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Posts from One for all and all for one - 2

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12 years ago
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Group B. Pirates - Arch in Refuge, Game 1 09/16/2013 RaiseTheDead (red, random, Conflux, Pasis) def Defiant (blue, random, Rampart, Kyrre), 2sm4d(3), 137 The generator really made me restart a lot. In the first two games, I started with a Tower, and each time I had ranged units along the way. The third game turned out to be more or less playable. 17 air units, although with nasty guards everywhere. I had a decent amount of money, and the birds were placed on the first level without any problems, even with buying them. I started building the guild. I got DD and TP. I was slowly clearing the underground levels. But then things didn't go well for the opponent. Thanks for the game!
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12 years ago
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RaiseTheDead
Group B. Pirates - Arch in refuge, Game 1
16.09.2013 RaiseTheDead (red, random, Conflux, Pasis) def Defiant (blue, random, Rampart, Kyrre), 2sm4d(3), 137
The generator, of course, really made me restart. The first two draws I started as Tower, with ranged blocks along the road each time. The third one turned out more or less playable. 17 air elementals, albeit with aggressive guards everywhere.
Money was decent, birds were placed on the first without any issues, even with buying them out. Built the guild. Got DD and TP. Slowly cleared underground treasure zones. But then my opponent had bad luck.
Thanks for the game!
Confirm. A painful defeat. Good start for Kyrre, fast route to a grassy secondary, albeit with a decent loss of Centaurs (block of 95 gr. faeries), Kyrre leveled well, got Earth, but Slow was absolutely nowhere. On 123 I went to clear the first underground treasure zone, besides a couple of Pandora's Boxes for exp I found nothing there, went into the surface treasure zone on the rocks, found a couple of Dragon Fly Hives, a library, Sunken ship as absent as ever. In refuge I got a Gold Dragon (almost arch :D ). On one of the turns Pasis's stats were revealed: combat stats roughly the same, but SP was impressive, whereas I have no mana, no control, no mass magic. Sunken ship didn't appear on 3 spawns and in 2 treasure zones. I go into the last promising corner of the rock treasure zone, find another Dragon Fly Hive and a Shield +4 all for Faerie Dragons. I recklessly attacked, planning to endure round 1, and hit with everything in round 2. In the end, the Faerie Dragons got morale in the first round, and the Wyverns got anti-morale for 2 rounds straight. I shouldn't have attacked, of course, but the post-mortem showed there still wouldn't have been much chance. Lightning for 525 and mass Slow from Pasis would have settled it.
Thanks for the game!

P.S 2 my team: guys, I'm dragging you down a bit here :D Don't be mad, I'll correct it, I'll try harder! ;)
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12 years ago
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I've lost the motivation to play, I'll take a break from Heroes for about 2 weeks, and I apologize to my opponents for the delay. I hope the motivation will return.
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12 years ago
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Group C. Care about the people - Mauritian Dodos 0W0 - 0L0 First round.
The_ (red, random, dungeon, Lorelei, Mullich) def Ominous1 (blue, random, Rampart, melody, ?) JC 116.

We completely chose restarts.
The surrender was certainly fun, from Castle there are two roads, one of them is immediately blocked by 50-99 Evil Eyes, for a quest artifact, there's no way around them (or 5 days of wasteland travel in an arc), Lorelei with one stack, native hero with one stack.. in short, after buying up native Troglodytes, the stack turned out to be just right - 51 units. Good thing Mullich showed up, somehow managed to survive until day 114, and with two cats went to break the first Hive, turned out to be level 6, ate almost everything :), I run to the next Hive, also level 6, but this one is much easier, I break through the prison, get Shiva level 15, with Advanced Earth, on the respawn there are three more Hives, three Griffin Conservatories, I plan to send Mullich for the crates (which were behind the Evil Eyes) and have Shiva take the Hives and Conservatories through wasteland, but the opponent was faster - news of surrender due to defeat arrived.

Thanks for the game!
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12 years ago
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The_
Group C. Care about the people - Mauritian Dodos 0W0 - 0L0 First round.
The_ (red, random, Dungeon, Lorelei, Mullich) def Ominous1 (blue, random, Rampart, Melody, ?) JC 116.
I had 1 Dragon Fly Hive nearby, around which the game was built, entered it on 115, it was maximum and I got devoured; gg.

