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Posts from "Новичок SUMMER-2013"

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Surprise!

I think few would argue that this is simply a fantastic idea! Thank you for the great surprise!

P.S. There is, however, one point: usually, three, and sometimes four players will compete for leaving the group. Given that the aforementioned "Legends and Myths" don't generate much tournament interest (except for personal pride, of course), these 1.5 points could eliminate player "A" in the playoffs, while player "B" is left out, even though player "A" lost to player "B" and scored one fewer point in the games between the "newcomers." At the same time, player "B" was unlucky, and their opponent decided to play seriously and didn't give them a chance (or maybe the newcomer just didn't get a good draw).
P.P.S. There's also a personal aspect to consider (again, due to the lack of tournament interest, it can become a major factor): some of the newcomers in this tournament have long been familiar with "Legends and Myths" or are even good friends.
If this aspect could be refined in some way, it would be wonderful.
But I repeat, the surprise is really great, and I'm sure it will add much more interest to the tournament.

P.S. I gave Pete a morale boost :D
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Group "C" 30.06.2013 Rockmachine (Red, Stronghold, Craig Hack) def U2Noob (Blue, Rampart, Ivor) 2sm4d(3) 126

After the same-side draft, nothing particularly great was left. Of what my opponent gave me, the most decent option was the Stronghold, so I took it. Naturally, I took Craig. No other choice here=) So, the start of the game:

112. I make 5 heroes; Arlash and Xarfax go to assist Craig. I scout the area. My scouts discover that the road branches in 4 directions. "Lovely," I thought=) and concluded — it's time to play! A few secondaries definitely wouldn't hurt%) Initially, there were wolves; on the second day, I add orc archers to them.

113. I spot a secondary — Castle. "That'll do," I think. But the path to it is guarded by up to 50 swordsmen and a magog. I make the strategic decision to have Craig break the magog. It wasn't the best decision... In the battle with them, almost all the goblins (there were nearly fifty) and more than half the wolves fell. As a result, only 6 orcs remain in the army, supported by 8 wolves. Not much, frankly speaking) But on the plus side, the secondary is taken and the money is sweet — 9000. I realize — I need to get bears!!! Throw all forces into this task. At any cost!

114. Money: 10000. Near the secondary, I notice a Dragon Utopia. "This is Victory!!!" I think=) The noobs at their own respawn take 2 goblin external dwellings. Not much, but still something. But here's a big problem — wood is running out. I'm panicking!!! What to do??? How to live??? I suddenly start searching for wood and crystals for the bears.

115. Hurrah! I find a sawmill and wood. I immediately realize life is possible. Otherwise, without it, I might have surrendered=) At the same time, I see many piles of crystals in various places, so there's clearly no need to worry about them.

116. In a general celebration for my people and kingdom — I build bears. This day is declared a National Holiday. But money becomes zero)

117. The choice: either throw all forces into the castle, and then on the second week I'll have 3 bears, which is very gut=) or the castle is out of reach, and then the ogres welcome me) I decide on the first option and send all armies to search for gold in the amount of about 3000 bucks. And that's what I paid for... One of the noobs, for the sake of gold, attacks thieves with 3 birds and 30 goblins. It was an epic fail=( 85 thieves killed all my birds and desecrated their corpses. What' same is, only 1 bird and 2 thieves were left; they got the first strike and I'm out. I can't remember such a frustrating battle for a long time. The army vanished into the abyss, the whole kingdom is in mourning (or terror) — the castle is gone, extra bears are gone, minus one army. I'm in shock! I realize things have suddenly taken a turn for the worse. I inform my opponent and decide to surrender; my future seems too bleak. The opponent joyfully agrees, but at the last moment, I still decide to play out the game (and as it turned out, I didn't make a mistake;) ).

121. I buy all (2) bears, dump them into Craig, and he marches victoriously through diamond golems and takes another secondary — Rampart. I think... not entirely good; if the opponent retakes it, he'll have 2 native castles. Oh well)

122. I start scouting the Rampart respawn so that on the 2nd week everything is done precisely and everyone is built in the castle. And then suddenly the enemy appears a little bit. Along one of the roads, he breaks through up to 100 dwarves. I estimate his army — acceptable. He has everything, but not much. Not hordes.

123. At the council of generals, I decide not to send Craig to the capital; it's better to throw him into the search for gold, and I give the same order to the other armies. I leave a noob in the capital; he will handle its defense. I collect all the gold I see to buy everything available in the castle (except bears) — the bears are with Craig, who is far from the capital.

