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Posts from Might & Magic X: Legacy

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In reply to ОMEGA
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12 years ago
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OMEGA

Do you mean the skill tree? It's the same as in 7-9, certain skills are available to certain classes. And certain classes can level them up to a specific tier.
Well, I don't know who misunderstood whom, but I was interested in which class can reach which tier in which skill, that's all. So that you can clearly know when creating a team who you are taking for which skills. Is there anywhere I can find this information? Without guessing like "a Barbarian won't become a master in Spirit Magic," what a revelation, haha.
In reply to Слоныш
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12 years ago
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Slonysh
It would be great to have a clear understanding of which units are best suited for specific skills when building a team. Is there a place where I can find this information? Without having to guess, like "a Barbarian won't become a master in Spirit Magic," what a revelation, haha.

You can view this (or will be able to) on this screen when creating a character. Hovering the cursor over a square displays the skill description. The circle below the square indicates the maximum permissible skill level for that character.

And on this same screen, you can distribute the initial skills.
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12 years ago
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I played it, although I didn't finish it, but I can confidently say that my impression of the game is quite positive. Initially, it seemed that by removing the ability to run away while shooting, they would ruin the archers, but no – archers are still relevant and powerful. The game is good; yes, it can't please me as much as the old and good 6th and 8th installments, but it's much better than the 9th. There are some shortcomings, like the lack of balance in magic, but we'll attribute them to the pre-release beta and hope for improvements in the future.
However, some other complaints can't be excused:
1. If there are several enemies, it is impossible to choose who to shoot at – our heroes shoot as they please, as a result, everyone is wounded, and no one is killed;
2. There is no way to attack and shoot diagonally (I remind you that the battlefield is grid-based), which is annoying – the enemy is nearby, but there is no way to attack, let alone shoot or cast spells;
3. There are too many borrowings from Heroes 6: why make the returned Maximus, the orc-knight, the local commander of the guard? He is a hero; he should command hundreds and thousands of armies, not a dozen guards and a group of heroes. And other heroes also appear in a non-heroic form. What's next? There's simply nowhere else to go. Why? The unity of the world in the old parts was perfectly shown by a couple of characters of royal blood; there is no need to put them in every third house.
In reply to ОMEGA
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12 years ago
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It seems that "Puzzle of the Obelisks" will return, as it was missing in "9":



:rolleyes:
12 years ago
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Is there any information about whether this will be a remake of parts 3, 4, or 5, a respin, or a continuation of the series?
In reply to VicoNT
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12 years ago
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VicoNT
Is there any understanding whether this will be a remake of parts 3, 4, or 5, a respin, or a continuation?

In terms of gameplay, it will be closer to parts 4 and 5 with elements from parts 6-8.

In terms of plot, it will partially continue the plot of Heroes 6 (without the add-on).
In reply to Shukfir
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12 years ago
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I heard in a video review that the release will be in mid-November. :rolleyes:
In reply to Mark.K-94
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12 years ago
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Mark.K-94
I heard in a video review that the release will be in mid-November. :rolleyes:

It has already been postponed. Now the release is scheduled for early 2014.
In reply to Shukfir
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12 years ago
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Shukfir
It has already been postponed. Now the release is scheduled for early 2014.
That’s it. The New Year’s gift is ruined. :( :rolleyes:
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12 years ago
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article about the shaman
In reply to Mark.K-94
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12 years ago
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I heard somewhere (I think in the same video review) that the plot of Might & Magic X will be similar to the plot of Might & Magic VII. So, according to the plot, you need to rebuild the Portmarrow castle (I don't remember the correct name), and the heroes will own this castle? :rolleyes:
12 years ago
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If anyone is interested, I can send a visual table showing hero development – for 8 hero classes (xls / jpg). My ICQ is 487-201-966, or you can email me at shishlyaev_aleks@mail.ru.

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