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"Care of the people" - Penal Battalion game 1
28.09.2013 Simon5760 (blue, Stronghold, Yog, Crag) def RoninHW (red, Dungeon, Jtddite, Shakti) 8mm6a 235
A long game with three saves. We played without rests, got Necro and Crag. At first Necro went well, Griffin Conservatories and Dragon Utopias were visible nearby. Around week 1, day 3, I ventured far and got hit by Shakti, lost all my skeletons and retreated, but at home I only built Bears, Expert Logistics and Boots saved me. On the second month the opponent attacked the Castle, he didn't have enough mana for Mass Slow, we traded almost to zero, only 3 Bears and 7 Wyverns remained. After growth I went into a Dragon Utopia and started to regenerate, ended up eating about 8 of them, but had no control, only got it at the very end from the Mage Guild. Then Shakti flew into a Treasure where Crag was, Fire Blast worked fine, 30 Spell Power decided it, and 37 Attack.

thanks for the game
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

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Stryfe
28.09.2013 Stryfe (blue, rnd, rampart, Torgrim, Moander) def Sanin (red, rnd, tower, Cyra, Ignat), Panic, 125
From the start, I got an artifact +5% necro and Moander as my third hero. In the first week, I flagged an external dwelling of elves at my place, captured a necro secondary town, and built unicorns at the Citadel. Moander leveled up logistics and earth magic. In the second week, I broke through a portal to another necro village, went into a swamp treasure zone, took a hive for 6 Wyverns there... and then Ignat showed up and snatched my native necro town. On the same day, I attacked him and managed to win a difficult final battle. Thank you!

From the start, two native heroes and built gargoyles, which made for favorable play. I expanded well; there were two potential mains: Tyris and Ignat. I decided that resistance is better than morale and immediately took Ignat to the stat boosters. The respawn, as usual, was quite rich, although it could have been better. There is an external dwelling of gremlins, and another of genies, but with a very long route. At the end of the week, I finally took it because there wasn't much else to take. There also turned out to be another external dwelling of mages, which Tyris took on the last move. (As it turned out, there was a closer external dwelling of genies, but unfortunately it wasn't visible.) Built units 1-6 at the Citadel.

On the second week, I took a Pandora's box for 5k experience with Ignat and, seeing a necro there, decided not to delay. I built a Mage Guild level 2 with lightning bolt, passed it to Ignat through scholars, and burst into the area where I saw enemy movements. But the maneuver wasn't a surprise; the opponent had map visibility. In the end, I sat in the enemy castle, which was a mistake — I should have stood next to the well nearby. And in the final battle itself, luck and morale kicked in exactly when needed (and there were artifacts for that) while the resistance never once triggered. Thanks for the game.
ICQ 423164784

In reply to Simon5760
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Simon5760
28.09.2013 Simon5760 (blue, Stronghold, Yog, Crag) def RoninHW (red, Dungeon, Jtddite, Shakti) 8mm6a 235
Long game with three saves. Played without rests, got Necro and Crag, at the start it was necroing well, Conservatories and Dragon Utopias were visible nearby, around day 131 I ventured far and got hit by Shakti, lost all skeletons and retreated, but at home I only built bears, expert logistics and boots saved me, on the second month the opponent attacked the castle, he didn't have enough mana for mass slow, we traded almost to zero, only 3 bears and 7 Wyverns remained, after growth I went into a Dragon Utopia and started fattening up, ended up eating about 8 of them, but had no control, only got it towards the end at the Mage Guild. Then Shakti flew into the treasure where Crag was, Fire Blast worked fine, 30 spell power decided it, and 37 attack.

thanks for the game
Thanks for the game!
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"Pure draw" - "Care of the people" L0W-W0L round 1
29.09.2013 aka.Ward3n(red,castle,Mullich) def Simon5760 (blue,Stronghold,Tamika,Tamika) on MiniNosta 233
A long game with 5 saves. In the end, 76 ducks and meat with elixir of Chupik and AOTD took out 980 skeleton warriors, 4 archers, 3 angels, 4 birds, 32 ducks, 8 gray ones, and 25 thunderbirds. I played pretty well overall, could have finished in the first FB at the start of month 4, but forgot to go into Conflux for anti-magic.
Thanks for the game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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aka.Ward3n
"Pure draw" - "Care of the people" L0W-W0L round 1
29.09.2013 aka.Ward3n(red,castle,Mullich) def Simon5760 (blue,Stronghold,Tamika,Tamika) on MiniNosta 233
A long game with 5 saves. In the end, 76 ducks and meat with elixir of Chupik and AOTD took out 980 skeleton warriors, 4 archangels, 3 angels, 4 birds, 32 ducks, 8 harpies and 25 thunderbirds. Played quite well overall, could have finished in the first FB at the start of the 4th, but forgot to go into Conflux for anti-magic.
Thanks for the game.

