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Posts from M-200% No. 7

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In reply to Lem
13 years ago
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Lem
07/02/2013 Lem (red, Tower, Than, Gredtchin) def. shameonyoul (blue, Rampart, Coronius, Kir) Balance 126

Started with 86 Grem. A lot of gold, good vision. Native secondary town (captured villages early). 4 Grem lairs. On turn 117, I break into zone 6 and take an Ifrit lair. On turn 121, I get vision and see another Ifrit lair. In the central zone, I find an artifact quest, which I was too lazy to take (on turn 110, no Grem). In the end, on turn 126, I have 290 Grem, 5 Ifrits (lost one to >100 Lizards), good stats, and good upgrades. The opponent has 130 Grem, 23 Pegasus, 45 Grem Gnomes, and a few Elves. Small stats. The terrain in the final battle is clearly in my favor; I cut down almost all the Grem, all the Pegasus. And as soon as the Gnomes approach, I buy them off, realizing that it's the end of the week, and I have 400 Grem in hand. The game ends with a surrender.

Thanks for the game.

PS Finally, after watching Tvariny's streams, luck has come to me:cool:
PSS The setup was terribly imbalanced; after playing with Pit (also imbalanced, but in Pit's favor), the generator seems to have decided to change its attitude towards me.

The setup was good, but I had no resources. However, I was shocked to see the opponent's setup and realized that I had terrible units compared to him.
For the entire first week, I played with 2 heroes. That's fine. In one of the generations, the castles were identical; I had a great setup, the opponent clearly had a worse setup, and he took 111. So, I, being a good guy, said that it's not necessary to waste his 111 on a mirror match, especially since it's his last one. Well, in the end, this setup happened. Oh yeah, unlike my opponent, I didn't see any teleportation at all, either on my main hero or on my secondary heroes. Great. The terrain in the final battle is again in the opponent's favor. In general, it was a victory of the generator, not of skill. The strongest players move on:smile20: :smile20: :smile20:
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13 years ago
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02.07.2013 numOne (red, barb, Gurnisson, Gurnisson) def Aiwe (blue, dungeon, Sephinorof, Sephinorof), 2sm2s, 124

We played without resets: I had Gurni with orcs and a ballista, 2 external dwellings of goblins, a lot of gold, native village. I immediately went into the treasure zone, grabbed the Golden Bow there, got Air, Log, the box gave 40 Centaurs, also took a +3 shield and a +3 cuirass. At home: birds and orcs in the castle.
At the start of the second week I level up, take a Dwarf Cottage, Medusa Dwelling, Level 8 Hive, a gold mine. Gurni splits off, buys a spell book, doubles mana and takes out 9 Bone Dragons (with a large stack) for a path to the opponent. I immediately camp in the capital, and there nothing is built in terms of troops, only a Mage Guild level 3 with a Water Walk spell. The next turn the opponent surrenders.

Thanks for the game!
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13 years ago
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07/03/2013 BA/IEHOK (blue, random tavern, random Than, Eine) def Froll off (red, random rampart, random Alagar, Alagar), Balance m200, 123
Two native heroes from the start, then another native in the dungeon. In the first game, Eine ate Pandora for 5k experience, leveled up to expert in air and wisdom, gained intelligence and tactics. In the final, there was a power advantage, and also a 100-damage arrow with 75 mana.
Thanks for the game!
In reply to BA/IEHOK
13 years ago
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BA/IEHOK
07/03/2013 BA/IEHOK (blue, random tavern, random Than, Eine) def Froll off (red, random rampart, random Alagar, Alagar), Balance m200, 123
Two native heroes from the start, then another native in the dungeon. In the early game, Eine ate a Pandora for 5k experience, leveled up to expert in air and wisdom, gained intelligence and tactics. In the final, there was a power advantage, and also a ranged unit with 100 attack and 75 mana.
Thanks for the game!

I confirm, the respawn was bad, I should have restarted, but I didn't, and I fell for the elf trap. As a result, I didn't develop much, and in the final battle, there were almost 30 elves, but 250 gremlins with magic couldn't do anything against them.

