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Posts from M-200% No. 7

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30.06.13 =Stinger=(blue, Castle, Sanya, Ciel) def WiZarDX_576(red, Fortress, Gerwolf, Deemer) Skirmish, 127

On week 1, I could only reach the necro village because the road to the 3rd castle was blocked by a horde of Harpy Hags.
I went off-road with a level-zero Ciel to beat a stack of gr. miners.
Left all my Pikemen there, but captured the Rampart village.
Near it were several Pandora's Boxes — one with a load of demons and one with a stack of Manticores. The demons gave 50 dwarves, the Manticores gave 35 upgraded dwarves. I pushed through off-road onto the swamp, where I found a quest artifact for 15K gold — which came just in time, because I exited through a teleport to my opponent, who had run to my respawn along the path.
The attack from the rear was unexpected for him, and Deemer was left without his village, where 3 levels of magic had already been built. In the end, Ciel picked up another quest artifact and was ready to turn it in (for another 10K gold), but Deemer got unlucky with the Chaos Hydras guarding the Dragon Fly Hive and the quest (which gave 15 gr. Liches for completing it).
In the field, Ciel with Dwarves wouldn't have feared Deemer's oil, since she had Teleport for 3 mana)
Thanks for the game!
In reply to =Stinger=
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=Stinger=
30.06.13 =Stinger=(blue, Castle, Sanya, Ciel) def WiZarDX_576(red, Fortress, Gerwolf, Deemer) Skirmish, 127

On week 1 I could only reach the necro village, because the road to the 3rd castle was blocked by a horde of Harpy Hags.
I went off-road with zero-level Ciel to beat a stack of gr. miners.
I left all the spearmen there, but captured the Rampart village.
Near it there were several Pandora's Boxes - one with a lot of demons and one with a stack of Manticores. The demons gave 50 dwarves, the Manticores gave 35 upgraded dwarves. I fought my way further off-road onto the marsh, where I found a quest artifact for 15K gold - which was very timely, because I exited through a teleport to the opponent, who himself came running to me on the respawn along the path.
The attack from the rear was unexpected for him, and Deemer was left without his village, where 3 levels of magic had already been built. As a result, Ciel captured another quest artifact and was ready to turn it in (for another 10K gold), but Deemer was unlucky with the Chaos Hydras guarding the Dragon Fly Hive and the quest (which gave 15 gr. Liches).
In the field, Ciel with the dwarves would not have feared Deemer's oil, because there was Teleport for 3 mana)
Thanks for the game!

I confirm.
The respawn was also so-so, on the 1st - a necro village, home to Lizardmen and Dragon Flies. The only thing that was pleasing was Deemer.
At the end of the first week/beginning of the second I captured some mines - and started slowly building the Mage Guild.
On 122 I captured another castle.
On 124 - I made a sortie to the enemy's native necro secondary hero. + I could already build Mage Guild level 4 but was 1 crystal short, and the other resources had already been exchanged, as much as possible.
On 125 Ciel appears in person, though from a direction I didn't expect at all, and as a result captures the necro village with Mage Guild level 3 and cuts off Deemer in his own zone.
Without Meteor Shower, Deemer had no hope, because the army consisted of 30+ Lizardmen and 50 Gnolls. And there were Pandora's Boxes with 50 + 35 upgraded dwarves.

I tried to take the quest guarded by 8 upgraded Hydras, which also guarded the Dragon Fly Hive, but their morale did its job.

Thanks for the game, and good luck further :)
.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

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30.06.2013 c0nn3c71nkK.ppL (blue, castle, Valeska, Valeska) lose BISHOP (red, inferno, Nimus, Nimus) 134 2sm2c

We picked all the rests. The roads are slow. A secondary hero is 4 days away through wasteland. On the first day I pick him up, break into my treasure zone, and pop a scouting eye — empty. I also pick up the secondary hero, at home I have 1246 in the fort, with a 1000 and a market, and the secondary has a market and a 1000. On day 122 in the treasure zone, the opponent is there. I take the Dragon Fly Hive for 8 wyverns, chase off the opponent's scout hero. I take a gold mine and prepare a chain back home. On day 127 I bring everything back home, make what you might call a fatal mistake, and stop in front of the Griffin Conservatory instead of meeting the new week with the main hero and army at home.
On day 131 the opponent kills the Griffin Conservatory with the spawn and without the spawn takes my castle with the growth (and there's a lot of growth). Valeska doesn't have the speed boost from the Griffin Conservatory tower and she can't reach the castle. There's little chance of storming with a scout hero, so I flee to take the opponent's main. The opponent, despite buying back my spawn, does not attack. I reach his town, killing a few scouts. The opponent soon catches up, having bought out maximum meat, and then the saddest story begins.