I confirm. AOTD with elixir and red orb, brutal stuff)))
Thanks for the game.
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
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28.09.2013, Scoundrels - Cerberus, 1st game (blue-red), 1-0

rebellious (blue, Dungeon, Ajit, Gunnar) def PReDS (red, Inferno, Zydar, Fiur), 8XM12a, 231
We managed without restarts. Started with 15 Evil Eyes, there's an external Dragon dwelling behind a horde of Magogs and Minotaurs behind a crowd of Lizardmen, but not much gold, so I went into economy and occupying neighboring lands. By the end of the week - Minotaurs in the Citadel and I killed a computer player with an unbuilt Rampart.
By the end of the second week I revealed 2 Dragon Utopias, took a town from the orange Conflux, which managed to build a Fort in Inferno (and took that one too), found a lot of cans. In active army: 3 Angels, 2 Dragons, and 16 Wyverns, scrolls of Fly and Chain Lightning, Gunnar at level 12, 5-10-4-5 (expert Logistics, Tactics, Offense, Earth, basic Air). The red player has a larger army.
I finally found the path to the super treasure chamber on 137. Captured several more villages. Built 5 levels in the Rampart - there's a Portal, and I can use scrolls as well, but Wisdom is still basic. In the army: 12 Angels, 37 Wyverns, and 4 Dragons, the main hero is level 18, 14-25-11-10, in Utopias I got the Helm and Titan's Shield, the Chalice, the Book of Water, plus expert Air and Armorer. It was time to go to the opponent - and it showed that my army was larger. But then came some kind of slump and aimless running around for several weeks. Once I didn't manage to portal in time and was caught by Fiur with a red horde, in short I bought myself off for 63 thousand. In the center of the map, at the corners of a quadrilateral, there were 4 towns - and around them there was fierce, relentless guerrilla warfare. I couldn't even fully utilize Gunnar with his 4650 movement points. My army was a bit weaker, but flying and shooting - 14 Black Dragons, 13 Angels, 78 Wyverns, and 32 Medusas with 52 Evil Eyes, so I was looking for options; there were also several Hives and cans, and there were still a Swamp creature and a Necromancer alive on the map. And in the end, Mephala made a fatal mistake with a red-rush, as if in reward for Gunnar having flown over her once without killing her. Although Gunnar's chances with the Armor of the Damned were quite good. Thanks for the game
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rebellious
28.09.2013, Мерзавчики - Цербер, 1-я игра (синий-красный), 1-0

rebellious (blue, Dungeon, Ajit, Gunnar) def PReDS (red, Inferno, Zydar, Fiur), 8XM12a, 231
Thank you for the game
Confirmed. It spawned a crazy huge respawn with a ton of money, 4 external dwellings of imps, 1 gog, 2 pits (1 I never flagged). Everything seemed great until I realized it would be hard to leave. In the end: on the first turn I run for a long time into a treasure zone with a village and run into a horde of gr. pegasi at the library. The army turns around, and left behind in the treasure zone to pick up what’s poorly lying around is UDO-Arlash level 10 with expert artillery, 4 Evil Eyes, 40 troglodytes, and 4 mages from a refuge — there he ran around until the end of the game through snowdrifts and sands, luckily he had expert pathfinding. Despite 1 castle, there’s enough gold to upgrade pits and buy troops. 6 efreeti, 12 pits, 50+ goats, and a handful of hell hounds easily break a Griffin Conservatory triple, and Fiur on angels runs the other way. In the end I ran to another village in the treasure zone, flagging 2 external dwellings of behemoths there. Going back is a long grind, but the Mage Guild gives Town Portal, we urgently take +3 to SP and knowledge, scout heroes start collecting revealed griffin conservatories, and Fiur with week 3 growth takes a naga dwelling at the respawn and runs to the third road, which Sandro scouts — there’s another external dwelling of behemoths. Out of desperation I start building a behemoth dwelling in the village, Mage Guild level 5 — Summon Earth Elemental. In the end, the blue players released me into relative operational space, either not noticing or not deeming it worth distracting from, and on 141 Fiur takes the first Dragon Utopia, naturally a penny with boots of levitation, though gold appeared since the collected freebies ran out. A green Tower computer is taken. From there I get to brown, who is also a barbarian, and near him I find a max roll with attack, defense, +5 to everything, and a Chaos Hydra — against Dungeon, and one that had also farmed Conflux, just a fantastic set. I quickly level up air magic, take the boots lying at the respawn, but in such a corner that without control there was no point in even trying. And then, actually, the most interesting part of the game began — the fight for map control, which I, I must admit, was losing, because we kept taking the same blue castles and villages from each other, but constantly buying scout heroes ate almost all the income and there was tension with money for buying 12 gray bears per week — helped by the rollback for Gunnar when he thought he was stronger, and a plague week giving a week-long breather to get finances in order. When I saw turn 221 and the time on the clock (about 6 AM, and we started playing at 8 PM), I gathered my thoughts and got down to business: I gave Mephala — who never learned wisdom but had expert earth and logistics, attack, defense — leveled up the Conflux mage to expert earth and air, found another pair of boots on the black market for the scout hero and the missing ring for the elixir. Whether it was having 3 transporters that helped, or the blues got distracted, but I finally managed to control 6 villages in the center, around which we’d been running for about 2 weeks already. On 227 the blues only take back 2 villages (usually on their turn they’d take everything from me except the castle where Fiur slept with the main army). 231: Aeine takes back the swamp, Mephala Town Portals there — I deliberately don’t buy behemoths for her. Aeine buys 7 serpent flies for overnighting in a corner, one of which miraculously ends up with Mephala, who with 17 thunderbirds runs to take back a village guarded by one pixie. Mephala wins, returns the attack, defense to Fiur, who aims to take back what was once our Tower, and then it dawns on me that this is the game over, because Mephala with a serpent fly and 17 thunderbirds made the red rush. :D Had to congratulate the opponent on the win; he didn’t even realize what happened right away.
Thank you for the game.

