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Posts from “Spring 2013” season. Online ranked games (reports, confirmations, discussions).

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In reply to dom2
13 years ago
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dom2
30.04.2013 dom2 (red, swamp, tazar, tazar) def Shkent (blue, barb, crag, crag) JC 127

We chose all rests, couldn't reach the secondaries, but I dug up 4 stacks of gnoll huts with a handful and 2 clues, then three more clues in a row, on 121 I had 36 wyverns or something, also a wyvern stack. On 124 I came out with 41 monarchs, immediately grabbed KZ. The center was native to the opponent, in a hurry I even ran past the wings (though there was 20+ Zd guard there), ate everything possible near the opponent's GO, and settled in to wait. And GO for blue was very unpleasant: 5+ magic dragons, upon which he threw himself on 127.

Thanks for the game.
I confirm, respawn is empty, 3 hives on 18 wyverns, Griffin Conservatory 2 and a market, that's all.

It's just that I went to break GO on 126)
13 years ago
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darkello
04/29/2013 darkello (red, castle, adel, adel) def zoog (blue, rampart, roland, roland) anarhy 117
He leveled up to an expert diploma, started recruiting, stats 2-2-3-5, cavalry in the castle, first stable on the way, but the opponent didn't succeed.
Thanks for the game.
3rd game with the punishing Dakello...
Spent all the rests, the distribution wasn't great - a gnomeophile in the tavern, 0 necropolises, but by the end of the week, he captured 3 villages, there's a bugged passage to the treasure with a bunch of hives, 42 gnomes to 121, Roland has an expert diploma and advanced logistics. But on turn 117, he put a Greater Mind in the necropolis instead of vampires%() - decided not to continue.
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13 years ago
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04/30/2013 Kluka (red, Dungeon, Shakti, Shakti) def RoninHW (blue, Swamp, Tazar, Tazar) 2sm4d(3) 143

Due to the poor resource distribution and road network, the game turned out to be extremely slow-paced. The Guardian of the Grove in the form of fairytale dragons also didn't contribute to a quick resolution.
At the top, there were medium roads, a lot of scattered gold + 3 crypts totaling 10K. On the starting location, the significant objects were only a stable, troglodyte and harpy nests, and minotaurs together with an artifact behind a horde of medusas (which I never took) and a hive behind necoknights together with a +4 helmet. One road led to the lift, the other to the Guardian of the Grove. There was also a path through rough terrain to the lava for elves or snipers. I realized all this around the middle of the first week.
On day 115, I tried to break into the Underground, but there were grand creatures below. Okay, let's clear the starting location. I took a scholar and got learning. I decided to level up Moon Magic just in case.
On day 123, I took the only mini-hive, maxed out Tactics, and on day 125, I took the Underground Necropolis.
On day 127, I entered the Treasury, maxed out Earth Magic, and spent the entire third week clearing it. I didn't get the Shakti artifact. In the Treasury, the only troops were mini-hives and mini-cons. Pandora for the entire Earth Magic with a basic Wisdom stat - that's disappointing. On day 136, I exited the Treasury onto the opponent's secondary location and took it the next day.
Then, seeing a speed artifact on the opponent's starting location, I went there, but Tazar got there first. However, I took a Castle with a lot of unbought troops without a fight. On day 143, after weakening Tazar's troops with Moon Magic, I attacked with my main army. Victory.

Thanks for the game!
In reply to Kluka
13 years ago
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Kluka
30.04.2013 Kluka (red, Dungeon, Shakti, Shakti) def RoninHW (blue, Fortress, Tazar, Tazar) 2sm4d(3) 143

Due to the poor spawn and road network, the game turned out to be exceptionally slow. The GO in the form of faerie dragons also did not contribute to a quick resolution.
The layout was on top, middle roads, a lot of scattered gold + 3 crypts totaling 10K. On the spawn, notable objects were only a stable, external dwellings of troglodytes and harpies, minotaurs along with an artifact behind a horde of medusas (I never took it), and a hive for power liches along with a +4 cap. One road leads to the elevator, another to the GO. There was also a route through rough terrain onto the lava for elves or sharpshooters. I realize all of this by the middle of the first week.
On day 115, I try to break through to the metro, but below there are giants. OK, we clear the spawn. Out of frustration, I took the Scholar and got Learning. I decided to level Luna just in case.
On day 123, I take the only mini-hive, level up Tactics, and on day 125, I take the underground Necropolis.
On day 127, I enter the treasure zone, level up Earth Magic, and spend the entire third week clearing it. Logs were not given to Shakti. In the treasure zone, the only troops are a mini-hive and a mini-conflux. A Pandora's Box for all Earth Magic with basic Wisdom — annoying. On day 136, I exit the treasure zone onto the opponent's secondary town, and take it the next day.
Afterwards, seeing a speed cape on the opponent's spawn, I go there, but Tazar beats me to it. However, I take a castle with a large unrecalled army without a fight. On day 143, after reducing Tazar's 7 vampire lords with Luna, I attack with the main hero. Victory.

