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Posts from "Новичок SUMMER-2013"

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In reply to Nestor86
13 years ago
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Nestor86
The tournament is traditional, so guys, let's play team-based skirmishes.
Too bad :(
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13 years ago
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Group F is the weakest. Group G is the strongest. There are 3 good players. Group F got lucky.
In reply to Rockmachine
13 years ago
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Rockmachine
Group F is the weakest. Group G is the strongest. 3 good players. Group F got lucky.
Oh, how wrong you are:smile38:
In reply to Rockmachine
13 years ago
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Rockmachine
Group F is the weakest. Group G is the strongest. 3 good players. Group F got lucky.

You can never be sure which group is the strongest, especially in a novice tournament. And even in other tournaments. It's not always possible to assess the strength of the groups even after the tournament is over.
In reply to Rockmachine
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13 years ago
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Rockmachine
Group F is the weakest. Group G is the strongest. 3 good players. Group F got lucky.
I wouldn't be so categorical. Everything is still up in the air.
Gallicij
sorry for being a noob, I didn't understand how many people from the group are participating? 1 or more?
Actually, yes. +1
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13 years ago
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group "G" 30.06.2013 The_ (red, bones, random, Charna, Charna, Luna, Stryker) def amigo-sasha (blue, Rampart, Ivor) 2sm4d(3) 211.

We each took two resets.
I got Charna, already decent, lit up two home Griffin Conservatories, have Luna - I play. As it turned out later, only two roads (to the ГО and to the secondary (Conflux)), never found the second secondary by the end of the game. Zero money as a result, no gold to buy troops, Charna's expert Necro only leveled up by the end of the second week, in short the first two weeks I ran around and lamented, hoping the secondaries were spread out and there wouldn't be an early encounter. In two weeks I managed to stick the Cavaliers in the Citadel, on the first week; I simply had no gold for creature buying. Luna helped a lot at the start, burning everything in her path, but the downside was I couldn't raise Necropolis units. By the second week I only built the Castle and barely managed to buy the Cavaliers and Liches.

By the third week things picked up briskly; I already had a cloak, entered the treasure zone, took 5 Dragon Fly Hives there, pulled Stryker at level 10 from the prison, Charna ate two Pandora's Boxes for 15k experience, great leveling - Earth, Attack, Defense, Air - a pity I never caught Logistics by the end of the game (Resistance and Artillery spoiled things a bit). 5 Impiatens, in the end from a measly 200 bones I got 700. Took the Dragon Utopia, then a second - Captain's Hat, stat boosters, Boots of Levitation; useful stuff: 80k gold, shield +4, plate +12, Tome of Air, in short nothing spectacular but tolerable. The native treasure zone I found a dragon cave and stuck them in the Castle; finally remembered about the home Griffin Conservatories, triggered them, doubled my mana, picked up preserves 3+3. My army consisted of 6 dragons, 6 angels, 36 ducks, around 30 liches, 16 cavaliers, 1k skeletons, chain almost at 2k.

On 147, Ivor breaks through a double ГО, comes to me underground and encounters Charna there with all her might - decides to run back. The whole army goes to the Castle, via chain; Ivor stays on 7 Pegasi, with all the artifacts; Chain Lightning and angels split 2 each kill Ivor, taking all the loot (among the goodies a shield +12, a +6 all stats hat); Ivor couldn't escape because there was a cape +2 speed. Charna heads to the opponent's Castle, falls a couple of tiles short and runs to the well to replenish mana. By some miracle Ivor rises from the dead :), though without artifacts.
The opponent decides not to hole up in the Castle and attacks on his turn, but absolutely unsuccessfully. Surrender follows.

Thanks for the game.
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13 years ago
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Please, write the group name before the report header!
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13 years ago
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Additions to the first post of the topic:

Regulations.
Stage 1. Qualifying games. 6 games, the winner goes to one of the groups, the loser goes to the reserve list (backup) in case someone withdraws from the participants.

Stage 2. Group stage. 8 groups of 5 players each.
Each player in the group plays one game against all the others. In total, each player must play 4 games. 1 point is awarded for a win, 0.5 points for a draw, and 0 for a loss.

Each game is given 1 week. You can play in any order.
If a player has not played the required number of games by the deadline for the next round, they must explain the reasons on the forum or by contacting the tournament organizers personally. "Missing" participants will be disqualified and replaced by players from the reserve list.

The top 2 players with the most points advance from the group. In case of a tie, the places are determined by additional criteria (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. Points scored in the game "weigh" more than those in technical defeats.
4. If it is impossible to determine the players advancing to the playoffs based on the previous criteria, the players will be offered a scheme for tie-breaker games. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the scheme will be finally developed based on the situation that develops in the groups at the end of the stage.
In this case, the seasonal (permanent) rating will play a major role.

Stage 3. Surprise. Additional information will appear during Stage 2.

Stage 4. Playoffs - 16 participants.

