Group "B" 07.07.2013 Grizvald (blue, Rampart, Ivor, Tirax) def St_Klaus (red, Castle, Valya, Valya) 2sm4d(3) 147.
Ivor arrived with 5 elves, middle paths. Only one rest remained, but he split into 6 heroes + Luna arrived; after some thinking, I decided to play.
111: Split into 6 heroes, under the castle there is an imp-nest behind a lot of elves (as it turned out later, an ideal split), shield +4 def for 20 dogs, swamp secondary town for 50+ archers.
112: Split across the respawn. ГО is off to the side, 50-99 champions, there is an external dwelling of "long-ears" behind a lot of evil-eyes, stable. Little money, crystals are nowhere to be seen :confused: . With Ivor, I was breaking blocks on the way toward the necro-secondary town. Tirax is sitting in the tavern :smile51:
113: I realize that the crystal situation is a complete disaster, home upgrade for "long-ears", passing the army from Ivor to the main hero via chain. Buying out Tirax.
114: Tirax is slowly leveling up, took an experience chest - advanced his tactics :smile20: Ivor takes a small crypt before the mini and, seeing the archer guard of the necro-secondary town, falls into sadness :smile05: . At the swamp secondary town, scouted the second guard slightly further than the archers, 10-19 crusaders; doubted for a long time whether to go in with Luna or not, as 14 would be killed. But in the end, I didn't go; there was very little money and I didn't want to lose a hero.
115: Turning Tirax toward the "long-ears" external dwelling, the same old fools are running their main duties :)
116: Tirax breaks 21 evil-eyes (decided to try and beat the auto-battle result; as it turned out, a waste of time, because the bug with no terrain during CC is imba) the terrain was very unfavorable, but losses are tolerable: a few orcs and kents. Chain back home established.
117: Tirax picked up +2 attack at the boosters and stood next to the stable. Overall, a day of stupidity :( Summary of the week: 135 in the citadel at home :smile05: , little money, everything is very bad. But the "long-ears" didn't give reason to be completely upset :smile20:
121: Tirax visits the stables and splits back home, then stands ready to break the swamp guards. Army: 37 grands, 9 logs, 5 dwarves, 53 kents and a bit of citadel meat.
122: Broke the swamp, lost 2 grands :( , castle is right behind the passage guard, treasure zone via off-road right after the ogres - hitting it immediately :smile13: Luck clover glows behind the Wizards and clues behind gr. necro-horses.
123: Broke the horses, took a hive with 6 vivs, positioned very poorly, lost more than CC on morale. There are boots +2all for 50+ liches (home sweet home), water sphere for 50+ mummies - broke it instantly. Spotted 2 angel external dwellings :rolleyes: one behind 50+ minos, another behind 20+ champions. There is also a dwarf-dwelling.
124: Broke the dwarf-dwelling behind gr. suitcases, see a prison for 10-19 gr. nags - "
And the blood boiled in barbarian veins, and the order was given to the long-ears to shoot like they've never shot before! The centaurs themselves understood that this could be their last battle, while the ducks looked for a puddle to swim in and think of nothing :smile11: " In the end, royal terrain decided it, came out with 5 ducks, 22 kents, grands were not harmed. Tirax is leveling perfectly - log, def, earth. By the way, got Kalt from the prison - aka IceFish with expert log, earth, and scouting. Took a tunic +5 KS for 100 golems for him. Tirax didn't manage to do 600 moves and didn't build the tavern in the swamp:(
125: Building Mage Guild at home, they give haste and slow - great. Running deep into the treasure zone with a fool, there is a Dragon Utopia, Pandora for 50+ gold golems, red ball for 50+ pits, university behind a lot of ifrits. Broke the grave, got a fire sphere. IceFish splits to main, learns slow, splits onto elves (see 111) in the swamp and goes toward minos on snakes.
126: With oil, I easily break the minos, take the angel external dwelling, flight scroll. Checking treasure further with a fool, reached the portal, clues are under it. Tirax is spacing out and doing nothing :confused: Saurug left home to buy out "long-ears" from the external dwelling.
127: Checked champions with a fool, less than 30 - broke them, took the second angel external dwelling, took the nagash-dwelling. Tirax took Pandora behind golems, finished leveling earth and log, but due to his barbarian rage and minimal desire to learn, he missed the moment to visit the library :( IceFish, however, did not miss this chance and mocked poor Tirax for a long time while looting the treasure zone.
131: IceFish beats the chupu, Tirax hits treasure guards from the swamp side for experience. Fool runs and finds two more angel external dwellings, a box behind firewood (15k money), sword +5all behind necro-horses. Reinforcements are preparing to leave home, but due to the financial crisis, things aren't going as hoped.
132: Running further, another angel external dwelling :) , clues with a box for 100+ pegasi, helmet +6 knowledge for 50+ ice-ones. Tirax was given scouting, Fish got offense in the last slot.
133: Spotting the last, sixth, angel external dwelling ;) , there are also two hives and two prisons. Lost some grands out of frustration.
134: Reinforcements of grands and gr. flies for speed finally arrived from home. Taking hives, angel external dwelling, breaking prison. Due to wild time pressure, Tirax is speeding up on dwarves :D but luckily there are peppers and log.
135: Splitting Tirax back home, timing magic book for the hero on 135 :smile20: . Running toward the Dragon Utopia.
136: Dragged the army from the end of the treasure zone to the Dragon Utopia. Tirax reached the fork and paused to think: "
Could it be that those tales spun by drunken mages from the snowy tower, while drinking expired rum in our tavern, about how even the fiercest barbarians studied in libraries according to the book 'Barbarians: Myths and Mysteries' are actually true :confused: " After calculating moves, I realized either it would be exactly enough or I'd be one step short. In the end, everything worked out - visited the library and entered the Dragon Utopia on the last move :smile20: . Dragon Utopia is number one. Tirax is speeding up on angels.
137: With Tirax, I ran to the second Dragon Utopia; air wasn't fully leveled, so I didn't risk running past the portal. With Ivor, broke 90 liches for boots +2all, lost some ducks :smile05: .
141: Bought out from angel external dwellings, brought them to Tirax, took Dragon Utopia number three and, breaking the portal, stood next to a hive. Tirax 31-23-29-22; 14 angels, 25 ducks, level one griffins.
142: Taking the maxi-hive and calculating: if I end up at the opponent's side in the portal, it's immediate war; if not, then I take the ducks for upgrade, and go further into the portal with angels. In the end, the portal led me to my necro-secondary town. Ducks flew off for upgrade. Tirax checks the secondary town with exp. scouting and a spyglass.
143-147: Tirax walks home via the well; meanwhile, ducks are upgraded and fly to main. Then ГО is broken and the opponent's capital is taken, with Valya sitting in it. FB had no chance. Although the second opponent could have easily hit me with horses and marks, he went to the secondary town.
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Thanks for the game!