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07/06/13 ttwork (Red, Swamp, Bronze) def Folkolo (Blue, Castle, Valiska) 2sm4d(3) 115
The game gave two decent archer stacks, but, getting carried away, he attacked a level 1 enemy and lost. (
07/06/13 Folkolo (Red, Rampart, Kirr. Kirr) def ttwork (Blue, Stronghold, Gurney, Gurney) 2sm4d(3) 122
All rests were used. 5 Elves appeared at the start, there were many Necropolises, almost all maxed out, which somewhat compensated for the presence of only one archer stack, and that one was Gnomes. A lot of gold was generated, so I placed horses with the Castle. Through a secondary path, Flax rushed along the dirt road to the opponent's respawn, where the final battle took place, and Gurney attacked. He mainly had 14 birds and 2 demons, no magic. I had Kirr, level 9, with a spellbook, tactics, and expert archery, advanced defense, 26 Grand Griffins, 6 Unicorns, 50 Centaurs, and a Flax escort. The Grand Griffins shot well, and the Unicorns finished the job.
Thanks for the games!
The saves from the last game are attached, the passwords are 666666 and 111, respectively.