The opponent stands before the town, I attack with a scout hero and single units; after the archery shot, he dies peacefully. Next I bring in Ciele, specifically leveled for war with magic, attack, and after waiting with everyone and using magic, it caused me to flee, basically. The opponent immediately messages me on ICQ about the violation, I instantly confirm it and, in the worst feelings of deep sorrow, go out for a smoke.
I come back, the turn has already passed to the opponent, and we start discussing the situation. He suggests continuing as is, with the condition of not buying back Ciele O_o I explain the situation and say, let me do everything the same, finish my turn (and all the meat needed to be gathered into the army, it's all nearby) and forfeit. But he informs me that I have no timer left. I counter that I still had about a minute and a half left (which is the truth, but unfortunately impossible to prove). But they simply don't believe me.

There's an unpleasant aftertaste at the end. If you want to win at any cost, you could have just said — violation, technical loss, but why all this scene with the timer, it's unclear.

That's about it, thanks for your attention :)
In reply to c0nn3c71nkK.ppL
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c0nn3c71nkK.ppL
30.06.2013 c0nn3c71nkK.ppL (blue, castle, Valeska, Valeska) lose BISHOP (red, inferno, Nimus, Nimus) 134 2sm2c

We picked all the rest. The roads are slow. The secondary hero is 4 days away by off-road. On the first day I take him, break into my treasure zone, reveal a scout - nothing. I also take the secondary hero, at home I have 1246 in the fort, with 1000 and a market, the secondary has a market and 1000. On day 122 the opponent is in the treasure zone. I take a Dragon Fly Hive for 8 Wyverns, drive away the opponent's scout hero. I take a gold mine, prepare a chain back home. On day 127 I bring everything home, make what you might call a fatal mistake and stand in front of the Griffin Conservatory, instead of meeting the new week with the main hero and army at home.
On day 131 the opponent kills the ГО with offspring and without offspring takes my Castle with the growth (and there's a lot of growth there). Valeska doesn't have the speed boost from the Griffin Conservatory tower and she can't reach the castle. There's little chance of storming with a scout, I run to take the opponent's main. Despite my buyback of my offspring, the opponent doesn't attack. I reach his town, killing a few scouts. The opponent soon catches up, having bought back maximum meat, and then the saddest story begins.

The opponent stands in front of the town, I attack with a scout hero with singles, after the archery fight, he dies successfully. Next, I bring in Ciele, specifically leveled for war with magic, attack and after waiting with everyone and magic, it made me retreat in general. The opponent immediately writes to me in ICQ about the violation, I instantly confirm it and, with the worst feelings of deep sorrow, go out for a smoke.
I come back, the turn has already passed to the opponent and we start discussing the situation. He offers to continue as is, with the condition that I don't buy back Ciele o_O I explain the situation and say, let me do everything the same, finish my turn (and I needed to gather all the meat into the troops, it's all nearby) and ff. But he tells me that I have no timer left. I counter this by saying I still had about a minute and a half left (which is true, but unfortunately cannot be proven). But they simply don't believe me.

There is an unpleasant aftertaste in the end. If you want to win at any cost, you could have just said - violation, technical loss, but why all these scenes with the timer, it's unclear.

That's about it, thanks for your attention :)
30.06.2013 c0nn3c71nkK.ppL (blue, castle, Valeska, Valeska) lose BISHOP (red, inferno, Nimus, Мюллич) 134 2sm2c that would be more accurate.
Regarding the unpleasant aftertaste, well, I'll chime in, imho this isn't a debate, and I'll stick to my opinion.
In reply to c0nn3c71nkK.ppL
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c0nn3c71nkK.ppL
30.06.2013 c0nn3c71nkK.ppL (blue, castle, Valeska, Valeska) lose BISHOP (red, inferno, Nimus, Nimus) 134 2sm2c
I counter that by saying I still had about a minute and a half left (which is the truth, unfortunately unprovable). But they just don't believe me.
That's about it, thanks for listening :)

If you consider that you didn't fight any battles after fleeing, that time can be determined.
You created a save file, it has a creation time, and there is also a message in the chat that you broke the rules by fleeing, since he wrote to you about it immediately. By comparing these times, you could have proven you still had 1.5 minutes left.

