. So you're celebrating too early; by the way, if anyone cares, your own player created it!
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)

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