Added after 1 hour 11 minutes
Group C. Mauritian Dodos - ShtrafBat, Game 1
13.09.2013 Ominous1 (blue, Castle, Orrin, Valeska) def ColdRain (red, Dungeon, Mallekite, Ivor), 8mm6a, 145
Doubled. On 114 got wasted by Valka with 4 morale boosts on pits, minus a week of tempo. On the second captured the town, leveled Valka's oil, built the mana well. Plenty of meat, took 2 Dragon Utopias and went to the opponent.

Group C. Mauritian Dodos - ShtrafBat, Game 2
16.09.2013 Ominous1 (red, Stronghold, Saurog, Jabarkas) def ColdRain (blue, Stronghold, Crag, Crag), 8mm6a, 134
Gathered 12 angels and went to the opponent, on my turn he attacks, gg.
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12 years ago
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Ominous1
I had 1 Dragon Fly Hive nearby, around which the game was built. I entered it on 115, it was the maximum, and I got wiped; GG.

Added after 1 hour 11 minutes
Group C. Маврикийские дронты - ШтрафБат, Game 1
13.09.2013 Ominous1 (blue, Castle, Orrin, Valeska) def ColdRain (red, Dungeon, Malekith, Ivor), 8mm6a, 145
Gave a double. On 114, Valeska got completely wasted by 4 morale hits on Pit Fiends, minus a week of tempo. On the second, I captured the computer, leveled Valeska's Oil, gathered the Well. Loads of meat, took 2 Dragon Utopias and headed to the opponent.

Group C. Маврикийские дронты - ШтрафБат, Game 2
16.09.2013 Ominous1 (red, Stronghold, Saurag, Jabarkas) def ColdRain (blue, Stronghold, Crag Hack, Crag Hack), 8mm6a, 134
Gathered 12 Angels and went to the opponent; on my turn, he attacks, GG.

Confirmed, in game 1 a thousand mistakes, every turn was a throw. I built birds in the captured Conflux, Valeska's stats were a bit higher than Kyrre's, but the army was 3-4 times bigger, plus I had expert Ballistics; on the move, ballista Oil on 7 sped-up Phoenixes and 6 Angels that flew out of the Castle to hit and fly back in — and they didn't return, though even without that it would have been the same.

In the second game, the opponent used all their restarts, I used 2. It gave a mirror, but I had Crag Hack + two Griffin Conservatories visible on the respawn on 111; I decided to play. On the first week, no hoards in the Citadel. Crag got Earth but didn't find Slow, and didn't quite finish leveling Master of the Abyss. From 3 Conservatories, 3 Angels; the opponent had 12 from 4 Conservatories, and that decided it. Plus the fact that he rushed me quite early — otherwise maybe Crag would have gathered Angels with leveled Master of the Abyss and Tactics, and something might have worked out.

Thanks for the games.

P.S. Online games are played kind of nervously, lots of stupid mistakes :)
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12 years ago
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Group B. Pirates - Arch in Refuge, Game 2
09/17/2013 Defiant (red, random, Dungeon, Alamar, Ignatius) lose to RaiseTheDead (blue, random, Inferno, Calid, Tyraxor), Jebus Cross, 131

Recently, there's been a trend of "drunk-style" games. So I decided to join in. As a result, I won on the map, and there's not much more to describe.
Thanks for the game!
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12 years ago
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RaiseTheDead
Group B. Arch in refuge - Pirates, Game 2
16.09.2013 Defiant (red, random, Dungeon, Alamar, Ignatius) lose RaiseTheDead (blue, random, Inferno, Calid, Tyraxor ), Jebus Cross, 132
Jebus in all its glory. Starting with a second hero, Lora with 1 stack, the entire army consists of 47 Troglodytes and 30 Imps. Ignatius is in the mains. But the army was not needed, there was simply nothing to break through: on the respawn from high-level external dwellings only an external dwelling of cats with a quest artifact for 10-19 cats. Not a single Griffin Conservatory, not a single Dragon Fly Hive. Collected 2 external dwellings of eyes, portaled them. Have Slow, but no Earth. On day 132 with 15 gr. cats and 79 gr. eyes and a bunch of meat I break through GO (Efreeti with Gating), emerge with 9 cats and a full stack of eyes, and on the other side there's already Tyraxor with 55 ducks.