Added after 4 minutes
Ominous1
30.06.2013 Ominous1 (red, swamp, Alkin, Alkin) def Dima Surmay (blue, rampart, Kyrre, Kyrre) 135 2sm2c
We used all the restarts. On the first day, 3 heroes, map scouting, 2 external dwellings of Gnolls and 1 of Lizardmen, some gold here and there, Alkin ran to break through to the village. First week I collected resources and gold, built 1,2,3,6 in the castle; 1000 in both towns. On the second, I broke through into my treasure zone, found there exactly one Dragon Fly Hive with 6 Wyverns; picked up 2 fat Medusa dwellings. On day 127 I'm already in the opponent's treasure zone; I find there another Dragon Fly Hive with 8 Wyverns, got wrecked and went through the GO to the opponent. On day 135 the opponent surrendered.
Thanks for the game.

I confirm, the road hit a dead end at the GO, couldn't spread out off-road.
Thanks for the game.
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01.07.2013 R55Max (red, Tower, Josephine, Tant) def bubuch (blue, Swamp, Andra, Tazar) balance, 147

An epic game turned out. Spawn gave me a Griffin Conservatory and nothing else, but I didn't restart, and that was a mistake. In the teleport there's a native secondary, but a tiny respawn with a small amount of gold. The passage is guarded by Liches, I go back and have to cut around the mountains through necro neutral territory. There's nothing there either, but at the exit I find a chest behind green zombies. Spent a long time kiting them, 8 shots, all in direct fire and finishing in melee. The damage was ticking perfectly — couldn't add or subtract a single point. Thought I'd get out and it'd be fine, I take the chest — magic up to level 3, damn, bad timing, I needed experience.

Right then I'm counting resources for mages and I'm short 1 sulfur to build them, so I end up with Golems in the fort, thousands in the secondaries and markets I think, need to break through the passage, the guard is 140 Behemoths, I have 119 Gremlins, 8 Golems, and a few Gargoyles. I jumped in, thought I'd lose, but miraculously using all my shots and switching to melee, I came out with 101 Stone Gargoyles and 3 Golems thanks to favorable terrain for the fight.

Next on day 122 I picked up the nest of Air Elementals, on the last move I entered the castle and refilled my mana.

123 — splitting

124 — the Griffin Conservatory level 2 at home, though I had Oil there, it went kind of badly — that one remaining Griffin kept ruining the entire battle, again I walked the razor's edge of defeat, I pass the army to a scout hero, they repel it and get +3 knowledge

125 — only now before the General with 112 mana.

126 — before entering the treasure zone on the sand. On my turn I break through my General, the blue player goes the opposite way and they come towards me

127 — I took a couple of hives with 14 Wyverns, Tazar can take my castle, though he doesn't see it, but he's heading into the treasure zone too, following me through my passage, killing 2 of my scouts and not reaching Solmyr with the Machine just 500 movement points short.

131 — I take 3 more hives and go into the cluster of trees down through the treasure zone, leaving Tazar 2 hives so he gets distracted by them; they're located separately, and he didn't light the candle on my respawn, thereby buying me a bit of space. Inside the treasure zone there's 1 scout, Iona (will help a lot later).

132 — another +4 hives (49 Wyverns). I set up a chain through my passage into the treasure zone, meanwhile the blue player's scouts are gathering in another passage into the treasure zone, which is closer to blue

133 — Finally, a blue scout catches up to Iona, but the shooter dies in battle; Tazar is 2 steps away from her. Iona gives all the meat to Tant, he takes a hive with the Gremlins and stops before another one, Iona goes back past Tazar and kills 2 blue scouts at the treasure zone entrance; Octavia from the chain above drives off a third one, and from the table comes Solmyr with a buyout of blue and mages

Meanwhile, Tazar didn't go my way but got distracted by 2 more isolated hives off to the side, and a chance to win appears. At that moment I had little mana, 73 dragons, but I think Tazar's battle stats would have carried it, though overall it would have been about 50/50 since all my Gremlins were devoured by Wyverns, and Swamp had around 50 shooters. There were 7 Angels and about 25 baby dragons.

