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“Spring 2013” season. Online ranked games (reports, confirmations, discussions).

#526
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Kluka
30.04.2013 Kluka (red, Dungeon, Shakti, Shakti) def RoninHW (blue, Fortress, Tazar, Tazar) 2sm4d(3) 143

Due to the poor spawn and road network, the game turned out to be exceptionally slow. The GO in the form of faerie dragons also did not contribute to a quick resolution.
The layout was on top, middle roads, a lot of scattered gold + 3 crypts totaling 10K. On the spawn, notable objects were only a stable, external dwellings of troglodytes and harpies, minotaurs along with an artifact behind a horde of medusas (I never took it), and a hive for power liches along with a +4 cap. One road leads to the elevator, another to the GO. There was also a route through rough terrain onto the lava for elves or sharpshooters. I realize all of this by the middle of the first week.
On day 115, I try to break through to the metro, but below there are giants. OK, we clear the spawn. Out of frustration, I took the Scholar and got Learning. I decided to level Luna just in case.
On day 123, I take the only mini-hive, level up Tactics, and on day 125, I take the underground Necropolis.
On day 127, I enter the treasure zone, level up Earth Magic, and spend the entire third week clearing it. Logs were not given to Shakti. In the treasure zone, the only troops are a mini-hive and a mini-conflux. A Pandora's Box for all Earth Magic with basic Wisdom — annoying. On day 136, I exit the treasure zone onto the opponent's secondary town, and take it the next day.
Afterwards, seeing a speed cape on the opponent's spawn, I go there, but Tazar beats me to it. However, I take a castle with a large unrecalled army without a fight. On day 143, after reducing Tazar's 7 vampire lords with Luna, I attack with the main hero. Victory.

Thanks for the game!

Confirmed! No skill -> no victory.
Thanks for the game!