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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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In reply to Pit for LM
#1330
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So, what's the difference between getting a level 1 hero from the Dungeon and buying one in the Tavern? The lower probability isn't a valid argument.
In reply to JustObserver
#1332
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JustObserver
Give such a Necromancer one Angel and send him to the farthest and darkest corner, and by the time you reach the finale, Craig's faction will have not the standard 300-500 bonus skeletons, but 1500+... It's not just a coincidence that people thought about banning this before.
This is all too hypothetical. It's not easy to find an extra Angel (or Dragon, etc.) and take it away from someone who needs it more, especially in the early stages. Look at the reports - how often are these skeletons actually used? I, for example, can't even remember when I last used a serious stack of skeletons. Just a small, modest amount, a hundred or so, for Utopia or just to have them, since there are more important tasks. And in the reasoning about the Necromancer's super-strength, there is a huge flaw: the difference in skeletons obtained by Vidomina with the forbidden Expert skill and the allowed Advanced Necromancy is only10%, not your mythical 150% (by the way, the game can have a maximum of 100% Necromancy). This is nothing. And considering the lost time (and God forbid, the timer) and the broken tactical schemes, it's an expensive pleasure - not using the Necromancer.
In reply to rebellious
#1334
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no, it seems you were mistaken after all.)
rebellious
the difference in skeletons obtained by Vidomina with forbidden expert and permitted advanced necromancy is only10%

the difference is more than 10%. it seems you are not taking specialization into account, and that is why there is this whole discussion.

It receives an additional 5% per level to the percentage skill indicator of Spellcasting. The number of raised units (%) is calculated using the formula:

k*(1+0.05*Level),
where k=10 for the basic level of the secondary skill Spellcasting
k=20 for the advanced level
k=30 for the expert level
The maximum significant level of this skill is 100%.
In reply to Dima Surmay
#1335
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Dima Surmay
no, it seems you're still mistaken.)

the difference is more than 10%. you don't seem to be taking specialization into account, and that's what the whole discussion is about.

It receives an additional 5% per level to the percentage skill of Spellcasting. The number of summoned units (%) is calculated using the formula:

k*(1+0.05*Level),
where k = 10 for the basic level of the Spellcasting secondary skill
k = 20 for the advanced level
k = 30 for the expert level
The maximum significant level of this skill is 100%
Now, read your post carefully again. You're all in some kind of somnambulistic state. You read, but you completely don't understand what you've read. Is a Vidomina with advanced Necromancy no longer a Necromancy specialist? :D What's the difference between k=20 and k=30?
In reply to Dima Surmay
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#1336
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Dima Surmay
No, it seems you are mistaken. )


The difference is more than 10%. You don't seem to be taking specialization into account, and that's what this whole discussion is about.

It receives an additional 5% per level to the percentage value of the Wizardry skill. The number of raised units (%) is calculated using the formula:

k*(1+0.05*Level),
where k = 10 for the basic level of the secondary skill Wizardry
k = 20 for the advanced level
k = 30 for the expert level
The maximum significant level for this skill is 100%
The point here is not about who raises more, but about the fact that when you free a level 20 creature from prison, you don't really care who it is, Mullich or this pair. You just need a hero for scouting or a secondary hero to break through guards along the way. And IMHO, a mage with earth magic, intelligence, wisdom, and learning is more useful there than these impotent ones.

Isra and Vidomina are most dangerous when freed from prison (if they are unbanned) at level 5...

Added 2 minutes ago
rebellious
Now, read your post carefully again. You are all in some kind of somnambulistic state. You read, but you completely don't understand what you read. Is Vidomina with advanced necromancy no longer a necromancy specialist? :D What is the difference between k=20 and k=30?
Here, we are specifically discussing Vidomina with k=30 (if freed from prison, she will have expert necromancy 100%).
In reply to rebellious
#1337
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rebellious
Now, read your post carefully again. You're all in some kind of daze. You read, but you don't understand what you've read. Is Vidomina with advanced necromancy no longer a necromancy specialist? :D What's the difference between k=20 and k=30?

