Posts from (Hero - Rogue) in Heroes 4
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How does the Rogue hero class affect gameplay?
Yeah. Night, for example, doesn't believe that you get a lot of experience for deceiving monsters.
1. The hero has units in his army (a thief is an exception for level 1 monsters) or a hero without the "stealth" skill of the corresponding level.
2. The monster is fighting under some flag.
3. Experience is not awarded for deceiving the hero.
P.S. What I wrote is probably known to everyone. But just in case...
But what I like most is that he moves slowly on land but swims quickly, not that he can steal things quietly. That's not for me!
...OptiMAL doesn't believe that you get a lot of experience for defeating monsters.
P.S. I like finding artifacts the most with a rogue; sometimes, very cool creeps guard them, and he sneaks around))) and steals the artifact. Then, he shares it with other heroes.
A thief is good. But not when "Scouting" is the main skill of your army's main hero. Leveling it up for a hero who already has Magic or Combat skills won't hurt. But it's better when it's the second or third hero in your army. Then it's great!
But what I like most is that he moves slowly on land but swims quickly, not that he can steal things quietly. That's not for me!
I enjoy playing with just one rogue. Then, I find a nimble guard's halberd and a mask of terror (or... whatever its name is?), and I mow down monsters with the halberd completely unpunished. Meanwhile, a mage, a tactician, and an army are moving around in the group, while the rogue steals resources and captures artifacts and mines. I admit, I haven't played with many good players((( I don't have any acquaintances like that. But I think I'm pretty good at Heroes 4. Maybe someone lives in Penza? I would gladly play with any player who knows how to play.
P.S. I like finding artifacts the most when playing as a rogue; sometimes, very cool creeps guard them, and he just sneaks around))) and steals the artifact. Then he shares it with other heroes.
Hmm... I never thought about sailing, I should experiment with it.
2 OptiMAL
You might be right, or you might be wrong. Until we play a game, we'll argue endlessly (although it's more of a discussion).
I'll repeat the question: Who lives in PENZA? People, please respond.
There's no point in having a single hero run around alone. They should have at least a small army. You never know what might happen. But in general, it's better to focus on defending the castle. In that case, a Rogue isn't needed. A Lord is better (and then upgrade their magic skills). This way, the Rogue becomes the third hero. This is the optimal approach.
Hmm... I rarely run around with an army... only at the beginning, up to around level 14... and sometimes even less...
...That's why I love Heroes IV, because you can run around with a single hero... Maybe you like the third heroes and that's why you're developing that habit, and now it's carrying over to the fourth game?
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Level 13-14 is when you get access to level 5 spells.
1) Slow + Phantom (+Hypnotize?)
2) Necromancer... and there's nothing more to say (it's too easy for him), he's been strong from the beginning... Slow + Poison, and he walks around the map while you're fighting (knock-knock, knock-knock, who's there? It's Death, and what? And THAT'S IT!!!)
3) Nightmares + Implosion, and that's it...
4) Druid, and everything is clear, summoning dragons and phoenixes.
Maybe you also like the third installment of Heroes, and that's why you still have a habit from it, and now you're also developing your skills in the fourth game?
But you're wrong :) Yes, I play the third game, but very rarely, and I don't really like it. I like the fourth game. But running around with just one hero is both dangerous and not interesting, especially if he's the main one.