134 — I take 2 more hives (they count toward the 73), my scout runs up to pass the army and have Tant split against Tazar. Tazar runs out of the treasure zone so I can't pass the army, but on day 135 the army successfully passes and Tant splits against neutrals.

After that I captured all the castles, Tazar ran for one more leftover hive in the treasure zone, dug up a shield +4+4 in a grave. I upgraded the Wyverns in the blue player's capital before Tazar arrived for the final battle and accepted the fight there, since Tazar had nowhere left to eat, and he had only one hero left. In the final battle: 220 mana, Mass Haste, Mass Slow, Blind, Lightning Bolt for 235, Tant 5 12 7 12 against Tazar 8 17 5 4, he only has Oil and Haste on one unit.

Thanks for the game
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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07/01/2013 R55Max (red, Tower, Josephine, Tant) def bubuch (blue, Swamp, Andra, Tazar) balanced game, 147
confirmed, thanks for the game!
In reply to Dima Surmay
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Dima Surmay
If we take into account that you didn't have any battles after escaping, then we can determine that time.
You have a save file, which has a creation time, and you also have a message in ICQ stating that you violated the rules by escaping, as he immediately told you about it. By comparing these times, it could have been proven that you had another 1.5 minutes.

That's a good idea. Yes, the proof exists, but it probably doesn't matter anymore.
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yes, you did break the rule, and we just need to accept that mistake.
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07/01/2013 CuC9CTblu (blue, Rampart, Ufretin, Ciel) def leosnow (Red, Castle, Cuthbert, Grindan) Skirmish 123
Ciel arrives, on the respawn point, he has a good amount of gold and 3 Necropolises, he took an archer in principle, but they are 1500-2000, his army is weak, 25 Kentaur and Ufretin with 6 Gnomes, I'm playing because of Ciel, then after collecting mines, I build 3 Golems, there is no Lightning, on the 4th Golem, I don't have enough crystals, I decide to go and break, on 123, the opponent breaks the Golems himself, and I attack, gg. thanks for the game.
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cuc9ctblu
07/01/2013 CuC9CTblu (blue, Rampart, Ufretin, Ciel) def leosnow (Red, Castle, Cuthbert, Grindan) Skirmish 123
Ciel arrives, has a good position with some gold and 3 Necropolises, took an Archer in principle, but they are 1500-2000, the army is weak, 25 Kentaur and Ufretin with 6 Gnomes, I'm playing because of Ciel, then after gathering mines, I build 3 Grand Mages, no Lightning, on the 4th Grand Mage, I don't have enough crystals, I decide to go and break through, on 123, the opponent breaks through the golems himself, and I attack, gg. Thanks for the game.
Confirmed.
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".
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07/02/2013 shameonyou (red, Rampart, Jenova, Jabarkas) def. Mizrael (blue, Tower, Theodorus, Gurrisson) Skirmish 125