Dates.
Registration - June 3 - 23, 2013.
Approval of the list of participants - June 24 - 28, 2013.
Draw for the Group Stage and start of the tournament - June 29, 2013.

Stage 1. June 29 - July 5.
Stage 2 - 4 rounds.
Round I. July 1-7.
Round II. July 8-14.
Round III. July 15-21.
Round IV. July 22-28.
Playoffs - July 29-31.

Stage 3. Played in parallel with Stage 2.

Stage 4. The dates will be determined during the tournament.

Planned duration of the tournament - 4 months.
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13 years ago
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HellLighT
Please, write the group name before the report header!
Yes, yes, yes. I have placed a sample of how to write the report header in the post with the draw.
Gallicij
sorry for being a noob, ...
Dear participants! Please pay maximum attention to the posts written by the organizers and judges. We try to anticipate your questions; we have experience in running tournaments.
For example, if I wrote that I would write something "tomorrow," there is no point in asking about the content of what will be written "tomorrow" "today."
If the tournament rules initially stated that there would be a screenshot requirement in the early stages, you should have thought about whether this suits you before submitting your application, as well as the time limit, the number of allowed templates in the playoff stage, the deadlines for the game, and so on.
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13 years ago
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Group "G" 30.06.2013 The_ (blue, dungeon, Shakti, Shakti) def Myxomoar (red, swamp, Bron, Bron) 2sm4d(3) 131.

I took 2 restarts, opponent took 1, and off we went.

First week: nice sword +2+2 near the dwarves, there's an external dwelling of minotaurs, a Dragon Fly Hive is glowing, easy guards on the secondary (golems + golems, on the other side zombies + griffins, respectively). I break the first passage underground (without a road), thinking it leads to the treasure zone, to immediately see what's what, but it turned out to be the opponent's secondary, an unguarded castle, so my scout hero calmly takes it and runs off to clear the respawn. Shakti, meanwhile, breaks through in another direction, the secondary — a Citadel. Again, despite three respawns, there was no money; I managed to place minotaurs in the Citadel + a portal, without buying anything (to place minotaurs on 117, I traded with two markets down to literally zero, after gathering 4k gold for the minotaurs, only 5 wood remained and everything else was at zero). I was very glad there was no random encounter upon meeting.

Second week: I managed to quickly earn a lot of gold, literally in one day, going from 0 to 10k. I brought home native meat, revealed a Level 2 Griffin Conservatory, captured it immediately without any issues, broke 30 cyclops for a pandora's box — 15 shaman.
Found naga banks, to avoid any buying problems in the third week, I didn't mind spending miner moves to grab both, resulting in +28 sulfur and +20k in total. I broke for home, doubled my mana, ate the Dragon Fly Hive (minimal). The miner develops like a king, in short everything's great, I plan to attack the opponent through the secondary. But a surrender follows, due to lack of prospects.

Thanks for the game.
In reply to The_
13 years ago
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The_
Group "G" 30.06.2013 The_ (blue, dungeon, Shakti, Shakti) def Myxomoar (red, swamp, Bron, Bron) 2sm4d(3) 131.

I took 2 restarts, opp took 1 and off we went.

First week: behind the Dwarf Cottages there's a nice sword +2+2, there's a Minotaur external dwelling, Dragon Fly Hive is glowing, easy guards on secondary (golems+golems, on the other side zombies+griffins, respectively). I break through the first passage underground (off-road), thinking it leads to the treasure zone, to immediately see what's what there, but it turned out to be the opp's secondary town, a castle with no guard, so my scout hero calmly takes it, and runs off to clear the respawn. Shakti meanwhile breaks through another direction, the secondary being a Citadel. Despite three respawns, there was no money again, I managed to squeeze in Minotaurs at the Citadel + a portal, though without buying anything (to afford Minotaurs on day 117, I traded from two markets literally down to zero, after gathering 4k gold for Minotaurs, only 5 wood remained and everything else was at zero). I was very glad there was no reroll due to an encounter.

Second week: I managed to quickly earn a lot of gold, literally in one day, from 0 it became 10k, brought home the native meat, revealed a level 2 Griffin Conservatory, took it immediately, no problem, broke 30 cyclops for a Pandora's Box - 15 shamans.
Found Naga Banks, to avoid the buying problem in the third week, I didn't spare the effort, spent the miner's moves and grabbed both, resulting in +28 sulfur +20k in total. Teleported home, doubled mana, ate the Dragon Fly Hive (minimal). The miner is leveling up like a king, everything's great in general, I plan to attack the opp through the secondary. But a surrender comes, due to lack of prospects.

Thanks for the game.

I confirm.