Thanks for the game.
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13 years ago
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02.07.2013 kalababa (blue, Rampart, Kyrre, Kyrre) def LeBron (red, Castle, Ingham, Gundulla), 2sm2c, 133
On the first day I took a native secondary hero, scouted the external dwelling of elves (home 12345 in Citadel) and revealed a Griffin Conservatory, a Dwarf Cottage, and the Castle knights' external dwelling. I was planning to take the knights on the first day, but their guards hit me hard (35 Knights) and the elves weren't upgraded, so I decided to wait for growth. On the second day I took the knights but didn't buy them; I fight my way home through Cerberi — that hurt too. I head to the Griffin Conservatory and meanwhile build GM2 in the secondary town. The opponent emerges with 3 Angels, takes my unbought knights and the unclaimed Hive — disaster. I level up Oil and take my Conservatory — 2nd level. I decide to march to the opponent's main and just make it on day 127 to take an empty Castle. And then I'm stunned — 2 archer external dwellings right away =)) On day 131 I buy all of them and get a decent second shooting stack. I rout the opponent's weaklings and go into his treasury. Spell power grows, archery at 110, Blind, and Ice Bolt with Water Magic, plus Expert Resistance already. Then the opponent comes to my main; I trade everything to zero — buy 30 Dwarves and other junk, set up the Castle. A Naga Bank level 3 helped. And then epic — at the opponent's secondary hero there's a bear external dwelling, well, that's a twist; I stand as a scrub on the lookout and see how to reach the loot via Town Portal with Kyrre, I attack, the opponent types "gg". Thanks for the game.
In reply to kalababa
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13 years ago
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07/01/2013 Heroin_HP (red, Castle, Mephala) def. pofigu (blue, Swamp, Vistan), Balance m200, 131. Thank you for the game!
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13 years ago
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Updated the bracket. Everyone played except for no1_knows_me vs. Palach; please describe the situation.
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13 years ago
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Valenok, please add me to your AIM contact list, because something is preventing me from connecting with you.
In reply to numOne
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13 years ago
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numOne
07/02/2013 numOne (red, Barbarian, Gurnisson, Gurnisson) def Aiwe (blue, Dungeon, Sephinorof, Sephinorof), 2sm2c, 124

It was a good game, thank you for playing.
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13 years ago
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07/02/2013 shameonyou (red, Rampart, Enova, Jabarakas) def. Mizrael (blue, Tower, Theodore, Gurnisson) Skirmish 125

I confirm. Gurnisson was doing well, but there was more meat in the Rampart.
In reply to kalababa
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13 years ago
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kalababa
Updated the standings. Everyone played except for no1_knows_me vs. Palach; please describe the situation.

We saved the game because it was getting late, but there's only a day or two left to play. We'll finish it today!
In reply to kalababa
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13 years ago
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kalababa
02.07.2013 kalababa (blue, Rampart, Kyrre, Kyrre) def LeBron (red, Castle, Ingham, Gundula), 2sm2c, 133
talentlessly threw the game on an excellent layout, after the throw continued to play even worse, which ultimately led to the loss
definitely need a break from Heroes
thanks for the game!
In reply to LeBron
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13 years ago
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LeBron
he squandered a great opportunity, and after that, he played even worse, which ultimately led to his defeat.
He definitely needs a break from Heroes.
Thank you for the game!
I suggest withdrawing from the 2v2 tournament, just in case:smile21:
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13 years ago
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03.07.2013 =Stinger=(blue, Castle, Lyonis, Solmyr) def dom2(red, Castle, Orrin, Aislin) 133 2sm2

We agreed to play with the same factions, chose all restarts, and ended up with Castles.