We didn't respawn at all, started right away. Opponent goes Rampart + Jenova, I have Malcolm with Archery at the tavern, I scout the respawn - there's a decent amount of gold + a lot of wood (for teching up). I decide to play.
112. I find a bunch more of various resources - crypts, gardens, chests. Already have 4 heroes. Leveling up the Centaurs.
113. Already 6 heroes, I'm bringing the Centaur upgrade, almost everyone is busy gathering - the respawn is very rich in gold.
114.Jabarkas arrives - total 7 heroes, I decide to make him my main. I take Necro via chain - the passage guards were a horde of Gnolls and a pack of upgraded Gnolls. I upgrade the Wood Elves into Grand Elves - I have 7 of them, none of the other heroes got any.
115.I find an external dwelling of Dwarves behind the Hats - I decide to take it, build the dwellings and upgrade them. I capture a Helm +2 Knowledge behind a pack of blue Faeries, there's also a chest there. I hire Tanta in the Necropolis town, go gather resources. I have a cheap Scout - it reveals the opponent fairly well.
116.I planned to find Crystals near the mine next to Necro, but there's a block of Centaurs there; I abandon the idea of building Pegasi, Dendroids, and Unicorns, because I have 0 Crystals. I decide to build dwelling levels 1 2 3 in the Castle, especially since the external dwelling of Dwarves - with the upgrade it won't be bad at all. I take a Crypt, which is again the minimum, chain to the next one. I see that the opponent has Necro + Necromancer's Robe +10%, Sword +3, and Gurrisson. I thought my situation was bad.
117.Everything on the respawn is cleared and gathered; from the scout I see that the opponent has broken through his portal and has broken through one of the two guards to me - a horde of non-upgraded Golems. Just in case, I pull back my main so he can't reach me if he breaks through the Troglodytes.
121.Ivor arrives with 9 Wood Elves :smile04: . I gather all the Dwarves from the external dwelling + buy the dwellings, upgrade - I get 50 of them, which is pretty good. About 90 Centaurs, 30 Grand Elves. I go to Necro to buy a spell book for my main, then to break through the Troglodytes.
122.I break through the Troglodytes and position my main with the entire army at the entrance to the Snow. I think I'll capture the opponent's main on the next turn, since I saw him go deep into his Necro-respawn.
123.I take the opponent's main with un-purchased Mages, while also killing 2 Horsemen; I also enter two empty Necro towns of the opponent. 5 towns, income 5k :D .
124.The opponent recaptures both Necro towns; I run to one of them, where Clavius and Gurrisson are already stationed, seemingly with the entire army, but I can't reach them.
125.The opponent, seeing my army, runs hoping to capture my main, but I attack. Final battle: Jabarkas 8 1 1 3, Slow, Archery, 30 mana, 30 Grand Elves, 80 Centaurs, 50 upgraded Dwarves, 7 Mages; Gurrisson 13 2 2 2, 4 mana, 50 non-upgraded Skeletons, 40 upgraded Skeletons, 4 Vampires, about 90 Hats, 4 Nagas. No real chance.
Thanks for the game!
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RiMpel2 (blue, barb, Terek, Brissa) def Ihtiandr (red, tover, Daremif, Kyrre) skirmish 127

Brissa in the tavern, excellent! I have gold, I break through to the necro secondary, where I take 3 mines. From the last one, I emerge with 3 goblins. A scout hero finds an external dwelling of ogres at the respawn. At home, 1-5 in the citadel.
Next, the main hero gathers 1k experience from the stone at home, two abandoned treasure chests for her, and goes to the wheels for +1k, of which there are 2. One step short of reaching the second one, I forget to pick it up the next day and run off, ultimately wasting a lot of movement and never getting the +1. Kyrre is leveling up above, I go towards him, meanwhile building GM4 in the necro town. But the opponent turns around, Brissa picks up a caster from the guild and sets off on the leveling path into her treasure zone. However, on the next turn, fast-moving Kyrre appears there. The army falls to a chain cast.
Thanks for the game!
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RiMpel2
RiMpel2 (blue, barb, Terek, Brissa) def Ihtiandr (red, tower, Daremif, Kyrre) skirmish 127

Yeah, that was a thing)
ICQ: 494048169
Не любят многие порнуху, а я... А я люблю порнуху! © А.С. Пушкин
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07/02/2013 Lem (red, Tower, Than, Gredtchin) def. shameonyoul (blue, Rampart, Coronius, Kir) Balance 126

At the start, 86 Gremlins. Lots of gold, good vision. Native secondary town (captured villages earlier). 4 Gremlin dwellings. On day 117, I break into zone 6 and take an Ifrit dwelling. On day 121, I take vision and see another Ifrit dwelling. In the central zone, I discover an artifact quest, which I was too lazy to take (on day 110, not enough Gremlins). In the end, on day 126, I have 290 Gremlins, 5 Ifrits (lost one to Lizards on day 100+), good stats, and good upgrades. The opponent has 130 Griffins, 23 Pegasi, 45 Gnomes, and some Elves. Small stats. The terrain in the final battle is clearly in my favor; I cut down almost all the Griffins and all the Pegasi. And as soon as the Gnomes approach, I buy them out, realizing that it's the end of the week, and I have 400 Gremlins in hand. The opponent surrenders.

Thanks for the game.

PS Finally, after streaming with Tvariny, luck has come to me:cool:
PSS The matchup was terribly imbalanced; after the game with Pit (also imbalanced, but in Pit's favor), the generator seems to have decided to change its attitude towards me:)

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