Thanks for the game.
12 years ago
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Group A. Avengers - HaMaS. Game one.
17.09.2013 c0nn3c71nkK.ppL (blue, random, inferno, Nimus, Marius) def MerlinTheMagician (red, random, castle, Adele, Crag Hack) 2SM4d(3), 141

We spent 3 hours restarting for a playable balance, in the end we gave up and started the SM without restarts) the spawn was extremely poor, ran around with 4 heroes until the end of the second week.. The respawn is small, absolutely nothing to farm. Had to break through the guard of a secondary town - 19 pegasi on the second day, but on the other side 20+ ice elementals. I break through 30 golems for a teleport, on the other side 10+ pegasi again... almost no army left. 1.5 days to the secondary town along the road and a block, minus terrible morale. On the second week I managed to develop somehow, by the end of the week I take a Pandora's Box for 5k!! gold (the best Pandora's Box)). I approach the Griffin Conservatory, and there's Crag with 15+ griffins. I attack - he buys peace, and that's when I get 2 more heroes, the economy gets going)) on the third week I take the second Griffin Conservatory, 8 Dragon Fly Hives and make a forced march to the opponent's castle with single units, for scouting (Maria got the scouting experience). The opponent sends her to the tavern, and himself through the secondary town firmly marched to my home. Maria with all the might sits in the castle, waiting for the assault) But the opponent stands nearby and calls for a fair fight) It's already the end of the third week, I decide to sit it out until the second month, buy out, and then attack. On 141 Merlin decides to go to the GO (Champion's Horde), there he leaves almost all his mana and a decent amount of meat. I, of course, couldn't miss such an opportunity and a final battle occurs, in which I had more troops)
Thank you for an engaging game)
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12 years ago
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c0nn3c71nkK.ppL
Group A. Avengers - HaMaS. Game one.
17.09.2013 c0nn3c71nkK.ppL (blue, random, inferno, Nimus, Marius) def MerlinTheMagician (red, random, castle, Adele, Crag Hack) 2SM4d(3), 141
Confirmed. Absolute poverty on both sides. On the first week, having 4 heroes, no money, no logs to hire cavalry, no decent archers, I realize there’s barely any chance. In one secondary, the guard is Evil Eyes; in another, 10-19 basic Vampires are visible. In the end, when I came to fight them, there turned out to be upgraded Medusas behind them. Swamps aren’t great for going around. The only joy of the first week was Crag, who immediately got Earth magic. By the end of the first week, no troops remained (since bypassing the Medusas forced me to also break Knights). Build Swordsmen and Griffins in the Citadel. On the second week, the swamp secondary is just as poor. I decide to split up. While hauling the treasury, I decided to fight with Crag using upgraded Griffins. On day 1-2-6, my Crag stands there pondering what to do next... and Marusya catches him with some scraps instead of an army. We buy him out. On day 1-2-7, losing a few Griffins, we take the Nagash at 4 (since there’s no money, but we need to hire cavalry). On day 1-3-2, we break 100+ Fire Elementals for a Pandora’s Box and a Dragon Fly Hive at the home respawn. The Hive is tiny; the Pandora’s box was pleasing—60 Pikemen. Decided to upgrade immediately. Then Marusya showed up. On single units of Centaurs. Reckless. And there was no way to completely dodge them all (no Death Wave, no speed artifacts). The hell with it—I attacked with Dad, realizing they’d break on me this way, but Dad was passing by anyway. I waited for magic—none came. Marusya fled. Well, I thought I either go for Treasures or try to take the opponent’s capital. I chose the latter (obviously, for nothing). I didn’t prepare the maneuver. I locked the opponent in the city—he doesn’t attack me. I don’t attack him in the castle either. Then for no good reason, I decided to show off and snag the Champions in passing. But they snagged me, weakened my army, and most importantly—my mana (of which Tazar, with Spell Power 7, had only 20). I surrendered the match myself. Execute cannot be pardoned.
Thanks for the game.
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12 years ago
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Team S. =Stinger= - We care about the people. First round. September 16, 2013. Heroin_HP (blue, castle, Myulich, Myulich) defeated The_ (red, rampart, Yanova, Theodore). Balance: m200, 124. The opponent refreshed with 113 resources in one turn. Myulich arrived. Vampires were in the portal, and there was a stable near the castle. He opened the map, assessed the gold and wood, and decided he had enough for horses, so he didn't refresh. Instead, he took the secondary town and simply collected everything. He was behind in heroes throughout the game (if only I had known that). With two markets, he placed horses in the citadel and dungeon, along with a GM and a vortex. He should have reached level 123, but due to the lack of money, he reached level 124 with 5 horses, 39 rays, 50 crossbowmen, and 16 griffins. He killed the vampires, and in the center, there was a surprise: Theodore, rushing with a stack of elves, and Kal'Hak with the rest of the army. First, he killed Kal'Hak, and Theodore didn't even have time to enter the battle before Myulich, with his horse tactics and morale, killed the elves. GG. The post-game analysis showed: two native secondary towns + hidden Kentaur town + hidden Elf town + hidden United town, Pandora for experience, and boots – you couldn't ask for better. In short, it was worth staying near the GM for a day. Thank you for the game.
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12 years ago
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Heroin_HP
Group C. =Stinger= - Care about the people First round.