Thanks for the game!

Confirmed! No skill -> no victory.
Thanks for the game!
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13 years ago
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30.04.2013 0771 (red,Fortress,Tazar,Tazar) lose Roger-ua (blue,Stronghold,Craig,Craig) 2sm4d(3). 132.
On the first day, built up to 1257 in the Castle. Took the second dwelling on the snow by breaking through 50+ archers. There was only one second dwelling; the rest belonged to the opponent. However, there were 2 Dragon Utopia on the snow. At the beginning of the 2nd week, I saw Tazar at the entrance to my respawn from my own second dwelling. Returned as Craig to the respawn, took the max medusa and external dwelling of cyclops, bought a book and doubled the mana. Tazar missed slightly and instead of the capital ended up in a dead end, where he took a hive (looks like mini). Craig broke through 5-9 bears (luckily without a full stack) and took a cloak +2 +2. On 131, Craig managed to break through a mini nagabank. The opponent failed to deliver the growth. On 132, the FB took place: Craig 13 3 3 100 (5 bears, 15 full stacks of birds, 4 cyclops, 4 full stacks of ogres, 47 full stacks of wolves, 91 goblins, 26 orcs, ballista) against Tazar 6 7 3 3 (12 wyverns, 12 full stacks of vasya. 12 full stacks of flies, 35 lizards, 22 full stacks of archers, 38 troglodytes, ? gnolls). Stood and shot; accelerated birds killed the flies, and when the shooters started running out, the opponent surrendered. I don't remember how much mana the opponent had, but he didn't use magic.
Thanks for the game.
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13 years ago
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30.04.2013 Defiant (red, random, Stronghold, Gird, Tyraxor) def kesa (blue, random, Dungeon, Gunnar, Gunnar) JC 133
Both my opponent and I used all our restarts, so we had to play with what we were dealt. On the first day, Tyraxor and Alkin arrive. After some hesitation, I decide to make my native hero the main. Right next to the castle is a Pandora's Box for orcs, an external dwelling of orcs is also revealed, stables, a throne Griffin Conservatory. Nothing to clear yet, so Tyraxor goes to collect experience stones. I expanded to 5 heroes. On 112, with a grindan, I take a gold mine defended by 90 pikemen with significant losses — about 15 goblins and about 6 wolves (the meat situation wasn't very good). No external dwellings are visible at all. In the following days, a couple of Dragon Fly Hives were found behind snipers and eyes, which ultimately were never cleared, an external market near the secondary Dungeon, the road to another secondary is completely blocked by archmages, also cutting off a decent chunk of the respawn. In the skeletons/wagons, a flail+4 and a cap of knowledge+4 were found. With the remnants of the week 1 troops, along with 3 thunderbirds and a bear from the castle, I take an external dwelling of birds on 117. From there it was easier, on 121 I break into the castle, and with a decent stack of birds and dire wolves, plus 3 bears, I break through 15 nagas for a Pandora's Box of 45 orcs. Then I make a mistake by sending the chain to clear a Dwarf Cottage, but the chain back didn't work out. As a result, Tyraxor wasted an entire day instead of taking the Griffin Conservatory and breaking through the hated archmages, which, however, he successfully did the next day. The Griffin Conservatory was level 3, I lost a few wolves there, but I also got a buckler+5 defense, after which I took 2 more external dwellings of birds (as it turned out, there were 5 of them total on the respawn). Via the chain, I get a cape of 3-5 spells on the respawn. Then I double my mana in the secondary Dungeon, and prepared with a grim face to go through the wasteland to the Sanctuary who knows where, in order to finally get slow (Tyraxor got earth magic), but a scout hero finds the coveted scroll, and Tyraxor breaks into the main and moves out through the stables towards the GO. On 126, I break it. Naturally, I chose upgraded nagas from the GO, instead of titans or thunderbirds, and with slow and 160 mana I clear it without losses. Then I immediately fight about 20 archangels with a griffin conservatory for a flask+2 and a Pandora's Box of 20k exp. I get the log. Next, dread knights are cleared for a useless Pandora's Box full of water, a level-1 Dragon Utopia is taken, which gives a book of air, then a couple of Dragon Fly Hives, a cap+4+4, an external dwelling of bears, and on 133 a scout reveals the opponent right at the central castle. I take another Dragon Fly Hive and a Pandora's Box defended by archmages for 35 dire wolves, and shackles of war defended by cows, and I cast Dimension Door towards the opponent, but I was 1 movement point short! On his turn, the opponent takes the castle, checks my army, sees the shackles, but nevertheless brings in troops and attacks. Stat-wise, I have the advantage; in terms of meat: Tyraxor has a lot of mana, 38 thunderbirds, 3 angels, 3 bears, 35 dire wolves, 10 upgraded goblins, 37 upgraded orcs, 19 harpies. Gunnar has 34 upgraded minotaurs, 9 red dragons, 3 angels, about 100 Troglodytes, 7 manticores, 8 harpies, one [unit], but only 5 mana. The advantage in meat and stats, plus a successful shield and stone skin, decided the outcome.

