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“Spring 2013” season. Online ranked games (reports, confirmations, discussions).

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#525
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04/30/2013 Kluka (red, Dungeon, Shakti, Shakti) def RoninHW (blue, Swamp, Tazar, Tazar) 2sm4d(3) 143

Due to the poor resource distribution and road network, the game turned out to be extremely slow-paced. The Guardian of the Grove in the form of fairytale dragons also didn't contribute to a quick resolution.
At the top, there were medium roads, a lot of scattered gold + 3 crypts totaling 10K. On the starting location, the significant objects were only a stable, troglodyte and harpy nests, and minotaurs together with an artifact behind a horde of medusas (which I never took) and a hive behind necoknights together with a +4 helmet. One road led to the lift, the other to the Guardian of the Grove. There was also a path through rough terrain to the lava for elves or snipers. I realized all this around the middle of the first week.
On day 115, I tried to break into the Underground, but there were grand creatures below. Okay, let's clear the starting location. I took a scholar and got learning. I decided to level up Moon Magic just in case.
On day 123, I took the only mini-hive, maxed out Tactics, and on day 125, I took the Underground Necropolis.
On day 127, I entered the Treasury, maxed out Earth Magic, and spent the entire third week clearing it. I didn't get the Shakti artifact. In the Treasury, the only troops were mini-hives and mini-cons. Pandora for the entire Earth Magic with a basic Wisdom stat - that's disappointing. On day 136, I exited the Treasury onto the opponent's secondary location and took it the next day.
Then, seeing a speed artifact on the opponent's starting location, I went there, but Tazar got there first. However, I took a Castle with a lot of unbought troops without a fight. On day 143, after weakening Tazar's troops with Moon Magic, I attacked with my main army. Victory.

Thanks for the game!