The first week was generally okay, although I immediately considered taking a restart (there's a block of 11 Sharpshooters in front of the castle), but with Wyverns and 4 basilisks for eating, the Sharpshooters went down great, with a helm +3 knowledge as a bonus. Then we go for a secondary, scouting shows it's Rampart because a Dwarf Cottage is visible. The passage is tolerable, nomads. After capturing it, I break through a "block" of upgraded troglodyte stacks to scout the entire native respawn) It turns out to be quite small and poor: Griffin Conservatory 2-4, no external dwellings, no Dragon Fly Hives. But there are Dwarves and a Dwarf Cottage, which remained untouched until the end of the game. At home I squeezed in Wyverns and basilisks at the Citadel, in Rampart I built Elves and a thousand.

The second week I spent doing who knows what: my main hero barely leveled (I had to make Bron the main, since nothing better appeared in the tavern), I sacrificed the Gnolls, partially cleared the crypts, didn't scout the Rampart respawn. But I did build a Citadel in Rampart and a Castle in the main) Didn't touch the Griffin Conservatory either: I probably couldn't have handled a level 3, and wasting a hero on scouting it was unforgivable. My opponent captured more secondaries, and both were adjacent to me, Shakti was revealing bad stats there, how to counter all this - unclear. In search of an answer I entered the treasure zone. I entered and immediately exited)

On day 131, having absolutely no idea what to do except drag things out, I capitulate.

Thanks for the game!

Red tldr0
Blue 77
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13 years ago
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group F AlexRoss(red, Dungeon, Shakti, Shakti) def zloy_geka(blue, Rampart, Kyrre, Kyrre) 30.06.13 2sm4d(3) 117
I see a Griffin Conservatory, 2 Dragon Fly Hives, an external dwelling of cats, I take the cats and plan to take the Griffin Conservatory and 2 Medusa Hives on 2 with 12 cats, but the opponent surrenders.
Thanks for the game!
In reply to The_
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13 years ago
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The_
group "G" 30.06.2013 The_ (red, necromancy, random, Charney, Charney, Luna, Striker) def amigo-sasha (blue, Rampart, Ivor) 2sm4d(3) 211.

We each took two towns.
Charney appeared, which was already nice, I scouted two home Griffin Conservatories, I have Luna - so I play. As it turned out later, there were only two roads (to the ГО and to a secondary town (Conflux)), and I never found the second secondary town until the end of the game. In the end, zero gold, no money to buy troops, Charney's expert Necromancy only leveled up towards the end of the second week, so for the first two weeks I was running around and grieving, hoping that the secondary towns were far apart and there would be no early encounter. In two weeks, I managed to place horses in the Citadel on the first week; I simply didn't have the money for a marketplace. Luna was very helpful at the start, burning everything in her path, but as a downside - I couldn't raise many undead. On the second week, I only built the Castle and barely bought horses and liches.

On the third week, things picked up a lot, I already had a cape, I went into the treasure zone, took 5 Dragon Fly Hives there, freed Striker level 10 from a prison, Charney ate two Pandora's Boxes for 15k experience each, great leveling, Earth, Attack, Armor, Air; too bad I never got Logistics until the end of the game (Resistance and Artillery messed things up a bit). 5 Impiatz [Onager?], in the end from a measly 200 bones I got 700. I took a Dragon Utopia, then a second one - Captain's Hat, stat boosters, Boots of Levitation; useful stuff included 80k gold, Shield +4, Plate Armor +12, Tome of Air; overall not amazing, but acceptable. The home treasure zone was generous, I found a dragon dwelling and placed them in the Castle, finally remembered about the home Griffin Conservatories, cleared them, doubled my mana, collected conservatory troops 3+3. My army was 6 dragons, 6 angels, 36 ducks, nearly 30 liches, 16 horses, 1k skeletons, a chain of almost 2k.

On 147, Ivor breaks through the double ГО, comes to me underground and meets Charney with all my might - he decides to run back. The entire army goes to the castle via chain, Ivor stays on 7 pegasi, with all the artifacts; Chain Lightning and angels split in groups of 2 kill Ivor, taking all the loot (among the goodies: Shield +12, Hat +6 all stats); Ivor couldn't escape because I had a Cloak of +2 Speed. Charney heads towards the opponent's castle, stops a couple of cells short and runs to a well to replenish mana. By some miracle, Ivor rises from the dead :), albeit without artifacts now.
Opponent decides not to hole up in the castle and attacks on his turn, albeit completely unsuccessfully. Surrender follows.

I confirm :smile51:
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The town was ideal: 2 Dragon Utopias, plenty of day. I took a secondary castle on the 1st week, lucky (Rampart), immediately built Elves in both castles, everything went smoothly, I got carried away and didn't leave my area, even though I knew I should find the opponent faster with my setup (Greed ruined me)...:D Opponent's Tome of Air decided the game, with Spellpower +30, although the army was a bit weak =) almost 2nd month, less than 1000 skeletons. Well, winners aren't judged :D :smile51:
Thanks for the game. Opponent's password 77
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In reply to multipassport
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13 years ago
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AlexRoss
... but the opponent gives up.
Thanks for the game!
I have a feeling that half of the reports will be like this, if not more. :D
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13 years ago
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Well, everyone wants to play aggressively and rarely chooses safer strategies.

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