P.S. The situation itself was very reminiscent of a stalemate: in the field I still had the advantage, and with the growth of 12 grays per week with the elixir, +2 speed, and roughly equal stats on the map, there was nothing left to oppose, but my flying stacks are weak, and blues have everything flying, so any attempt to dig them out of the castle (considering getting the Cloak of the Undead King in the near future) would have been doomed to failure.
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Group B,
Cerberus vs Cunning Dragon
Second round: W0W-W0L

09/29/2013 Dima Surmay (red, random, Dungeon, Damacon, Shakti) def Akella (blue, random, Tower, Josephine, Xy) 8m6a, 215

We both rerolled, and I got Dungeon with a miner and a hidden minotaur lair, against Tower with a one-sided map. Thanks for the game.

R55Max, it seems you mixed up the rounds when entering the results into the table. It was my game with Akella, and Perds' game with Mizrael.
In reply to Dima Surmay
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Dima Surmay
Group B,
Cerberus vs Cunning Dragon
Second round: W0W-W0L

09/29/2013 Dima Surmay (red, random, Dungeon, Damacon, Shakti) def Akella (blue, random, Tower, Josephine, Xy) 8mm6a, 215

We both rerolled, and I got Dungeon with a miner and a hidden minotaur lair, against Tower with a one-sided map. Thanks for the game.

R55Max, it seems you mixed up the rounds when entering the results into the table. It was my game with Akella, and Perds' game with Mizrael.

Confirmed,
thanks for the game.
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Group B. Pirates - Sly Dragon, Game 2
09/29/2013 Akella (red, Rampart, Ivor, Charna) lose RaiseTheDead (blue, Necropolis, Clavius, Galthran), 2sm4d(3), 116

A fantastic defeat. He caught Galthran, took a hidden position with horses, and built a portal in the Dungeon. But the opponent didn't have a good game.
Thanks for the game!
In reply to RaiseTheDead
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RaiseTheDead
Group B. Pirates - Cunning Dragon, Game 2
09/29/2013 Akella (red, Rampart, Ivor, Charna) lose to RaiseTheDead (blue, Necropolis, Clavius, Galthran), 2sm4d(3), 116

A fantastic defeat. He caught Galthran, took a hidden spot for the horses, and built a portal in the Dungeon. But things didn't go well for the opponent.
Thanks for the game!

I confirm,
thanks for the game.
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Group A. Fast Penguins - HaMaS, Game 2
09/21/2013 marajan (red, random, Stronghold, Jabarkas, Terek) def Slayzer (blue, random, Rampart, Gem, Kir) Panic, 117

I used all my restarts, my opponent used none.
The game gave me 2 natives in the tavern, near the castle, there were 3-4 cons with a Graveyard, Terek got Earth and Log (he had a scroll of slowing), I took a Necropolis village, there was an external market, but on turn 117, my opponent somehow lost.
Thanks for the game.
ISQ 357644592(работает!)
скайп marajan87
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marajan
Group A. Fast Penguins - HaMaS, Game 2
09/21/2013 marajan(red, random, Stronghold, Jabarkas, Terek) def Slayzer (blue, random, Rampart, Gem, Kir) Panic, 117

I used all my restarts, my opponent used none.
I got 2 natives in the tavern, near the castle, 3-4 cons, Terek got Earth and Log (had a scroll of slowing), took the Necropolis, there was an outer market, but on turn 117, my opponent somehow lost.
Thanks for the game.

Confirm, I had nothing on my side of the map, so I tried to break against a pack of thunderbirds, but due to one miscalculation, I lost the battle and that was it. Thanks for playing, good luck in the next round.
In reply to Dima Surmay
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Dima Surmay
...
R55Max, it seems you mixed up the results in the table, confusing my results with Akella's and Perds' with Mizrael's.
Special thanks to Perds. :D
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Sorry.... :), but after your red-rush, that was a Freudian slip!

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