124. Searching for gold.

125. Ivor runs up to my capital. The opponent probably thought that the game was won. Since he has a full buyout of his castle, and also knows about my unsuccessful battle with thieves. He expected me to be trapped. And here begins the battle for the castle... and essentially for victory in the game! In the castle I have: 4 birds, 4 ogres, 10 orcs, 13 wolves, 34 hobgoblins. Not much, but it's worth defending. Opponent Ivor has: 17 grand elves, 5 unicorns, 40 centaurs, 7 trees, 12 elders, and 2 snakes one by one. Stats 2-10-1-2. The defense is alarming. Clearly a better army than mine. But not super. I suddenly go into hard own defense with all my might... and this plan worked! My towers shot down the archers, after which as soon as holes were broken in the wall, they were immediately filled by my squads. The 5 enemy unicorns caused particular alarm. If they had broken into the castle, I'd be toast. But I conducted the battle skillfully, and in the end, they just stood there for the whole game. Result — Victory! Unexpected for me and for the opponent. He ran away. And here I realize that it is possible to play, even necessary!!!=)

126. A noob with fakes and someone else is hanging around my castle. I make another mistake: while merging the army into Craig, I accidentally attack the noob not with Craig, but with a noob containing only 4 ogres. As a result, I lose this battle and retreat, but Craig already avenges his native army and kills the noob. In the end, seeing my bears, the opponent realizes things are bad and decides to surrender. Tudum!!! This day is declared the second National Holiday in the kingdom and the people are raving with delight!)

Thanks to U2Noob for the game. A very unexpected outcome for me: from total failure to complete victory=) It was very pleasant to win like this.
In reply to The_
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The_

P.S. There is one thing, though: usually, three, sometimes four players will compete for a spot after the group stage. Since the aforementioned "Legends and Myths" don't generate much tournament interest (except for personal pride, of course), these 1.5 points can help player "A" advance to the playoffs, while player "B" is left out, even though player "A" lost to player "B" and scored one fewer point in the games between the "newcomers." Meanwhile, player "B" was just unlucky, and their opponent decided to play seriously and didn't give them a chance (or maybe the newcomer just didn't get a favorable draw).
P.P.S. There's also a personal aspect to consider (again, due to the lack of tournament interest, it can become a major factor): some of the newcomers in this tournament have known the "Legends and Myths" players for a long time, or are even good friends.
If this could be somehow improved, it would be great.
If you don't believe in human decency, then life is probably pretty miserable. Yes, there are occasional match-fixing incidents in our tournaments, but it's rare. It's impossible to fight against this and control it. Even in your groups, something like this could happen.

For my part, I can guarantee that I will play with all my strength and only for victory. But no one can control the outcome, except for HER MAJESTY, THE GAME. I invited the players to the Legends team because I am absolutely sure of their integrity.
And the Legends also have a tournament interest. We've all played for a team before, and we'll fight to prevent the Legends from turning into Myths. Each loss is a defeat for the entire team.
In reply to Pit for LM
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Pit for LM
Attention! Groups D, G, F!The fifth player has been determined for you.
And what is happening in the remaining three pairs of qualifying matches?
sOrcerror vs RaiseTheDead
The game started on Saturday. Due to internet connection issues with the opponent, we were unable to finish it yesterday. We saved the game at turn 122.
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If you don't believe in human decency, then life is probably quite miserable. Yes, it's rare, but there are instances of match-fixing in our tournaments. It's impossible to fight against this and control it. Even in your groups, something like this could happen.

I expressed myself a bit incorrectly. What I meant was that the main factor is the lack of tournament interest from Legends of Might and Magic players; their participation is essentially an act of goodwill (unlike other tournaments where they compete for beautiful medals and trophies).
But the second paragraph from PITA inspires confidence that this won't happen; thank you for the answer.
241-568-808
In reply to The_
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The_
I didn't quite express myself correctly. I meant that the main factor, the lack of tournament interest from Legends of Might and Magic players, means their participation is essentially an act of goodwill (unlike other tournaments, where they compete for beautiful medals and trophies).
But the second paragraph from PITA inspires confidence that this won't happen; thank you for the answer.
Oh, come on! I'm already playing; when else will I have this chance?
435-191-039
Discord Iamsamstan#6087
In reply to Pit for LM
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Pit for LM
What's happening in the remaining three qualifying matches?
oji vs Frol off

They agreed to play last night, but the opponent completely ignored them. Hey!
In reply to Iamsamstan
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Iamsamstan
Come on, don't be like that. I'm already playing, for example. When else will I get a chance?