On day 1, there are 4 heroes, including Moner and Solmyr, and an artifact that gives +3 mana.
I run along the road through the snow towards my town; the enemy has Black Knights on the road, I scout the area with a Treasure Map, and I want to go there.)
Moner captures an Inferno town, gets a chest with 80 Imps, Solmyr teleports to the Treasure Map location, and there's a hidden stash of Green Dragons.
On day 117, I take the hidden stash, and they kill all the Imps. Solmyr gets Air, builds horses in the Stronghold, and so far, everything is going well. Moner is standing in front of Diamond Golems – this is the path along the road to the enemy's territory. Moner has an expert Logistics skill, and on day 121, I plan to capture the enemy's town, which is visible from the Treasure Map.
But something went wrong.)))
I didn't get enough reinforcements for Moner and attacked 20-49 Diamond Golems with what I had (2 Dragons, 2 Horses, 30 Pikemen, and a group of Marksmen). There were 48 Golems, and they showed me that they deserve respect. I got upset, forgot to retreat, and Moner perished along with all the artifacts.

Solmyr ascended to power because he forgot to visit the Well and lost 1 Horse out of the 3 he bought at the Logistics group of Orcs guarding the gold mine. He took the mine, visited the stables, and ran back to the Well.
Then, the opponent captures my Castle, but I managed to buy and transport all my troops through the snow.
Solmyr gets 3 Pandoras, each of which gives 25 gold.
Life seems to be getting better.
I maxed out the Air skill.
On day 127, I see Aislin in a town that Solmyr can reach.
I decided to go for a trade, plus I hoped that he hadn't built the 4th level yet, and I was just about to build it this turn. But I have very little mana – only 21.
Solmyr has 25+25+25 Grand Griffins, 2 Champions, 10 Swordsmen, 40 Spearmen, 7 Marksmen, 21 mana, and a Chain of 420.
Aislin has 2 Giants, 5 Great Griffins, 25 Grand Griffins, 28 Marksmen, a few Guardians, and 10 Crusaders. He has a lot of mana (80) and a Meteor spell with 258 damage.

I offer 22 Grand Griffins, 20 Spearmen, and 6 Swordsmen.
Aislin also has some leftovers – 6 Grand Griffins and some Marksmen.
I buy Solmyr back in the town, build +1 to Spell Power, and accumulate mana.
On day 131, I buy a Dragon, give it to Solmyr, and run to destroy the teleport that leads to the Red player's town. I lose a lot of time on the Gold Golems and then end my turn.
Aislin retreats to his main town because the exit from this teleport is located a day's journey from his main town, and he remains there.
On day 132, I run back to the Inferno town to accumulate mana because I finally got a level in Knowledge. Also, I got Ballistics! So, I'm ready to attack a town now.
On day 133, Aislin stands at the exit of the portal and passes the turn. So, I attacked.
Solmyr has 5+5+5+5 Grand Griffins, 1 Dragon, 20 Spearmen, 6 Swordsmen, a Chain of 480, and 60 mana.
Aislin has 1+1 Great Griffin, 3 Horses, 26 Marksmen, 6 Crushers, 6 Grand Griffins, Skeletons, and a Tent.

In the first round, I cast Chain and move the Dragons forward to avoid the Meteor spell with 3 stacks. Aislin kills the Dragon with Meteor. At the end of the 1st round, Aislin has 1 Grand Griffin and 17 Marksmen left. And that's GG.
Thanks for the game!
In reply to shameonyou
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13 years ago
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03.07.2013 Ominous1 (red, Tower, Piquedram, Nila) def CuC9CTblu (blue, Fortress, Andra, Andra), Balance M, 137
We started without restarts. I have Piquedram as a starter, but there are 2 native ones in the tavern. Immediately scouted 3 Dwarf Cottages and a Griffin Conservatory on the respawn, decided to play. On the second day, I take my own town. I gather gold and resources hoping to build Mages. Then I take another town — a Citadel — and find there Peris, an external dwelling of Furies and Birds; I claim the external dwellings on 117. On 124, I take the Griffin Conservatory — tier 1. On 125, I exit through the GO into the center. On 126, I eat 2 Dragon Fly Hives in the treasure zone; and then my opponent goes to take my towns while I'm in the treasure zone. On 131, I'm already heading back from the treasure zone; there were only 3 Dragon Fly Hives for 20 ducks in the treasure zone :eek: . All week we fight with low-tier troops, I take my towns back and the Fortress town, the opponent buys peace/runs away and deletes his heroes, then surrenders.
Thanks for the game.

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