Thanks for the game.
13 years ago
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30.04.2013 0771 (red,Fortress,Tazar,Tazar) lose Roger-ua (blue,Stronghold,Craig,Craig) 2sm4d(3). 132.
On the first day, I built up to 1257 in the Castle. Took the second dwelling on the snow by breaking through 50+ archers. There was only one second dwelling; the rest belonged to the opponent. However, there were 2 Dragon Utopia on the snow. At the start of the 2nd week, I saw Tazar at the entrance to my rest from his own second dwelling. Returned as Craig to the respawn, took the max medusa and an external dwelling of cyclops, bought a book and doubled the mana. Tazar missed slightly and instead of the capital ended up in a dead end, where he took a hive (looks like mini). Craig broke through 5-9 bears (luckily without a full stack) and took a cloak +2 +2. On day 131, Craig managed to break through a mini naga bank. The opponent failed to deliver the growth. On day 132, the FB took place: Craig 13 3 3 100 (5 bears, 15 full stacks of birds, 4 cyclops, 4 full stacks of ogres, 47 full stacks of wolves, 91 goblins, 26 orcs, ballista) against Tazar 6 6 3 3 (12 wyverns, 12 full stacks of vasya, 12 full stacks of flies, 35 lizards, 22 full stacks of archers, 38 troglodytes, ? gnolls). We stood and shot; the haste-buffed birds killed the flies, and when the shooters started running out, the opponent surrendered. I don't remember how much mana the opponent had, but he didn't use any magic.
Thanks for the game.

