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"Новичок SUMMER-2013"

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#482
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Group C
RaiseTheDead(blue, Rampart, Ivor) draw Rockmachine(red, Castle, Valeska) 2SM4d(3) 211.

I revealed two paths to secondary zones on turn 111 and decided not to take the last restart. The situation seemed tough until I found a level 1 Griffin Conservatory along the way. I captured it immediately. Then I realized there were paths to all three secondary zones. That couldn't help but please me. I went down to the underground, and there was a Dragon Shield behind a horde of Earth Elementals, plus an external dwelling of dragons behind a pack of Wyvern Monarchs. For now, I decided not to engage anywhere and to take a secondary zone first. The secondary turned out to be a dungeon. The meat grinder was fed into the Griffin Conservatory, so I didn't go for the Wyvern Monarchs or the external dragon dwelling. But I did take on the horde of Land Mines (about 50-something of them). My 13 upgraded archers handled them well. On turn 117, I remembered that building Cavalry requires 10 Gems, and I only had 4. A pile near the castle was untaken, and no one could reach it. The three Gardens my scout heroes ran to each gave 500 gold. I barely managed to resolve the gem shortage.
On the second week, I started collecting Dwarves and Crypts along the path to the Necro secondary zone. The passage guard was triple: I had to simultaneously fight a horde of Lizardmen, a gang of Orcs, and a horde of Halberdiers. In the secondary, I first found a Dragon Fly Hive for 6 Wyverns, then a Griffin Conservatory and Gloves of the Gauntlet nearby. I rushed Ivor straight to the Conservatory, and it was guarded by Throngs. I fed a scout hero there, and the Conservatory turned out to be a level 2 one. Just what I needed. Then I split my main army and went toward the Conservatory under GO off-road. The Conservatory was either level 3 or 4. I went for it anyway. It was a level 3 Conservatory. I was wary due to the lack of Slow in three guilds. But under Mass Shield and Stone Skin, the Angels and Cavalry held up just fine.
On the third week, I visited the treasure zone in the underground. Along the way, I took another level 1 Griffin Conservatory and broke through the passage to the opponent's respawn. I saw an upgraded Valeska on Cavalry about to take a Conservatory. Unfortunately, no one could reach it. I also scouted the opponent's army — 7 Cavalry, about 60 Archers, and various meat grinder units. I had 7 Angels, 9 Cavalry, and nearly 20 Wyverns. The treasure zone turned out unappetizing, so sensing an advantage, I split my army back home, finally learned Slow, and went to fight GO. I captured the opponent's main.
Then followed about a week of running around. As a result, I cornered Valeska and killed her without much trouble.
Thanks for the game!
Draw due to the following papal moves:
1) I ended my turn forgetting to build Cavalry on the first week.
2) While splitting my main army, the retreat window didn't pop up, and I pressed Enter out of habit.
3) While cleaning up in the castle, I dismissed 6 Cavalry.

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