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#322
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group "G" 30.06.2013 The_ (red, bones, random, Charna, Charna, Luna, Stryker) def amigo-sasha (blue, Rampart, Ivor) 2sm4d(3) 211.

We each took two resets.
I got Charna, already decent, lit up two home Griffin Conservatories, have Luna - I play. As it turned out later, only two roads (to the ГО and to the secondary (Conflux)), never found the second secondary by the end of the game. Zero money as a result, no gold to buy troops, Charna's expert Necro only leveled up by the end of the second week, in short the first two weeks I ran around and lamented, hoping the secondaries were spread out and there wouldn't be an early encounter. In two weeks I managed to stick the Cavaliers in the Citadel, on the first week; I simply had no gold for creature buying. Luna helped a lot at the start, burning everything in her path, but the downside was I couldn't raise Necropolis units. By the second week I only built the Castle and barely managed to buy the Cavaliers and Liches.

By the third week things picked up briskly; I already had a cloak, entered the treasure zone, took 5 Dragon Fly Hives there, pulled Stryker at level 10 from the prison, Charna ate two Pandora's Boxes for 15k experience, great leveling - Earth, Attack, Defense, Air - a pity I never caught Logistics by the end of the game (Resistance and Artillery spoiled things a bit). 5 Impiatens, in the end from a measly 200 bones I got 700. Took the Dragon Utopia, then a second - Captain's Hat, stat boosters, Boots of Levitation; useful stuff: 80k gold, shield +4, plate +12, Tome of Air, in short nothing spectacular but tolerable. The native treasure zone I found a dragon cave and stuck them in the Castle; finally remembered about the home Griffin Conservatories, triggered them, doubled my mana, picked up preserves 3+3. My army consisted of 6 dragons, 6 angels, 36 ducks, around 30 liches, 16 cavaliers, 1k skeletons, chain almost at 2k.

On 147, Ivor breaks through a double ГО, comes to me underground and encounters Charna there with all her might - decides to run back. The whole army goes to the Castle, via chain; Ivor stays on 7 Pegasi, with all the artifacts; Chain Lightning and angels split 2 each kill Ivor, taking all the loot (among the goodies a shield +12, a +6 all stats hat); Ivor couldn't escape because there was a cape +2 speed. Charna heads to the opponent's Castle, falls a couple of tiles short and runs to the well to replenish mana. By some miracle Ivor rises from the dead :), though without artifacts.
The opponent decides not to hole up in the Castle and attacks on his turn, but absolutely unsuccessfully. Surrender follows.

Thanks for the game.

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