Don't you understand anything? Take a calculator and calculate how many skeletons will be raised when Vidomina is level 10 with an advanced skill and an expert skill. I got 30% and 45%.

What about you?????

The difference will be more than 10% at any level, judging by the formula, even at level 1.
In reply to Dima Surmay
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#1338
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Dima Surmay
You don't seem to understand at all. Take a calculator and figure out how many skeletons will be summoned when a Warlock is level 10 with an advanced skill and an expert skill. I got 30% and 45%.

What about you?????

The difference will be more than 10% at any level, judging by the formula, even at level 1.
The difference will be more than 10% only after level 7, but you both missed the point of the conversation...
In reply to Pit for LM
#1339
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You're the one who's interfering where you shouldn't; I'm simply pointing out the person's mistake, even though they don't seem to understand it, and that's all.
In reply to Dima Surmay
#1340
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Dima Surmay
Why are you not understanding? Take a calculator and calculate how many skeletons will be summoned when a level 10 Vidomina has an advanced skill and an expert skill. I got 30% and 45%.

What about you?????

The difference will be more than 10% at any level, judging by the formula, even at level one.
Yes, I didn't take into account the base coefficient, but the progression is still not significant. Let's say it's another +5%. It's still a small difference and cannot be compared to the 5-fold increase you mentioned. And go ahead, use Vidomina against gnolls and imps, especially if she's the main hero. You'll win in one out of 20 games. By the way, how often did you decide the outcome of the game with unexpected skeletons? For every Vidomina you have, your opponent has a dozen other correlations.
In reply to rebellious
#1341
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rebellious
Yeah, I didn't account for the base coefficient, but the progression is still not that significant. Let's say it's another +5%. It's still a minor thing and can't be compared to the 5-fold increases you mentioned.

I didn't write anything about 5-fold increases, what are you talking about?

rebellious
Yeah, I didn't account for the base coefficient, but the progression is still not that significant.

it's precisely because of this, in your opinion, insignificant progression that the heroes were limited, so you shouldn't downplay its importance.
In reply to Dima Surmay
#1342
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Dima Surmay
I didn't write anything about 5x increases, what are you talking about?




It's because of this, in your opinion, small progression that they limited the heroes, so there's no need to downplay it.
Yes, I am talking nonsense :) It wasn't you who wrote that.
But I will still downplay its role. Especially in comparison with Logisticians and Tazar. And I didn't hear any statistics on the damage dealt by Necromancers - was there any?
In reply to Pit for LM
#1343
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If you're expecting statistics from me, there aren't any. I'm not a good player, and I don't create content either. But people have beaten me by using Necromancer strategies, and if you remove the restrictions on those heroes as well, I'll lose even more often.
In reply to Pit for LM
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#1344
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You're talking about removing restrictions on the dungeon. You're certainly clever. But what if the dungeon on Hell difficulty is level 5 with a "Izra" creature + an expert Necromancer at level 111? (Which cannot be leveled up manually). Let's see how you'll handle that.
In reply to Sevensan
#1345
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Sevensan
You're talking about removing restrictions on prisons. You're smart, of course. But what if on XL a level 5 prison has Isra + Expert Necromancy on 111? (One that can't be manually leveled up.) Let's see how you sing then.
Oh, here you go again with this Vidomina. She's just an object like any other. This is SoD with its merciless RNG.
How often did you come across prisons with uncorrupted level 5 logisticians, level 10 logisticians?
How often did you come across Dragon Utopias on your home respawn with a Chalice, a Book of Earth, and in general how often?
How often does it spawn a bunch of Hives with preserves next to you?
And isn't Vidomina from the same series? But for some reason no one complains that the opponent got a Dragon Utopia, and a great one at that, plus Hives with preserves... but for some miserable Necromancer they're ready to tear your throat out :D