thx for the game
In reply to Defiant
13 years ago
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Defiant
30.04.2013 Defiant (red, random, Stronghold, Gird, Tyraxor) def kesa (blue, random, Dungeon, Gunnar, Gunnar) JC 133
Both my opponent and I used all our restarts, so we had to play with what we were dealt. On the first day, Tyraxor and Alkin appear. After some hesitation, I decide to make my native hero the main. Right next to the castle - a pandora's box with orcs, an orc external dwelling is also revealed, stables, a throne Griffin Conservatory. Nothing to clear yet, so Tyraxor goes to collect experience stones. I expand to 5 heroes. On 112, with a grindan I take the gold mine for 90 pikemen with noticeable losses - about 15 goblins and 6 wolves. (the meat situation wasn't very good). No external dwellings are visible at all. In the following days, a couple of Dragon Fly Hives were found behind snipers and eyes, which were never cleared in the end, an external market near the secondary Dungeon, the road to another secondary is completely blocked by archmagi, also cutting off a decent chunk of the respawn. In skeletons/carts, a +4 mace and a +4 knowledge hat were found. With the remnants of week 1 troops, as well as 3 thunderbirds and a bear from the Castle, I take the bird external dwelling on 117. After that it's easier, on 121 I break into the Castle, and with a decent stack of birds and dire wolves, as well as 3 bears, I break through 15 nagas for a pandora's box of 45 orcs, then I make a mistake by passing the chain to clear the Dwarf Cottage, but the chain back didn't connect. As a result, Tyraxor wasted a whole day instead of taking the Griffin Conservatory and breaking through the hated archmagi, which, however, he successfully did the next day. The Griffin Conservatory turned out to be level 3, I lost a few wolves on it, but I also got a shield +5 defense, after which I took 2 more bird external dwellings (as it turned out, there were as many as 5 of them on the respawn). Via chain, I pick up a Cloak of (protection from) 3-5 spells on the respawn. Then I double my mana in the secondary Dungeon, and prepared to grimly go off-road to the Sanctuary God-knows-where to finally get slow (Tyraxor got earth), but then a scout hero finds the coveted scroll, and Tyraxor breaks into the main and moves out through the stables towards the GO. On 126 I break it. The GO chose, naturally, upgraded nagas instead of titans or thunderbirds; with slow and 160 mana I clear it without losses. Then immediately I hit nearly 20 angels with Prayer for a +2 flask and a pandora's box with 20k exp. I get a log. Then dread knights are cleared for a useless pandora's box of all water, a level-1 Dragon Utopia is taken, which gives the book of air, then a couple of Dragon Fly Hives, a +4/+4 hat, a bear external dwelling, and on 133 a scout reveals the opponent right near the central castle. I take another Dragon Fly Hive and a pandora's box for archmagi for 35 dire wolves, shackles for cows and cast Dimension Door to the opponent, but was 1 movement short! On his turn, the opponent takes the castle, checks my army, sees the shackles, but nevertheless brings in troops and attacks. Stat-wise, I have the advantage; meat-wise: Tyraxor has a lot of mana, 38 thunderbirds, 3 angels, 3 bears, 35 dire wolves, 10 upgraded goblins, 37 upgraded orcs, 19 harpies. Gunnar has 34 upgraded minotaurs, 9 red dragons, 3 angels, about 100 Troglodytes, 7 manticores, 8 harpies, a few singles, but only 5 mana. The advantage in meat and stats, plus a successfully cast shield and stone skin, decided the outcome.

Thanks for the game.
confirmed
13 years ago
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30.04.2013 cuc9ctblu (red, Inferno, Marius, Marius) lose Shkent (blue, barb, Crag Hack, Crag Hack) 2SM4d(3) 142

Respawn is so-so, but there is gold and Dwarf Cottages + found an external dwelling of birds, on d12 cleared two secondary towns both Dungeon, in the treasure zone 2 beehives on d12 Wyverns, on d137 the opponent started hitting GO, defeated Crag Hack and finished him on d142, there were 90 demons and that's it.
In reply to Shkent
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13 years ago
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Shkent
30.04.2013 cuc9ctblu (red, Inferno, Marius, Marius) lose Shkent (blue, Barb, Crag, Crag) 2SM4d(3) 142

Respawn so-so, but there is money and Dwarf Cottage + found an external dwelling of birds, at 12* cleared two secondary both dungeon, in the treasure zone 2 beehives at 12 Wyvern, at 137 opponent started hitting ГО, beat Crag and finished at 142, there are 90 demons and all.
I confirm, finished at the last moves, so maybe there could have been chances
13 years ago
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1.05.13 0771 (blue, Necropolis, Clavius, Garthan) def Defiant L (red, Dungeon, Shachti) 2sm4d(3) 132, thanks for the game.
In reply to 0771
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13 years ago
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0771
1.05.13 0771 (Haven, Necropolis, Claudius, Garthan) def Defiant L (Dungeon, Shahtee) 2sm4d(3) 132, thanks for the game.
Terrible matchup, the result was predictable. Thanks for the game.
13 years ago
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1.05.13 0771 (red, Rampart, Mekhala) def GoedenDag L (blue, Tower, Riza) 2sm4d(3) 123, thanks for the game.
13 years ago
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1.05.13 Sigeon (red, Castle, Valeska) loses to the_ (blue, Dungeon, Shahti), 2sm4d(3), 134, thanks for the game.
In reply to 0771
13 years ago
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0771
1.05.13 0771 (red, Rampart, Mekhala) def GoedenDag L (blue, Tower, Riza) 2sm4d(3) 123, thanks for the game.
Thank you for the game.

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