16.09.2013 Heroin_HP (blue, Castle, Mulich, Mulich) def The_ (red, Ramp, Yanova, Teodor). Balans m200 124.

The opponent cast 113 with one ressurect, Mulich came, GO vampires in the portal actually, near the castle a stable, opened the lookout estimated gold and wood for horses should be enough, in short didn't ressurect. But then picked up the secondary and just collected everything, in the tavern lagged the whole game in heroes, if only I knew what was there). With two markets put horses in the Citadel and in the dungeon Mage Guild + whirlpool. By tempo should have come out on 123, but because of money came out on 124 with 5 horses, 39 archers, 50 spearmen and 16 griffins. Killed the vampires and in the center a surprise Teodor on the split on a stack of elves and the rest of the meat by Kalh. First killed Kalh, well, and Teodor didn't even have time to join the battle as with tactics and morale of the horses Mulich killed the elves. GG. Autopsy showed - two native secondaries +external dwelling Centaur + external dwelling elves + external dwelling unicorns, pandora on experience, boots - couldn't ask for better, in short not for nothing stayed an extra day near GO).
Thanks for the game.

Threw a game where I would probably beat the computer on auto-battle.
Great Teodor, with expert earth, weapon intellect, have a scroll of armageddon, enough money and resources for mage guild 4-mage guild 5 - easily, four times more meat (25 grand gave for the quest+their external dwelling), control three treasure zones (broke through my GO into the central treasure zone 120 air elementals with Haste, ate a box there with 50 upgraded zombies and GO on one side of the portal 70 magmas and left everything near the teleport), in short everything was great. But when will I stop leaving heroes on the split on m200, this game could be thrown in two ways like I did, or simply delete all heroes and all troops.

Thanks for the game.
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12 years ago
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The_ there is four times more meat.

39 Marks, 5 Knights, 16 Griffins, 50 Pikemen + (10 Crossbowmen and 40 Pikemen in the Castle) - 25 Elven Archers + 16 basic Archers, 120 Kentaur, 50 Zombies, and 12 Ogres.
What do you mean 4, it's 10 times more, are you counting wrong?!
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12 years ago
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The_
I lost a match where I probably could have let the computer win on auto-battle.
Excellent Theodore, with experience from Earth, weapon with intelligence, has an Armageddon scroll, and enough money and resources for GM4-GM5 - it's easy, four times more meat (they gave 25k for the quest + their stash), I control three treasures (I broke through to the central treasure with 120 air units and a Giant Scorpion, ate a box of 50 greymanned zombies there and a GO from one side of the portal with 70 Magmatics and left everything near the teleport), in general, everything is great. But when will I stop leaving heroes to level up on map 200? This match could have been lost in two ways: either I simply delete all the heroes and all the troops.

Thank you for the game.
As I understand it, this game didn't decide anything; you already won the first round, right?
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12 years ago
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Heroin_HP
39 Marks, 5 Knights, 16 Griffins, 50 Pikemen + (10 Crossbowmen and 40 Pikemen in the castle) - 25 Elven Archers + 16 basic Archers, 120 Kentaur, 50 Zombies, and 12 Ogres.
What do you mean "only 4," when it's 10 times more? Don't you think that's a lot?!

If you're going to count, at least look at the save file.
I was speaking figuratively, not literally "4 times," but rather "3 times," although if you calculate based on the HP of the units, it's probably 10 times more.

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