Go for it, play well, the team of newbies needs points :)
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Damn... I need to try and play a game with Twaryn... and I've already lost one game.
"Моего фристайла сила крепче чем текила" (с) Лигалайз
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2.07.2013 Iamsamstan (red, Fortress, Vystan) lose Pit for LM (blue, Tower, Solmyr) 2sm4d(3) 121
The first 2 games ended in re due to meeting on d114 and d112 respectively. Lizardmen weren't spawned, so I plugged them in instead of Serpent Flies, which was a mistake, as a couple of Scouts were roaming on Skeletons through the swamp. The respawn is not very big, I broke through to the dirt, and on d112, I took a Necro secondary. Over the week, I leveled Vystan a bit on Dwarves (3 small games) and built Wyvern in the Citadel, Basilisk, and Serpent Flies from the external Basilisk dwelling. The second mistake was that I didn't risk going to the Snow secondary, but on d117 the idea came to go to the opponent through 50-99 Gogs, and the General was in no-road terrain. I bought on d121, broke through the Gogs and gave my troops for 2 weeks to the Scout, while I ran to 50-99 evil Orcs, who gladly welcomed me. If not, Grindan was already waiting for me with butter and something else interesting. Thanks for the game and, overall, for the opportunity to play such a game! I will root for my guys)
Here are my saves passwords red 111 blue 12654
Attachments 1
1 file attached • Total size: 1.2 MB
435-191-039
Discord Iamsamstan#6087
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NP vs LM Tournament.
07/02/13. Pit for LM (blue, Tower, Solmyr, Grindan) def. Iamsamstan (red, Fortress, Wistan), 2sm4d(3), 121.
Started after two restarts due to mutual agreement and one opponent on 111.
It went quite well. The Castle has a Cons, behind the Diamond Golems are ribs and a +3 sword, there's a convenient path to the grass, and Grindan arrived.
112 - broke through to the secondary resource, there's another Cons and a +4 hat. An amulet +1 speed appeared from the crypt.
113 - the secondary resource is a ramp, I take it, it's not bad - there are 5 elves from the ramp hero. I see a +2+2 magic cloak behind the air elementals in the corner.
114 - problems with wood and gold, I can't build elves. Grindan breaks through another passage to the ramp spawn, where money and a stable are visible.
115 - the elves are built, money seems to be appearing just enough.
116 - upgrade the elves, defended the chests and the cloak with their help. The Gremlins are also cleaning up something in the houses. Nagas.
117 - I'm building up for a very difficult turn 121, when I had to defend several artifacts, save up, and take Cons with Grindan and a mass of earth magic.
121 - the opponent doesn't let me move. Wistan decided to rush, but I have a block of about 100 orcs on the road, which prevented him from passing. However, Grindan was sitting in the Castle waiting for an attack - since 115, he had seen the opponent on his secondary resource and was wondering if he would come or not.
Thanks to the blue color, the mana was full, the arrow was at 90+mass-slow+the walls of the swamp Citadel, the army of the 1st week cannot be killed without a book. And the army of the 2nd week, if it were under my Castle, would be easily defeated by Solmyr with a lot of mana and a chain of 400+.
Thank you for the game.
In reply to artist_rapman
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artist_rapman
Damn... I need to try and play a game with Twaryna... and I've already lost one game.
Twaryna is a noun in the feminine gender, and in translation, it means "animal." :smile29:
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I am forced to withdraw from the tournament, good luck to everyone, especially against the masters :smile13:
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Group "A" 02.07.2013 nitro43 (blue, Conflux, Kyrre) def Gallicij (red, Dungeon, Miner) 2sm4d(3) 127.
The game turned out to be a perfect example of novice skill. On the first week, a secondary Dungeon was taken; by the middle of the second, a third Dungeon was already taken. The opponent didn't push into adjacent mines. A better setup couldn't be imagined—three Dungeons against one Conflux each. Any halfway experienced Heroes player would have secured a victory. I chose a more difficult path to find ways to lose. As it turned out, it's not that hard. Conservatories were not found, one Dragon Fly Hive was found in the corner of the spawn, but somehow I didn't even get to it. Practically nothing was built in the secondary towns. When I sent the Miner towards the opponent, I forgot the artifacts on the chain (Shield +4 and Chain +4—not much, but something). In the end, an unquestionable success: the game was thrown.
In reply to rebellious
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rebellious
"Tvaryna" is a noun in the feminine gender, and in translation, it means "animal." :smile29:
And he himself is male, so you can go away.
"Моего фристайла сила крепче чем текила" (с) Лигалайз

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